Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Rvfq
Jing Wei
Level 20
God Stats
5W - 2L
1,837 SR
Queue Stats
599W - 363L
1,640 Elo+
Party 2
Ra
Ra
TheKillerNachos
Ra
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 46L
1,675 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YourFavSmurf250
Tsukuyomi
Level 24
God Stats
3W - 3L
1,922 SR
Queue Stats
111W - 116L
1,650 Elo+
Party 1
Zhong Kui
Zhong Kui
bentonrekther
Zhong Kui
Level 83
God Stats
102W - 54L
1,734 SR
Queue Stats
372W - 239L
1,605 Elo+
Party 2
Team Averages
Level 32
1,699 SR
1,614 Elo+

VS

Team Averages
Level 11
1,560 SR
1,569 Elo+
Gilgamesh
Gilgamesh
CantEven5ee
Gilgamesh
Level 15
God Stats
1W - 0L
1,688 SR
Queue Stats
22W - 22L
1,526 Elo+
Solo
Bellona
Bellona
GibbyTheGreat
Bellona
Level 15
God Stats
16W - 15L
1,609 SR
Queue Stats
46W - 31L
1,598 Elo+
Solo
Danzaburou
Danzaburou
jimmycruger
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,582 Elo+
Solo
Olorun
Olorun
prettypuffgirl
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,669 Elo+
Solo
Hera
Hera
v_KingRichard_v
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 120L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 7 / 7
7,002
467
3,613
10,271
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Rvfq
Jing Wei
11
1 / 9 / 5
7,070
471
6,554
13,000
3,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 12 / 4
8,664
578
5,473
12,104
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
YourFavSmurf250
Tsukuyomi
15
9 / 8 / 4
9,721
648
11,647
17,315
6,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
bentonrekther
Zhong Kui
13
4 / 2 / 3
8,125
542
7,900
11,274
8,276
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CantEven5ee
Gilgamesh
14
4 / 3 / 1
8,358
557
5,466
11,770
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
15
5 / 3 / 20
9,640
643
14,476
11,676
13,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
jimmycruger
Danzaburou
16
13 / 2 / 4
10,453
697
12,259
10,038
4,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
15 / 5 / 4
10,163
678
15,704
14,079
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 5 / 1
7,940
529
1,666
7,766
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
18
Kills
37
38
Deaths
18
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
7
7
0.5
W
Gilgamesh
CantEven5ee
Gilgamesh
4
3
1
1.5
W
Bellona
5
3
20
5
L
Jing Wei
Rvfq
Jing Wei
1
9
5
0.39
L
4
12
4
0.5
L
Tsukuyomi
YourFavSmurf250
Tsukuyomi
9
8
4
1.38
L
Zhong Kui
bentonrekther
Zhong Kui
4
2
3
2.75
W
Danzaburou
jimmycruger
Danzaburou
13
2
4
7.5
W
15
5
4
3.4
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,187
Damage
49,571
63,964
Taken
55,329
28,833
Mitigated
32,304
16,199
Healing
19,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,613
794
3,121
2,384
10,271
6,662
0
2,534
7,580
18,701
0
W
Gilgamesh
CantEven5ee
Gilgamesh
5,466
882
456
3,194
11,770
5,929
195
2,944
8,736
0
49,084
W
Bellona
14,476
4,969
153
2,721
11,676
13,004
1,057
3,632
7,932
0
38,317
L
Jing Wei
Rvfq
Jing Wei
6,554
5,113
0
1,694
13,000
3,099
0
1,885
10,775
0
28,873
L
5,473
388
140
199
12,104
3,994
401
4,892
7,071
24,263
0
L
Tsukuyomi
YourFavSmurf250
Tsukuyomi
11,647
3,759
0
4,943
17,315
6,802
0
4,178
12,908
0
47,897
L
Zhong Kui
bentonrekther
Zhong Kui
7,900
539
0
3,718
11,274
8,276
600
2,164
8,764
48,142
0
W
Danzaburou
jimmycruger
Danzaburou
12,259
5,770
0
3,669
10,038
4,082
1,462
1,398
8,616
0
69,467
W
15,704
7,972
985
7,192
14,079
6,882
4,353
4,524
9,327
49,456
5,367
W
1,666
493
0
997
7,766
2,407
0
4,093
3,673
39,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,582
Gold Earned
46,554
292
Minions Killed
424
0
Camps Cleared
0
1,353,602
Distance Traveled
1,406,922
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,002
467
29
2
0
284,746
1
W
Gilgamesh
8,358
557
83
6
0
315,830
4
W
Bellona
9,640
643
62
4
0
299,979
2
L
Jing Wei
7,070
471
54
4
0
274,964
0
L
Ra
8,664
578
35
2
0
248,666
1
L
Tsukuyomi
9,721
648
80
5
0
297,216
0
L
Zhong Kui
8,125
542
94
6
0
248,010
2
W
Danzaburou
10,453
697
106
7
0
273,624
5
W
Olorun
10,163
678
79
5
0
255,819
3
W
Hera
7,940
529
94
6
0
261,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role