Player Matchup

Ne Zha
Ne Zha
Amishgaygnome
Ne Zha
Level 141
God Stats
10W - 3L
1,500 SR
Queue Stats
315W - 240L
1,701 Elo+
Party 1
Izanami
Izanami
Jewishgaymidget
Izanami
Level 127
God Stats
15W - 7L
1,790 SR
Queue Stats
297W - 214L
1,728 Elo+
Party 1
Scylla
Scylla
Pagangaygoblin
Scylla
Level 32
God Stats
5W - 2L
1,613 SR
Queue Stats
86W - 53L
1,629 Elo+
Party 1
Team Averages
Level 100
1,634 SR
1,686 Elo+

VS

Team Averages
Level 103
1,699 SR
1,648 Elo+
Medusa
Medusa
Fraan2004
Medusa
Level 4
God Stats
0W - 1L
1,748 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Hou Yi
Hou Yi
Whowuntesssme
Hou Yi
Level 157
God Stats
23W - 21L
1,581 SR
Queue Stats
110W - 91L
1,582 Elo+
Party 2
Hera
Hera
swizzleworth
Hera
Level 147
God Stats
0W - 1L
1,768 SR
Queue Stats
121W - 79L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
11,676
834
15,855
16,098
15,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 4 / 6
10,767
769
12,576
12,486
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
7 / 6 / 8
10,249
732
11,256
10,519
4,660
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fraan2004
Medusa
13
2 / 8 / 5
8,950
639
6,999
16,857
4,716
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
8 / 4 / 3
10,417
744
12,690
14,562
4,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 8 / 9
9,700
693
9,302
13,013
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
20
Kills
12
12
Deaths
20
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
Medusa
Fraan2004
Medusa
2
8
5
0.56
W
6
4
6
2.25
W
7
6
8
1.83
L
8
4
3
2.38
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,687
Damage
28,991
39,103
Taken
44,432
24,571
Mitigated
13,471
11,159
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,855
4,002
0
6,309
16,098
15,802
325
4,623
11,475
0
34,574
L
Medusa
Fraan2004
Medusa
6,999
5,036
0
798
16,857
4,716
210
4,542
12,315
0
28,986
W
12,576
8,616
0
3,032
12,486
4,109
2,368
2,756
9,730
0
53,975
W
11,256
1,678
0
1,818
10,519
4,660
232
2,361
8,158
32,548
0
L
12,690
6,349
0
2,831
14,562
4,456
260
3,667
10,895
0
23,839
L
9,302
2,278
0
666
13,013
4,299
0
3,372
9,641
25,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
29,067
165
Minions Killed
117
6
Camps Cleared
3
716,705
Distance Traveled
634,838
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,676
834
34
2
0
270,461
1
L
Medusa
8,950
639
54
4
0
200,820
0
W
Izanami
10,767
769
78
6
4
236,871
4
W
Scylla
10,249
732
53
4
2
209,373
2
L
Hou Yi
10,417
744
24
2
1
226,614
2
L
Hera
9,700
693
39
3
2
207,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role