Player Matchup

Thanatos
Thanatos
Platinum III
 
Thanatos
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum V
 
Rama
Platinum V
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Osiris
Osiris
Platinum II
AsapSYS
Osiris
Platinum II
Level 142
God Stats
9W - 7L
1,619 SR
Queue Stats
337W - 330L
1,961 MMR
Party 3
Yemoja
Yemoja
Platinum IV
KogoTO
Yemoja
Platinum IV
Level 109
God Stats
8W - 4L
1,844 SR
Queue Stats
150W - 149L
1,792 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,593 SR
1,651 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,497 SR
1,870 MMR
Khepri
Khepri
Platinum II
Anysha
Khepri
Platinum II
Level 159
God Stats
10W - 7L
1,540 SR
Queue Stats
66W - 58L
1,937 MMR
Party 1
Mercury
Mercury
Gold III
Belmah
Mercury
Gold III
Level 160
God Stats
4W - 2L
1,285 SR
Queue Stats
148W - 137L
1,780 MMR
Solo
Hercules
Hercules
Gold II
MinorWind
Hercules
Gold II
Level 86
God Stats
2W - 6L
1,554 SR
Queue Stats
40W - 26L
1,775 MMR
Party 2
Chiron
Chiron
Platinum IV
Plaýmaker
Chiron
Platinum IV
Level 155
God Stats
7W - 5L
1,570 SR
Queue Stats
140W - 125L
1,814 MMR
Party 1
Raijin
Raijin
Diamond V
SanDasTeuR
Raijin
Diamond V
Level 83
God Stats
7W - 11L
1,538 SR
Queue Stats
121W - 125L
2,043 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 7 / 5
9,947
524
9,385
14,055
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
 
Rama
16
2 / 6 / 3
9,656
508
7,750
14,365
6,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
 
Scylla
15
3 / 5 / 2
9,311
490
12,682
12,364
4,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
AsapSYS
Osiris
15
1 / 4 / 3
8,485
447
7,726
18,933
18,671
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
KogoTO
Yemoja
12
0 / 3 / 3
7,881
415
2,072
15,423
16,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaTiamatMorgan Le FayPersephoneGilgamesh

VS

Bans
OdinArtioCu ChulainnCerberusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Anysha
Khepri
15
2 / 1 / 14
10,765
567
3,968
11,366
15,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Belmah
Mercury
18
7 / 4 / 8
11,578
609
9,673
15,771
6,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
MinorWind
Hercules
19
5 / 2 / 5
12,665
667
15,499
21,773
20,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Plaýmaker
Chiron
17
4 / 1 / 6
11,055
582
8,901
9,968
3,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
SanDasTeuR
Raijin
19
7 / 2 / 9
12,477
657
18,189
11,609
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
10
Kills
25
25
Deaths
10
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
7
5
0.93
L
Rama
 
Rama
2
6
3
0.58
L
Scylla
 
Scylla
3
5
2
0.8
W
Khepri
Anysha
Khepri
2
1
14
9
L
Osiris
AsapSYS
Osiris
1
4
3
0.63
W
Mercury
Belmah
Mercury
7
4
8
2.75
L
Yemoja
KogoTO
Yemoja
0
3
3
0.5
W
Hercules
MinorWind
Hercules
5
2
5
3.75
W
Chiron
Plaýmaker
Chiron
4
1
6
7
W
Raijin
SanDasTeuR
Raijin
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,615
Damage
56,230
75,140
Taken
70,487
52,088
Mitigated
51,735
23,539
Healing
25,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,385
3,029
0
10,763
14,055
6,283
0
3,525
10,366
0
62,267
L
Rama
 
Rama
7,750
6,218
0
3,726
14,365
6,137
0
4,078
10,107
0
78,969
L
Scylla
 
Scylla
12,682
435
0
890
12,364
4,950
0
4,933
7,223
57,582
0
W
Khepri
Anysha
Khepri
3,968
262
0
2,968
11,366
15,875
413
2,902
8,270
16,871
0
L
Osiris
AsapSYS
Osiris
7,726
1,403
0
3,931
18,933
18,671
0
2,063
16,780
10,969
43,882
W
Mercury
Belmah
Mercury
9,673
5,201
0
1,078
15,771
6,545
2,117
2,809
12,842
0
93,183
L
Yemoja
KogoTO
Yemoja
2,072
463
1,219
3,010
15,423
16,047
0
6,668
8,507
16,245
0
W
Hercules
MinorWind
Hercules
15,499
5,469
0
11,953
21,773
20,957
303
4,828
16,791
0
80,517
W
Chiron
Plaýmaker
Chiron
8,901
4,029
946
4,253
9,968
3,547
4,902
1,095
8,857
0
83,749
W
Raijin
SanDasTeuR
Raijin
18,189
1,933
106
3,990
11,609
4,811
988
4,765
6,518
92,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,280
Gold Earned
58,540
500
Minions Killed
607
0
Camps Cleared
0
1,845,020
Distance Traveled
2,003,009
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,947
524
99
5
0
379,603
1
L
Rama
9,656
508
153
8
0
330,238
6
L
Scylla
9,311
490
120
6
0
356,634
3
W
Khepri
10,765
567
20
1
0
404,402
7
L
Osiris
8,485
447
104
5
0
402,042
2
W
Mercury
11,578
609
118
6
0
470,241
6
L
Yemoja
7,881
415
24
1
0
376,503
7
W
Hercules
12,665
667
174
9
0
373,679
4
W
Chiron
11,055
582
126
7
0
384,188
4
W
Raijin
12,477
657
169
9
0
370,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role