Player Matchup

Olorun
Olorun
Avelka
Olorun
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,167 Elo+
Solo
Jing Wei
Jing Wei
GRlSLY
Jing Wei
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 72L
1,235 Elo+
Party 2
Anubis
Anubis
МИТИРЁВ
Anubis
Level 10
God Stats
28W - 17L
1,502 SR
Queue Stats
78W - 75L
1,435 Elo+
Party 2
Team Averages
Level 38
1,501 SR
1,279 Elo+

VS

Team Averages
Level 20
1,363 SR
1,285 Elo+
Hel
Hel
FluxZA
Hel
Level 17
God Stats
2W - 5L
1,453 SR
Queue Stats
24W - 45L
1,288 Elo+
Party 1
Mercury
Mercury
GuardianTeddy
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 45L
1,288 Elo+
Party 1
Hou Yi
Hou Yi
Marcgamer38
Hou Yi
Level 16
God Stats
0W - 2L
1,137 SR
Queue Stats
19W - 40L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Avelka
Olorun
13
4 / 3 / 12
9,470
789
5,579
8,333
3,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
GRlSLY
Jing Wei
13
5 / 1 / 12
9,345
779
8,789
9,551
5,135
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
12 / 3 / 9
10,791
899
11,614
6,937
3,167
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
FluxZA
Hel
11
0 / 4 / 5
7,797
650
5,472
8,928
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
12
6 / 9 / 1
9,332
778
6,803
11,661
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
10
1 / 8 / 1
7,489
624
4,857
12,230
3,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
21
Kills
7
7
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
Avelka
Olorun
4
3
12
3.33
L
Hel
FluxZA
Hel
0
4
5
0.63
W
Jing Wei
GRlSLY
Jing Wei
5
1
12
11
L
Mercury
6
9
1
0.72
L
Hou Yi
1
8
1
0.19
W
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,982
Damage
17,132
24,821
Taken
32,819
11,590
Mitigated
11,019
5,865
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Avelka
Olorun
5,579
3,420
509
3,630
8,333
3,288
1,170
1,530
6,509
24,826
0
L
Hel
FluxZA
Hel
5,472
596
2,617
3,616
8,928
3,089
0
4,724
4,204
13,966
0
W
Jing Wei
GRlSLY
Jing Wei
8,789
6,208
0
1,049
9,551
5,135
236
3,556
5,673
0
28,580
L
Mercury
6,803
2,669
0
51
11,661
4,117
0
6,465
5,196
0
16,624
L
Hou Yi
4,857
734
0
816
12,230
3,813
0
6,890
5,340
0
27,236
W
11,614
1,086
0
677
6,937
3,167
886
571
6,206
27,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,606
Gold Earned
24,618
121
Minions Killed
101
4
Camps Cleared
5
676,067
Distance Traveled
645,346
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,470
789
37
3
1
193,076
0
L
Hel
7,797
650
28
2
0
229,486
0
W
Jing Wei
9,345
779
45
4
1
261,294
1
L
Mercury
9,332
778
27
2
3
229,807
4
L
Hou Yi
7,489
624
46
4
2
186,053
1
W
Anubis
10,791
899
39
3
2
221,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role