Player Matchup

King Arthur
King Arthur
FTNS
King Arthur
Level 47
God Stats
16W - 20L
1,537 SR
Queue Stats
106W - 104L
1,535 Elo+
Solo
Arachne
Arachne
FuruteraTorikoh
Arachne
Level 69
God Stats
18W - 12L
1,595 SR
Queue Stats
161W - 130L
1,510 Elo+
Party 1
Nox
Nox
hidehide22
Nox
Level 87
God Stats
4W - 8L
1,494 SR
Queue Stats
158W - 129L
1,514 Elo+
Party 1
Ymir
Ymir
n7toitu
Ymir
Level 6
God Stats
14W - 8L
1,618 SR
Queue Stats
103W - 48L
1,644 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tankrabbitbff2
Ah Muzen Cab
Level 79
God Stats
14W - 15L
1,537 SR
Queue Stats
233W - 222L
1,500 Elo+
Party 1
Team Averages
Level 58
1,556 SR
1,541 Elo+

VS

Team Averages
Level 90
1,673 SR
1,571 Elo+
Ratatoskr
Ratatoskr
MrTuercas
Ratatoskr
Level 33
God Stats
2W - 2L
1,516 SR
Queue Stats
63W - 65L
1,381 Elo+
Solo
Anubis
Anubis
Sugarsniffer553
Anubis
Level 35
God Stats
1W - 0L
1,805 SR
Queue Stats
75W - 33L
1,631 Elo+
Party 2
Odin
Odin
Tepru
Odin
Level 159
God Stats
1W - 4L
1,666 SR
Queue Stats
301W - 223L
1,640 Elo+
Party 2
Chronos
Chronos
TwinkieFrags
Chronos
Level 157
God Stats
11W - 4L
1,468 SR
Queue Stats
340W - 265L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
xWENTZYLVANIA11
Danzaburou
Level 64
God Stats
6W - 2L
1,910 SR
Queue Stats
18W - 16L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FTNS
King Arthur
20
9 / 7 / 3
13,715
528
18,509
31,340
39,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 5 / 7
13,671
526
15,118
23,516
11,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 7 / 5
11,836
455
9,413
19,122
7,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
n7toitu
Ymir
15
0 / 2 / 9
10,893
419
3,380
19,635
26,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
tankrabbitbff2
Ah Muzen Cab
19
2 / 5 / 3
11,841
455
6,131
15,513
6,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MrTuercas
Ratatoskr
13
0 / 7 / 1
10,310
397
3,942
11,006
3,864
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
1 / 6 / 11
12,282
472
17,918
19,583
18,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
Tepru
Odin
20
8 / 2 / 10
14,830
570
17,702
21,282
26,305
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos
TwinkieFrags
Chronos
20
14 / 1 / 8
16,821
647
25,691
20,466
9,122
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xWENTZYLVANIA11
Danzaburou
20
3 / 3 / 8
13,524
520
11,594
14,849
5,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
19
Kills
26
26
Deaths
19
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FTNS
King Arthur
9
7
3
1.5
L
7
5
7
2.1
W
Ratatoskr
MrTuercas
Ratatoskr
0
7
1
0.07
W
1
6
11
1.08
W
Odin
Tepru
Odin
8
2
10
6.5
W
Chronos
TwinkieFrags
Chronos
14
1
8
18
L
1
7
5
0.5
L
Ymir
n7toitu
Ymir
0
2
9
2.25
L
Ah Muzen Cab
tankrabbitbff2
Ah Muzen Cab
2
5
3
0.7
W
Danzaburou
xWENTZYLVANIA11
Danzaburou
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,551
Damage
76,847
109,126
Taken
87,186
90,481
Mitigated
63,637
30,581
Healing
22,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FTNS
King Arthur
18,509
3,226
0
7,155
31,340
39,072
48
14,106
16,678
242
71,663
L
15,118
10,229
0
8,081
23,516
11,352
427
10,048
13,192
0
103,764
W
Ratatoskr
MrTuercas
Ratatoskr
3,942
1,852
0
230
11,006
3,864
301
944
10,062
0
43,513
W
17,918
645
707
5,603
19,583
18,420
0
2,728
16,855
100,793
0
W
Odin
Tepru
Odin
17,702
3,804
0
6,504
21,282
26,305
696
2,372
18,910
0
95,194
W
Chronos
TwinkieFrags
Chronos
25,691
7,275
0
4,540
20,466
9,122
5,546
4,255
16,211
158,201
0
L
9,413
346
70
4,238
19,122
7,567
295
10,173
8,725
74,743
0
L
Ymir
n7toitu
Ymir
3,380
328
0
5,338
19,635
26,311
107
6,578
12,712
28,305
0
L
Ah Muzen Cab
tankrabbitbff2
Ah Muzen Cab
6,131
3,097
0
5,699
15,513
6,179
3,810
5,699
9,679
0
89,545
W
Danzaburou
xWENTZYLVANIA11
Danzaburou
11,594
6,031
0
4,520
14,849
5,926
1,204
2,932
11,917
0
85,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,956
Gold Earned
67,767
585
Minions Killed
701
0
Camps Cleared
0
2,442,561
Distance Traveled
2,160,757
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,715
528
129
5
0
447,380
2
L
Arachne
13,671
526
140
5
0
563,930
10
W
Ratatoskr
10,310
397
90
3
0
298,714
0
W
Anubis
12,282
472
105
4
0
409,890
4
W
Odin
14,830
570
148
6
0
476,261
3
W
Chronos
16,821
647
223
9
0
519,151
5
L
Nox
11,836
455
132
5
0
471,971
6
L
Ymir
10,893
419
34
1
0
482,765
4
L
Ah Muzen Cab
11,841
455
150
6
0
476,515
4
W
Danzaburou
13,524
520
135
5
0
456,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role