Player Matchup

Fenrir
Fenrir
Baby Stitch3714
Fenrir
Level 5
God Stats
1W - 1L
1,779 SR
Queue Stats
2W - 2L
1,502 Elo+
Party 2
Camazotz
Camazotz
DeserterAcct
Camazotz
Level 14
God Stats
5W - 1L
1,838 SR
Queue Stats
37W - 29L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
SoldElephant409
Ao Kuang
Level 20
God Stats
0W - 2L
1,225 SR
Queue Stats
13W - 16L
1,517 Elo+
Solo
Kali
Kali
WestinRocks
Kali
Level 19
God Stats
2W - 3L
1,779 SR
Queue Stats
47W - 46L
1,379 Elo+
Party 2
Freya
Freya
drackar0196
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,772 Elo+
Solo
Team Averages
Level 13
1,624 SR
1,554 Elo+

VS

Team Averages
Level 11
1,629 SR
1,704 Elo+
Sol
Sol
BleedTheLies
Sol
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,891 Elo+
Party 1
Kali
Kali
PilotSaturn6873
Kali
Level 14
God Stats
3W - 0L
1,832 SR
Queue Stats
17W - 3L
1,900 Elo+
Party 1
Hades
Hades
Whalewackerz
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,906 Elo+
Party 1
Heimdallr
Heimdallr
soldiernorton91
Heimdallr
Level 6
God Stats
6W - 3L
1,558 SR
Queue Stats
7W - 5L
1,362 Elo+
Solo
Guan Yu
Guan Yu
villain81
Guan Yu
Level 25
God Stats
3W - 1L
1,754 SR
Queue Stats
176W - 180L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
8,583
390
1,294
15,464
4,879
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
DeserterAcct
Camazotz
19
9 / 3 / 2
13,114
596
16,115
25,003
18,695
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
16
2 / 4 / 8
10,939
497
10,294
21,213
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 4 / 1
9,929
451
2,887
15,564
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 8 / 2
11,745
534
9,716
21,991
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 6
13,371
608
23,998
12,284
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
11 / 2 / 3
14,306
650
24,855
25,551
18,834
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 2 / 10
12,806
582
14,901
18,511
11,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
soldiernorton91
Heimdallr
14
2 / 10 / 2
10,582
481
5,432
14,197
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
villain81
Guan Yu
4
0 / 0 / 0
7,013
319
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
15
Kills
27
27
Deaths
15
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
10
1
6
13
L
Camazotz
DeserterAcct
Camazotz
9
3
2
3.33
W
11
2
3
6.25
L
Ao Kuang
2
4
8
1.5
L
1
4
1
0.38
W
4
2
10
4.5
L
3
8
2
0.5
W
Heimdallr
soldiernorton91
Heimdallr
2
10
2
0.3
W
Guan Yu
villain81
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,306
Damage
69,186
99,235
Taken
70,543
42,173
Mitigated
39,831
28,998
Healing
37,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,294
126
0
0
15,464
4,879
222
9,328
6,136
0
19,773
W
23,998
7,949
0
7,966
12,284
4,394
5,086
2,757
9,527
128,147
0
L
Camazotz
DeserterAcct
Camazotz
16,115
5,100
0
10,445
25,003
18,695
138
8,132
16,871
0
72,501
W
24,855
13,331
0
17,138
25,551
18,834
3,681
6,856
18,695
0
118,260
L
Ao Kuang
10,294
3,344
0
7,769
21,213
6,025
2,740
4,827
16,386
65,063
0
L
2,887
698
0
4,170
15,564
5,607
300
7,735
7,829
0
59,608
W
14,901
2,543
519
11,124
18,511
11,523
2,145
7,438
11,073
92,910
0
L
9,716
3,307
0
6,614
21,991
6,967
561
9,184
12,807
91,706
0
W
Heimdallr
soldiernorton91
Heimdallr
5,432
2,647
0
482
14,197
5,080
0
4,575
9,622
0
46,817
W
Guan Yu
villain81
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,310
Gold Earned
58,078
493
Minions Killed
564
0
Camps Cleared
0
1,964,832
Distance Traveled
2,038,923
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,583
390
44
2
0
309,469
0
W
Sol
13,371
608
164
7
0
397,988
1
L
Camazotz
13,114
596
123
6
0
467,274
0
W
Kali
14,306
650
154
7
0
464,095
3
L
Ao Kuang
10,939
497
72
3
0
461,160
3
L
Kali
9,929
451
99
5
0
390,673
5
W
Hades
12,806
582
175
8
0
379,198
4
L
Freya
11,745
534
155
7
0
336,256
1
W
Heimdallr
10,582
481
71
3
0
354,868
0
W
Guan Yu
7,013
319
0
0
0
442,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role