Player Matchup

Artemis
Artemis
King_Kong_832
Artemis
Level 27
God Stats
1W - 4L
1,353 SR
Queue Stats
78W - 91L
1,365 Elo+
Solo
Medusa
Medusa
WLF_Jimmys
Medusa
Level 4
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Warnenzo45
Scylla
Level 29
God Stats
1W - 1L
1,204 SR
Queue Stats
77W - 93L
1,307 Elo+
Solo
Team Averages
Level 20
1,292 SR
1,390 Elo+

VS

Team Averages
Level 16
1,489 SR
1,168 Elo+
Ah Puch
Ah Puch
Blaze200IQ
Ah Puch
Level 26
God Stats
40W - 45L
1,466 SR
Queue Stats
129W - 261L
1,213 Elo+
Party 1
Neith
Neith
andreu_TMMONTU
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 64L
1,081 Elo+
Party 1
Bellona
Bellona
lord_dorito22
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
3 / 3 / 2
8,854
632
7,969
11,170
3,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
WLF_Jimmys
Medusa
10
0 / 5 / 4
8,000
571
2,646
11,574
3,756
Scylla
Warnenzo45
Scylla
11
2 / 8 / 1
8,754
625
5,271
11,611
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blaze200IQ
Ah Puch
15
9 / 1 / 6
10,765
769
20,560
8,365
3,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 7
9,436
674
4,074
8,417
3,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
12
4 / 3 / 7
9,231
659
4,500
11,976
8,843
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
16
16
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Blaze200IQ
Ah Puch
9
1
6
12
L
Artemis
3
3
2
1.33
L
Medusa
WLF_Jimmys
Medusa
0
5
4
0.4
L
Scylla
Warnenzo45
Scylla
2
8
1
0.31
W
3
1
7
6.5
W
Bellona
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,886
Damage
29,134
34,355
Taken
28,758
10,752
Mitigated
15,003
3,191
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Blaze200IQ
Ah Puch
20,560
579
0
1,768
8,365
3,133
656
1,699
6,512
54,005
0
L
Artemis
7,969
2,311
0
2,393
11,170
3,594
612
7,647
3,523
0
24,816
L
Medusa
WLF_Jimmys
Medusa
2,646
659
0
684
11,574
3,756
350
5,585
5,989
0
8,134
L
Scylla
Warnenzo45
Scylla
5,271
60
0
114
11,611
3,402
512
8,324
3,287
25,392
0
W
4,074
1,439
0
1,713
8,417
3,027
1,456
1,114
7,235
0
22,180
W
Bellona
4,500
650
0
2,574
11,976
8,843
81
2,361
9,383
0
11,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,608
Gold Earned
29,432
100
Minions Killed
140
4
Camps Cleared
4
582,840
Distance Traveled
739,700
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,765
769
69
5
4
248,125
2
L
Artemis
8,854
632
36
3
1
194,595
0
L
Medusa
8,000
571
8
1
0
205,045
1
L
Scylla
8,754
625
56
4
3
183,200
0
W
Neith
9,436
674
54
4
0
213,926
0
W
Bellona
9,231
659
17
1
0
277,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role