Player Matchup

Awilix
Awilix
Gasoline5136
Awilix
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stupid Ahh Jit
Cu Chulainn
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 37L
1,614 Elo+
Solo
Merlin
Merlin
Voicesofme
Merlin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 23L
1,641 Elo+
Solo
Cerberus
Cerberus
WardDaddy
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,674 Elo+
Party 2
Rama
Rama
xRekt Bussyx
Rama
Level 18
God Stats
1W - 2L
1,207 SR
Queue Stats
34W - 23L
1,668 Elo+
Party 2
Team Averages
Level 17
1,441 SR
1,614 Elo+

VS

Team Averages
Level 14
1,548 SR
1,664 Elo+
Sobek
Sobek
Foreign X Davy
Sobek
Level 25
God Stats
0W - 2L
1,197 SR
Queue Stats
11W - 22L
1,508 Elo+
Solo
Nu Wa
Nu Wa
LionHeart 11290
Nu Wa
Level 8
God Stats
6W - 6L
1,596 SR
Queue Stats
8W - 6L
1,614 Elo+
Solo
Ullr
Ullr
Running
Ullr
Level 18
God Stats
8W - 3L
1,765 SR
Queue Stats
56W - 36L
1,740 Elo+
Party 1
Vulcan
Vulcan
Thrower7571
Vulcan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,843 Elo+
Party 1
Apollo
Apollo
xautumnbloodx
Apollo
Level 5
God Stats
1W - 1L
1,680 SR
Queue Stats
19W - 15L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
1 / 1 / 1
5,868
533
3,242
6,298
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Stupid Ahh Jit
Cu Chulainn
12
1 / 0 / 1
6,607
601
4,757
8,730
5,525
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Voicesofme
Merlin
12
1 / 0 / 2
6,800
618
4,189
4,471
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
WardDaddy
Cerberus
10
4 / 0 / 4
6,287
572
3,525
6,686
3,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 2 / 3
7,211
656
8,469
6,229
1,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,654
514
1,219
7,706
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 0
6,397
582
3,703
5,309
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Running
Ullr
12
0 / 1 / 0
6,568
597
3,193
5,467
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
10
1 / 1 / 0
5,812
528
2,577
6,234
2,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 5 / 1
5,128
466
4,126
9,027
1,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Awilix
1
1
1
1.5
L
0
2
0
0
L
Ullr
Running
Ullr
0
1
0
0
W
Cu Chulainn
Stupid Ahh Jit
Cu Chulainn
1
0
1
1.5
L
Vulcan
1
1
0
1
W
Merlin
Voicesofme
Merlin
1
0
2
2
W
Cerberus
WardDaddy
Cerberus
4
0
4
6
W
6
2
3
3.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,182
Damage
14,818
32,414
Taken
33,743
13,949
Mitigated
12,194
11,905
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,219
192
0
2,666
7,706
4,317
0
1,553
6,153
7,732
0
W
Awilix
3,242
1,274
292
2,981
6,298
1,787
0
1,818
4,434
0
31,628
L
3,703
1,122
0
1,208
5,309
1,583
55
2,076
3,188
37,718
0
L
Ullr
Running
Ullr
3,193
1,112
0
2,137
5,467
1,940
646
722
4,240
0
38,009
W
Cu Chulainn
Stupid Ahh Jit
Cu Chulainn
4,757
341
0
2,676
8,730
5,525
385
984
7,682
3,961
31,851
L
Vulcan
2,577
753
0
1,850
6,234
2,508
0
872
5,315
33,561
0
W
Merlin
Voicesofme
Merlin
4,189
290
0
1,303
4,471
1,297
0
2,521
1,758
51,454
0
W
Cerberus
WardDaddy
Cerberus
3,525
120
101
1,756
6,686
3,592
25
730
5,910
17,645
0
W
8,469
7,138
0
2,796
6,229
1,748
29
1,076
5,131
0
46,303
L
4,126
2,526
0
2,168
9,027
1,846
0
2,868
6,159
0
23,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
29,559
371
Minions Killed
304
0
Camps Cleared
0
1,115,847
Distance Traveled
1,027,966
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,654
514
8
1
0
194,298
0
W
Awilix
5,868
533
66
6
0
242,515
4
L
Nu Wa
6,397
582
95
9
0
192,502
3
L
Ullr
6,568
597
85
8
0
216,205
2
W
Cu Chulainn
6,607
601
78
7
0
231,938
2
L
Vulcan
5,812
528
69
6
0
225,481
2
W
Merlin
6,800
618
99
9
0
219,458
4
W
Cerberus
6,287
572
42
4
0
221,901
1
W
Rama
7,211
656
86
8
0
200,035
2
L
Apollo
5,128
466
47
4
0
199,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role