Player Matchup

Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver IV
ChArLeS__VaInE
Sobek
Silver IV
Level 80
God Stats
11W - 9L
1,465 SR
Queue Stats
229W - 243L
788 MMR
Solo
Arachne
Arachne
Silver II
Hxnkss
Arachne
Silver II
Level 85
God Stats
15W - 4L
1,757 SR
Queue Stats
416W - 426L
946 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
guepard100
Erlang Shen
Bronze I
Level 85
God Stats
2W - 0L
1,717 SR
Queue Stats
31W - 57L
413 MMR
Solo
Rama
Rama
Silver I
shira1985
Rama
Silver I
Level 148
God Stats
5W - 11L
1,308 SR
Queue Stats
844W - 843L
1,169 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,549 SR
963 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,447 SR
956 MMR
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
AleksanderGray
Tsukuyomi
Silver II
Level 160
God Stats
1W - 1L
1,544 SR
Queue Stats
26W - 35L
1,107 MMR
Solo
Hou Yi
Hou Yi
Silver III
JJF4567
Hou Yi
Silver III
Level 102
God Stats
2W - 6L
1,291 SR
Queue Stats
220W - 234L
1,109 MMR
Solo
Sol
Sol
Bronze I
Tufulin
Sol
Bronze I
Level 104
God Stats
2W - 2L
1,418 SR
Queue Stats
127W - 153L
361 MMR
Solo
Freya
Freya
Silver IV
verybigpig1
Freya
Silver IV
Level 45
God Stats
8W - 10L
1,480 SR
Queue Stats
50W - 64L
703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
6 / 1 / 12
13,306
605
25,040
9,420
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 3 / 10
12,233
556
5,589
19,522
23,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Hxnkss
Arachne
20
9 / 2 / 12
14,345
652
20,485
22,281
11,939
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Erlang Shen
guepard100
Erlang Shen
19
1 / 1 / 8
12,178
554
7,405
19,526
10,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
20
7 / 0 / 7
14,495
659
11,533
12,575
4,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaMorgan Le FayArtemisGilgameshPersephone

VS

Bans
FenrirOsirisKaliOdinCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 6 / 1
9,760
444
4,393
24,932
26,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
AleksanderGray
Tsukuyomi
17
2 / 7 / 3
10,458
475
10,839
23,329
9,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
JJF4567
Hou Yi
10
0 / 1 / 1
7,376
335
1,570
6,349
1,376
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
16
1 / 5 / 2
10,244
466
16,037
17,765
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 2
8,999
409
6,565
19,470
7,445
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
26
Kills
7
7
Deaths
26
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
12
12
L
Cerberus
 
Cerberus
2
6
1
0.42
L
Tsukuyomi
AleksanderGray
Tsukuyomi
2
7
3
0.5
W
3
3
10
2.67
W
Arachne
Hxnkss
Arachne
9
2
12
7.5
L
Hou Yi
JJF4567
Hou Yi
0
1
1
0.5
L
Sol
1
5
2
0.4
W
Erlang Shen
guepard100
Erlang Shen
1
1
8
5
W
Rama
7
0
7
10.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,052
Damage
39,404
83,324
Taken
91,845
54,850
Mitigated
50,299
34,236
Healing
24,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,040
3,048
0
3,577
9,420
4,206
787
2,002
7,418
96,629
0
L
Cerberus
 
Cerberus
4,393
24
0
3,471
24,932
26,503
0
12,530
12,402
29,337
0
L
Tsukuyomi
AleksanderGray
Tsukuyomi
10,839
2,322
0
7,694
23,329
9,552
0
5,366
17,963
0
77,866
W
5,589
402
0
5,269
19,522
23,118
458
4,349
12,008
34,123
0
W
Arachne
Hxnkss
Arachne
20,485
12,892
0
11,697
22,281
11,939
2,854
4,554
16,646
0
142,943
L
Hou Yi
JJF4567
Hou Yi
1,570
1,024
0
1,678
6,349
1,376
0
683
5,666
0
27,389
L
Sol
16,037
2,175
20
6,807
17,765
5,423
222
2,929
14,836
66,417
0
W
Erlang Shen
guepard100
Erlang Shen
7,405
2,562
0
6,745
19,526
10,614
1,599
14,101
4,695
0
54,732
W
Rama
11,533
8,398
0
6,948
12,575
4,973
8,953
1,405
10,336
0
125,044
L
6,565
1,679
0
4,721
19,470
7,445
0
9,269
10,201
38,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,557
Gold Earned
46,837
626
Minions Killed
438
0
Camps Cleared
0
2,135,429
Distance Traveled
1,566,279
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,306
605
142
6
0
377,173
3
L
Cerberus
9,760
444
39
2
0
317,404
4
L
Tsukuyomi
10,458
475
150
7
0
379,520
8
W
Sobek
12,233
556
48
2
0
408,973
2
W
Arachne
14,345
652
153
7
0
495,871
7
L
Hou Yi
7,376
335
45
2
0
172,316
5
L
Sol
10,244
466
120
5
0
331,980
7
W
Erlang Shen
12,178
554
82
4
0
446,943
6
W
Rama
14,495
659
201
9
0
406,469
6
L
Freya
8,999
409
84
4
0
365,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role