Player Matchup

Jing Wei
Jing Wei
KOR3ANiZ3D x
Jing Wei
Level 160
God Stats
15W - 1L
1,850 SR
Queue Stats
824W - 92L
2,079 Elo+
Party 1
Tiamat
Tiamat
Khezify
Tiamat
Level 160
God Stats
44W - 6L
2,060 SR
Queue Stats
709W - 66L
2,241 Elo+
Party 1
Ymir
Ymir
SSmorc
Ymir
Level 28
God Stats
20W - 0L
2,214 SR
Queue Stats
193W - 8L
2,077 Elo+
Party 1
Team Averages
Level 116
2,041 SR
2,132 Elo+

VS

Team Averages
Level 98
1,602 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
Raunok
Morgan Le Fay
Level 121
God Stats
4W - 3L
1,555 SR
Queue Stats
24W - 27L
1,511 Elo+
Party 2
Neith
Neith
SkyDOG1337
Neith
Level 47
God Stats
0W - 1L
1,679 SR
Queue Stats
6W - 5L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
pimesokk
Ratatoskr
Level 125
God Stats
1W - 1L
1,572 SR
Queue Stats
63W - 79L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KOR3ANiZ3D x
Jing Wei
12
6 / 3 / 13
8,710
871
13,943
10,515
3,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Khezify
Tiamat
13
14 / 1 / 8
9,835
984
14,721
8,131
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
SSmorc
Ymir
12
3 / 1 / 14
8,143
814
4,652
9,926
8,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Raunok
Morgan Le Fay
9
0 / 6 / 5
6,254
625
7,303
10,338
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
8
0 / 10 / 4
6,098
610
4,788
12,036
3,633
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
pimesokk
Ratatoskr
9
5 / 7 / 0
7,442
744
5,719
14,282
6,581
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
23
Kills
5
5
Deaths
23
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
KOR3ANiZ3D x
Jing Wei
6
3
13
4.17
W
Tiamat
Khezify
Tiamat
14
1
8
18
L
Morgan Le Fay
Raunok
Morgan Le Fay
0
6
5
0.42
W
Ymir
SSmorc
Ymir
3
1
14
10
L
Neith
0
10
4
0.2
L
Ratatoskr
pimesokk
Ratatoskr
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
17,810
28,572
Taken
36,656
18,305
Mitigated
13,561
5,673
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
KOR3ANiZ3D x
Jing Wei
13,943
11,184
0
1,563
10,515
3,899
1,526
2,341
7,935
0
31,112
W
Tiamat
Khezify
Tiamat
14,721
1,111
66
2,244
8,131
6,188
174
2,140
5,781
35,372
0
L
Morgan Le Fay
Raunok
Morgan Le Fay
7,303
729
0
26
10,338
3,347
0
5,882
4,244
19,413
0
W
Ymir
SSmorc
Ymir
4,652
613
0
1,800
9,926
8,218
28
2,654
6,524
11,175
0
L
Neith
4,788
1,998
0
819
12,036
3,633
0
6,170
5,612
0
10,258
L
Ratatoskr
pimesokk
Ratatoskr
5,719
922
90
2,204
14,282
6,581
0
6,734
7,343
0
11,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
19,794
108
Minions Killed
65
7
Camps Cleared
2
583,909
Distance Traveled
466,226
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,710
871
40
4
1
202,965
2
W
Tiamat
9,835
984
55
6
5
202,689
1
L
Morgan Le Fay
6,254
625
32
3
0
151,208
3
W
Ymir
8,143
814
13
1
1
178,255
6
L
Neith
6,098
610
22
2
2
132,436
1
L
Ratatoskr
7,442
744
11
1
0
182,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role