Player Matchup

Medusa
Medusa
AmiddianPrime
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,542 Elo+
Solo
Baba Yaga
Baba Yaga
Angelus-Exitium
Baba Yaga
Level 21
God Stats
6W - 12L
1,378 SR
Queue Stats
13W - 16L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
BojanglinFTW
Ao Kuang
Level 26
God Stats
5W - 7L
1,466 SR
Queue Stats
51W - 52L
1,322 Elo+
Solo
Hera
Hera
Takito-YT-
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
TheUwUFace2194
Cthulhu
Level 22
God Stats
16W - 22L
1,474 SR
Queue Stats
86W - 84L
1,428 Elo+
Party 2
Team Averages
Level 20
1,464 SR
1,458 Elo+

VS

Team Averages
Level 28
1,489 SR
1,451 Elo+
Ares
Ares
H20ontheTrack
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JiraiyaBruh
Ah Muzen Cab
Level 65
God Stats
10W - 4L
1,305 SR
Queue Stats
180W - 182L
1,367 Elo+
Party 1
Arachne
Arachne
Joshua__Yuuki
Arachne
Level 28
God Stats
11W - 15L
1,335 SR
Queue Stats
665W - 672L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
Nerodomas
Baron Samedi
Level 27
God Stats
47W - 50L
1,468 SR
Queue Stats
164W - 198L
1,368 Elo+
Solo
Vamana
Vamana
RimurusNut
Vamana
Level 2
God Stats
7W - 1L
1,838 SR
Queue Stats
16W - 18L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 0
8,276
394
7,389
16,911
6,201
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
Angelus-Exitium
Baba Yaga
12
0 / 10 / 0
7,730
368
9,486
16,205
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
BojanglinFTW
Ao Kuang
13
2 / 9 / 0
8,461
403
6,059
19,097
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 9 / 2
7,655
365
8,790
11,993
4,048
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 8 / 2
8,083
385
10,309
18,616
7,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
9,855
469
5,775
15,020
16,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
JiraiyaBruh
Ah Muzen Cab
18
7 / 3 / 10
12,210
581
7,817
14,053
8,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
17
9 / 0 / 14
11,847
564
14,052
20,685
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Nerodomas
Baron Samedi
18
13 / 0 / 5
12,392
590
14,854
14,770
8,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
RimurusNut
Vamana
18
14 / 0 / 6
12,906
615
15,939
14,747
15,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
90
4
Kills
46
48
Deaths
4
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
L
Baba Yaga
Angelus-Exitium
Baba Yaga
0
10
0
0
L
Ao Kuang
BojanglinFTW
Ao Kuang
2
9
0
0.22
W
3
1
9
7.5
W
Ah Muzen Cab
JiraiyaBruh
Ah Muzen Cab
7
3
10
4
W
Arachne
9
0
14
16
W
Baron Samedi
Nerodomas
Baron Samedi
13
0
5
15.5
W
Vamana
RimurusNut
Vamana
14
0
6
17
L
0
9
2
0.11
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,033
Damage
58,437
82,822
Taken
79,275
30,221
Mitigated
57,835
12,759
Healing
34,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,389
4,260
0
0
16,911
6,201
78
3,023
13,888
0
54,467
L
Baba Yaga
Angelus-Exitium
Baba Yaga
9,486
864
0
2,618
16,205
6,118
0
5,557
10,648
42,437
0
L
Ao Kuang
BojanglinFTW
Ao Kuang
6,059
1,592
0
4,377
19,097
6,313
0
2,098
16,999
55,024
0
W
5,775
426
0
1,066
15,020
16,667
842
8,545
6,475
26,338
0
W
Ah Muzen Cab
JiraiyaBruh
Ah Muzen Cab
7,817
4,602
0
5,923
14,053
8,086
7,431
6,593
7,460
0
98,566
W
Arachne
14,052
11,028
0
12,123
20,685
9,250
1,054
8,556
12,129
0
69,430
W
Baron Samedi
Nerodomas
Baron Samedi
14,854
1,651
2,735
7,255
14,770
8,174
3,883
6,613
8,157
68,270
0
W
Vamana
RimurusNut
Vamana
15,939
9,126
0
5,738
14,747
15,658
2,499
5,272
9,475
0
79,249
L
8,790
2,933
0
946
11,993
4,048
340
4,687
7,306
40,951
0
L
10,309
871
76
4,742
18,616
7,541
632
5,264
13,352
45,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,205
Gold Earned
59,210
378
Minions Killed
535
0
Camps Cleared
0
1,596,934
Distance Traveled
2,006,520
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,276
394
98
5
0
326,290
2
L
Baba Yaga
7,730
368
67
3
0
312,647
0
L
Ao Kuang
8,461
403
77
4
0
354,184
1
W
Ares
9,855
469
28
1
0
343,924
5
W
Ah Muzen Cab
12,210
581
159
8
0
406,098
8
W
Arachne
11,847
564
88
4
0
474,425
0
W
Baron Samedi
12,392
590
110
5
0
361,198
4
W
Vamana
12,906
615
150
7
0
420,875
5
L
Hera
7,655
365
64
3
0
290,666
1
L
Cthulhu
8,083
385
72
3
0
313,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role