Player Matchup

Merlin
Merlin
GobsonTroxon
Merlin
Level 26
God Stats
1W - 0L
1,693 SR
Queue Stats
45W - 38L
1,484 Elo+
Solo
Chernobog
Chernobog
IAZTEC FOXI
Chernobog
Level 29
God Stats
34W - 20L
1,544 SR
Queue Stats
68W - 52L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
TheyCallMeNastyy
Ao Kuang
Level 7
God Stats
6W - 8L
1,496 SR
Queue Stats
21W - 19L
1,632 Elo+
Solo
Bellona
Bellona
earthquake28
Bellona
Level 21
God Stats
4W - 5L
1,389 SR
Queue Stats
32W - 47L
1,319 Elo+
Solo
Neith
Neith
kabron38
Neith
Level 29
God Stats
2W - 1L
1,528 SR
Queue Stats
14W - 14L
1,396 Elo+
Solo
Team Averages
Level 22
1,530 SR
1,443 Elo+

VS

Team Averages
Level 20
1,474 SR
1,383 Elo+
Odin
Odin
Emiesc04
Odin
Level 29
God Stats
13W - 11L
1,735 SR
Queue Stats
331W - 360L
1,491 Elo+
Solo
Ra
Ra
Mohamed_Haroun
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,234 Elo+
Solo
Camazotz
Camazotz
T0yr0b0t
Camazotz
Level 16
God Stats
0W - 2L
1,268 SR
Queue Stats
13W - 20L
1,270 Elo+
Solo
Janus
Janus
kuiko86
Janus
Level 28
God Stats
2W - 11L
1,163 SR
Queue Stats
63W - 102L
1,283 Elo+
Solo
Cernunnos
Cernunnos
xSkaoa
Cernunnos
Level 22
God Stats
18W - 9L
1,706 SR
Queue Stats
68W - 59L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 6 / 11
14,714
526
21,802
16,383
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
IAZTEC FOXI
Chernobog
17
6 / 7 / 12
12,159
434
11,621
20,505
17,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
19 / 2 / 6
15,013
536
21,338
26,719
11,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
earthquake28
Bellona
17
2 / 7 / 4
11,472
410
6,261
17,610
14,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
kabron38
Neith
3
0 / 1 / 0
7,306
261
59
640
54
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
4 / 7 / 6
12,234
437
13,068
18,042
22,548
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 7 / 1
8,371
299
61
8,320
2,403
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
T0yr0b0t
Camazotz
18
6 / 6 / 4
12,577
449
12,714
25,286
8,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
kuiko86
Janus
13
2 / 10 / 0
10,041
359
3,376
18,239
5,244
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
xSkaoa
Cernunnos
20
10 / 7 / 7
14,171
506
30,313
19,813
7,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
35
Kills
22
23
Deaths
37
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
4
7
6
1
W
Merlin
8
6
11
2.25
W
Chernobog
IAZTEC FOXI
Chernobog
6
7
12
1.71
L
0
7
1
0.07
L
Camazotz
T0yr0b0t
Camazotz
6
6
4
1.33
W
19
2
6
11
W
Bellona
earthquake28
Bellona
2
7
4
0.57
W
Neith
kabron38
Neith
0
1
0
0
L
Janus
kuiko86
Janus
2
10
0
0.2
L
Cernunnos
xSkaoa
Cernunnos
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,081
Damage
59,532
81,857
Taken
89,700
50,907
Mitigated
47,000
20,628
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
13,068
3,773
0
1,365
18,042
22,548
550
6,855
11,187
0
55,942
W
Merlin
21,802
1,230
366
3,188
16,383
6,617
2,430
186
16,005
109,973
0
W
Chernobog
IAZTEC FOXI
Chernobog
11,621
6,543
378
1,869
20,505
17,834
1,213
578
19,639
0
42,982
L
61
61
0
104
8,320
2,403
27
3,462
4,858
4,494
0
L
Camazotz
T0yr0b0t
Camazotz
12,714
4,731
0
8,235
25,286
8,852
184
13,168
12,118
0
71,324
W
21,338
5,131
0
10,789
26,719
11,882
1,116
1,380
24,999
94,472
0
W
Bellona
earthquake28
Bellona
6,261
2,615
0
3,974
17,610
14,520
1,903
1,293
15,504
0
38,710
W
Neith
kabron38
Neith
59
59
0
64
640
54
0
0
640
0
1,788
L
Janus
kuiko86
Janus
3,376
485
0
1,080
18,239
5,244
750
9,274
8,965
48,796
0
L
Cernunnos
xSkaoa
Cernunnos
30,313
16,250
0
811
19,813
7,953
3,739
10,381
9,432
0
112,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,664
Gold Earned
57,394
417
Minions Killed
430
0
Camps Cleared
0
2,099,162
Distance Traveled
2,200,146
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,234
437
113
4
0
506,418
2
W
Merlin
14,714
526
157
6
0
493,000
1
W
Chernobog
12,159
434
58
2
0
528,644
0
L
Ra
8,371
299
6
0
0
393,930
1
L
Camazotz
12,577
449
94
3
0
444,274
2
W
Ao Kuang
15,013
536
125
4
0
595,327
5
W
Bellona
11,472
410
76
3
0
455,397
0
W
Neith
7,306
261
1
0
0
26,794
0
L
Janus
10,041
359
78
3
0
396,975
6
L
Cernunnos
14,171
506
139
5
0
458,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role