Player Matchup

Ne Zha
Ne Zha
its_Sagetuna_68_
Ne Zha
Level 38
God Stats
0W - 4L
1,046 SR
Queue Stats
16W - 22L
1,210 Elo+
Solo
Nu Wa
Nu Wa
puffthemagicd594
Nu Wa
Level 109
God Stats
20W - 14L
1,578 SR
Queue Stats
292W - 442L
1,185 Elo+
Solo
Ra
Ra
tres_grudado
Ra
Level 124
God Stats
8W - 16L
1,373 SR
Queue Stats
145W - 228L
1,345 Elo+
Solo
Team Averages
Level 90
1,332 SR
1,247 Elo+

VS

Team Averages
Level 94
1,607 SR
1,208 Elo+
Scylla
Scylla
FiddyTwoShades
Scylla
Level 127
God Stats
2W - 1L
1,726 SR
Queue Stats
29W - 29L
1,226 Elo+
Solo
Rama
Rama
Wo1f78
Rama
Level 139
God Stats
3W - 1L
1,595 SR
Queue Stats
71W - 75L
1,445 Elo+
Solo
Susano
Susano
malone28
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 44L
952 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
11,042
581
4,683
13,989
4,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
0 / 4 / 4
10,791
568
15,487
8,548
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 2
10,483
552
5,103
10,435
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 8
12,644
665
16,295
12,782
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
Wo1f78
Rama
18
8 / 1 / 4
12,742
671
10,456
19,186
6,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
malone28
Susano
4
0 / 1 / 0
8,850
466
151
2,189
634

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
13
13
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Rama
Wo1f78
Rama
8
1
4
10
L
3
5
1
0.7
W
Susano
malone28
Susano
0
1
0
0
L
0
4
4
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,273
Damage
26,902
32,972
Taken
34,157
9,177
Mitigated
10,996
7,921
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,295
731
528
2,169
12,782
4,086
983
7,667
5,115
87,800
0
W
Rama
Wo1f78
Rama
10,456
7,059
171
10,566
19,186
6,276
2,207
11,286
7,900
0
83,357
L
4,683
1,310
13
3,346
13,989
4,331
627
6,411
7,578
0
35,699
W
Susano
malone28
Susano
151
0
0
0
2,189
634
0
1,961
228
0
435
L
15,487
6,307
178
1,035
8,548
2,146
1,688
4,042
4,506
47,508
0
L
5,103
118
504
2,845
10,435
2,700
46
6,387
4,048
35,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,316
Gold Earned
34,236
202
Minions Killed
268
7
Camps Cleared
4
800,562
Distance Traveled
688,304
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,644
665
141
7
1
349,439
1
W
Rama
12,742
671
127
7
3
324,748
0
L
Ne Zha
11,042
581
48
3
5
326,270
3
W
Susano
8,850
466
0
0
0
14,117
0
L
Nu Wa
10,791
568
81
4
1
216,639
2
L
Ra
10,483
552
73
4
1
257,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role