Player Matchup

Zhong Kui
Zhong Kui
ChR1sT0pH3r72
Zhong Kui
Level 126
God Stats
24W - 25L
1,521 SR
Queue Stats
1,251W - 1,195L
1,571 Elo+
Solo
Kuzenbo
Kuzenbo
Dj-ToMaO_o
Kuzenbo
Level 156
God Stats
12W - 13L
1,556 SR
Queue Stats
543W - 578L
1,533 Elo+
Solo
Hachiman
Hachiman
JohnEdmunds
Hachiman
Level 147
God Stats
30W - 22L
1,564 SR
Queue Stats
225W - 227L
1,534 Elo+
Party 2
Thor
Thor
Linky-_-Boii
Thor
Level 160
God Stats
2W - 0L
1,284 SR
Queue Stats
94W - 89L
1,498 Elo+
Solo
Bacchus
Bacchus
RGCurt
Bacchus
Level 129
God Stats
7W - 3L
1,672 SR
Queue Stats
60W - 57L
1,633 Elo+
Party 2
Team Averages
Level 144
1,519 SR
1,554 Elo+

VS

Team Averages
Level 151
1,724 SR
1,592 Elo+
Hachiman
Hachiman
Basss Jack
Hachiman
Level 143
God Stats
39W - 47L
1,504 SR
Queue Stats
247W - 254L
1,537 Elo+
Party 3
Ares
Ares
FK BallistiCat
Ares
Level 148
God Stats
2W - 1L
1,675 SR
Queue Stats
125W - 149L
1,570 Elo+
Party 3
Zhong Kui
Zhong Kui
XbyAdamX
Zhong Kui
Level 159
God Stats
2W - 1L
1,721 SR
Queue Stats
134W - 107L
1,654 Elo+
Party 1
Susano
Susano
agraelmax
Susano
Level 156
God Stats
2W - 1L
1,934 SR
Queue Stats
253W - 236L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
kradant96
Baron Samedi
Level 151
God Stats
3W - 2L
1,786 SR
Queue Stats
333W - 315L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChR1sT0pH3r72
Zhong Kui
17
3 / 3 / 10
10,075
504
14,647
12,382
9,324
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Dj-ToMaO_o
Kuzenbo
18
5 / 1 / 7
10,818
541
8,269
13,761
20,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
JohnEdmunds
Hachiman
20
9 / 2 / 2
12,119
606
17,289
17,154
7,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 2 / 7
10,566
528
4,984
14,335
5,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
RGCurt
Bacchus
16
6 / 2 / 12
10,138
507
8,883
11,340
12,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Basss Jack
Hachiman
16
2 / 7 / 3
10,136
507
10,113
17,433
5,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 3
8,943
447
6,434
19,595
16,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
XbyAdamX
Zhong Kui
17
2 / 5 / 1
10,604
530
11,864
15,986
16,592
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
agraelmax
Susano
16
3 / 5 / 5
10,500
525
9,359
14,328
7,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
kradant96
Baron Samedi
14
1 / 6 / 2
8,918
446
7,074
12,077
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
26
Kills
10
10
Deaths
27
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Basss Jack
Hachiman
2
7
3
0.5
W
Zhong Kui
ChR1sT0pH3r72
Zhong Kui
3
3
10
2.67
W
Kuzenbo
Dj-ToMaO_o
Kuzenbo
5
1
7
8.5
L
2
4
3
0.88
W
Hachiman
JohnEdmunds
Hachiman
9
2
2
5
W
3
2
7
3.25
W
Bacchus
RGCurt
Bacchus
6
2
12
6
L
Zhong Kui
XbyAdamX
Zhong Kui
2
5
1
0.5
L
Susano
agraelmax
Susano
3
5
5
1.1
L
Baron Samedi
kradant96
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,072
Damage
44,844
68,972
Taken
79,419
55,328
Mitigated
51,027
20,748
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Basss Jack
Hachiman
10,113
6,908
0
6,930
17,433
5,092
0
2,397
15,036
0
68,052
W
Zhong Kui
ChR1sT0pH3r72
Zhong Kui
14,647
893
0
6,628
12,382
9,324
0
7,121
5,261
65,525
0
W
Kuzenbo
Dj-ToMaO_o
Kuzenbo
8,269
2,062
0
2,062
13,761
20,732
427
6,613
7,148
60,033
0
L
6,434
968
0
2,045
19,595
16,712
0
9,608
9,987
30,634
0
W
Hachiman
JohnEdmunds
Hachiman
17,289
10,836
0
9,846
17,154
7,107
58
1,752
15,402
0
100,165
W
4,984
410
0
381
14,335
5,902
1,792
4,363
9,972
0
82,646
W
Bacchus
RGCurt
Bacchus
8,883
1,164
255
1,576
11,340
12,263
109
5,596
5,744
24,679
0
L
Zhong Kui
XbyAdamX
Zhong Kui
11,864
1,451
0
6,323
15,986
16,592
798
8,762
7,224
68,844
0
L
Susano
agraelmax
Susano
9,359
1,594
0
3,732
14,328
7,424
0
4,258
10,070
73
64,903
L
Baron Samedi
kradant96
Baron Samedi
7,074
789
425
2,319
12,077
5,207
172
6,774
5,303
60,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,716
Gold Earned
49,101
555
Minions Killed
498
0
Camps Cleared
0
1,897,936
Distance Traveled
1,765,961
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,136
507
117
6
0
343,045
2
W
Zhong Kui
10,075
504
121
6
0
366,238
3
W
Kuzenbo
10,818
541
111
6
0
409,071
7
L
Ares
8,943
447
31
2
0
373,715
4
W
Hachiman
12,119
606
155
8
0
362,625
0
W
Thor
10,566
528
140
7
0
356,859
1
W
Bacchus
10,138
507
28
1
0
403,143
6
L
Zhong Kui
10,604
530
155
8
0
317,386
2
L
Susano
10,500
525
99
5
0
411,147
5
L
Baron Samedi
8,918
446
96
5
0
320,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role