Player Matchup

Tiamat
Tiamat
LadorianExe
Tiamat
Level 89
God Stats
2W - 6L
1,343 SR
Queue Stats
204W - 245L
1,442 Elo+
Party 1
Serqet
Serqet
MyNameDavid-
Serqet
Level 125
God Stats
7W - 10L
1,467 SR
Queue Stats
218W - 228L
1,492 Elo+
Party 1
Odin
Odin
ceddybear4
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,138 Elo+
Party 1
Team Averages
Level 77
1,437 SR
1,357 Elo+

VS

Team Averages
Level 14
1,573 SR
1,425 Elo+
Hera
Hera
Oli_shnitz
Hera
Level 22
God Stats
6W - 4L
1,732 SR
Queue Stats
64W - 69L
1,436 Elo+
Solo
Neith
Neith
RayDaRod
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,381 Elo+
Solo
Amaterasu
Amaterasu
UnfussyHydra8
Amaterasu
Level 11
God Stats
1W - 1L
1,488 SR
Queue Stats
1W - 2L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
9 / 4 / 10
15,581
708
20,668
26,817
22,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
18
11 / 6 / 12
17,131
779
15,294
21,183
15,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 6 / 12
13,260
603
6,608
21,142
18,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 7 / 4
15,093
686
23,661
17,344
5,094
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
RayDaRod
Neith
18
5 / 3 / 8
14,661
666
18,673
15,586
4,961
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
UnfussyHydra8
Amaterasu
13
0 / 13 / 8
12,039
547
9,046
20,956
9,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
23
Kills
16
16
Deaths
23
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
4
10
3.5
W
Serqet
11
6
12
2.83
L
11
7
4
1.86
L
Neith
RayDaRod
Neith
5
3
8
3
L
Amaterasu
UnfussyHydra8
Amaterasu
0
13
8
0.31
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,570
Damage
51,380
69,142
Taken
53,886
55,358
Mitigated
19,449
13,893
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
20,668
1,481
701
8,406
26,817
22,135
390
10,091
16,726
62,194
0
W
Serqet
15,294
5,018
0
4,143
21,183
15,067
1,252
6,380
14,803
0
41,762
L
23,661
5,703
292
1,556
17,344
5,094
956
5,771
10,066
66,970
0
L
Neith
RayDaRod
Neith
18,673
10,627
0
7,165
15,586
4,961
304
6,346
9,240
0
66,294
L
Amaterasu
UnfussyHydra8
Amaterasu
9,046
3,182
0
1,672
20,956
9,394
0
10,156
10,528
0
29,246
W
6,608
1,097
0
643
21,142
18,156
539
8,018
13,124
0
20,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,972
Gold Earned
41,793
168
Minions Killed
213
7
Camps Cleared
9
1,146,180
Distance Traveled
1,050,259
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,581
708
86
4
5
375,524
0
W
Serqet
17,131
779
51
2
2
404,931
3
L
Hera
15,093
686
100
5
5
347,781
3
L
Neith
14,661
666
80
4
2
369,098
4
L
Amaterasu
12,039
547
33
2
2
333,380
6
W
Odin
13,260
603
31
1
0
365,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role