Player Matchup

Izanami
Izanami
Amokinesis
Izanami
Level 100
God Stats
18W - 6L
1,696 SR
Queue Stats
143W - 126L
1,555 Elo+
Solo
He Bo
He Bo
Phobic_Plays
He Bo
Level 128
God Stats
5W - 5L
1,494 SR
Queue Stats
540W - 464L
1,529 Elo+
Solo
Yemoja
Yemoja
Roshumbo
Yemoja
Level 128
God Stats
1W - 0L
1,734 SR
Queue Stats
51W - 39L
1,636 Elo+
Solo
Sol
Sol
SneakyTurtle210
Sol
Level 109
God Stats
131W - 91L
1,660 SR
Queue Stats
482W - 448L
1,605 Elo+
Solo
Chaac
Chaac
losxtratereste22
Chaac
Level 145
God Stats
10W - 6L
1,578 SR
Queue Stats
195W - 196L
1,630 Elo+
Solo
Team Averages
Level 122
1,632 SR
1,591 Elo+

VS

Team Averages
Level 141
1,534 SR
1,561 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
CyNaK_FDT
Ratatoskr
Level 125
God Stats
2W - 4L
1,479 SR
Queue Stats
529W - 528L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ReyKev22
Morgan Le Fay
Level 155
God Stats
2W - 4L
1,743 SR
Queue Stats
115W - 121L
1,516 Elo+
Solo
Cabrakan
Cabrakan
SwuMsito
Cabrakan
Level 119
God Stats
23W - 22L
1,584 SR
Queue Stats
172W - 137L
1,587 Elo+
Solo
Charybdis
Charybdis
macdaddy jon210
Charybdis
Level 145
God Stats
1W - 6L
1,366 SR
Queue Stats
178W - 125L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amokinesis
Izanami
14
8 / 2 / 3
8,767
626
9,217
8,968
2,199
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 2
7,144
510
3,553
7,009
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Roshumbo
Yemoja
11
2 / 0 / 7
7,445
532
4,135
6,768
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 3
6,847
489
4,572
8,252
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 1
8,652
618
7,874
11,038
8,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 4 / 1
6,721
480
4,103
12,536
6,079
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
CyNaK_FDT
Ratatoskr
8
0 / 6 / 0
5,731
409
2,668
9,302
3,458
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ReyKev22
Morgan Le Fay
12
2 / 2 / 0
7,273
520
9,231
8,008
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
SwuMsito
Cabrakan
12
0 / 1 / 0
7,029
502
2,195
7,320
8,112
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
macdaddy jon210
Charybdis
11
0 / 6 / 0
6,166
440
6,012
10,288
2,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
17
Kills
4
4
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
1
0.63
W
Izanami
Amokinesis
Izanami
8
2
3
4.75
L
Ratatoskr
CyNaK_FDT
Ratatoskr
0
6
0
0
W
3
2
2
2
L
Morgan Le Fay
ReyKev22
Morgan Le Fay
2
2
0
1
W
Yemoja
Roshumbo
Yemoja
2
0
7
5.5
W
1
0
3
2.5
L
Cabrakan
SwuMsito
Cabrakan
0
1
0
0
W
3
0
1
3.5
L
Charybdis
macdaddy jon210
Charybdis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,351
Damage
24,209
42,035
Taken
47,454
20,065
Mitigated
23,453
18,654
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,103
1,305
0
4,388
12,536
6,079
0
4,718
7,818
0
27,458
W
Izanami
Amokinesis
Izanami
9,217
6,185
0
2,271
8,968
2,199
378
66
8,902
0
65,150
L
Ratatoskr
CyNaK_FDT
Ratatoskr
2,668
734
0
1,446
9,302
3,458
0
2,136
7,166
0
33,166
W
3,553
399
0
3,202
7,009
2,004
0
2,382
4,529
44,391
0
L
Morgan Le Fay
ReyKev22
Morgan Le Fay
9,231
490
0
2,779
8,008
3,010
0
4,895
3,113
46,073
0
W
Yemoja
Roshumbo
Yemoja
4,135
1,561
562
2,139
6,768
4,463
24
2,018
4,564
19,496
0
W
4,572
1,306
0
4,300
8,252
2,508
411
3,338
4,530
40,889
0
L
Cabrakan
SwuMsito
Cabrakan
2,195
467
0
2,363
7,320
8,112
0
1,313
6,007
44,993
0
W
7,874
1,148
0
6,180
11,038
8,891
0
2,962
8,018
9,967
51,244
L
Charybdis
macdaddy jon210
Charybdis
6,012
3,223
0
3,840
10,288
2,794
0
900
9,388
0
37,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
32,920
466
Minions Killed
385
0
Camps Cleared
0
1,251,664
Distance Traveled
1,148,796
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,721
480
39
3
0
256,665
9
W
Izanami
8,767
626
115
8
0
255,702
2
L
Ratatoskr
5,731
409
57
4
0
198,732
1
W
He Bo
7,144
510
84
6
0
247,300
5
L
Morgan Le Fay
7,273
520
92
7
0
256,440
4
W
Yemoja
7,445
532
31
2
0
250,944
6
W
Sol
6,847
489
85
6
0
230,999
1
L
Cabrakan
7,029
502
120
9
0
211,921
0
W
Chaac
8,652
618
151
11
0
266,719
1
L
Charybdis
6,166
440
77
6
0
225,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role