Player Matchup

Olorun
Olorun
Arawigum
Olorun
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
FrodoMochilon
Cthulhu
Level 4
God Stats
2W - 5L
1,695 SR
Queue Stats
2W - 5L
1,489 Elo+
Party 1
Loki
Loki
Суол
Loki
Level 16
God Stats
4W - 4L
1,665 SR
Queue Stats
73W - 78L
1,424 Elo+
Solo
Team Averages
Level 11
1,620 SR
1,468 Elo+

VS

Team Averages
Level 25
1,592 SR
1,519 Elo+
Morgan Le Fay
Morgan Le Fay
ByEddyxx05
Morgan Le Fay
Level 28
God Stats
5W - 4L
1,644 SR
Queue Stats
87W - 79L
1,524 Elo+
Party 2
Kuzenbo
Kuzenbo
DaSimio
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
1,575 Elo+
Party 2
Hachiman
Hachiman
HardcoreLeveling
Hachiman
Level 18
God Stats
10W - 9L
1,633 SR
Queue Stats
40W - 41L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arawigum
Olorun
19
10 / 2 / 7
15,644
782
29,428
22,810
9,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
17
3 / 7 / 13
13,655
683
16,451
29,017
33,898
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Loki
16
5 / 5 / 6
13,362
668
11,113
16,687
5,950
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ByEddyxx05
Morgan Le Fay
16
2 / 6 / 9
12,319
616
12,848
16,480
5,707
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
DaSimio
Kuzenbo
16
4 / 4 / 10
13,975
699
19,249
27,344
41,471
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
8 / 8 / 4
14,415
721
18,141
21,425
6,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
18
Kills
14
14
Deaths
18
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
Arawigum
Olorun
10
2
7
6.75
L
Morgan Le Fay
ByEddyxx05
Morgan Le Fay
2
6
9
1.08
L
Kuzenbo
DaSimio
Kuzenbo
4
4
10
2.25
W
Cthulhu
3
7
13
1.36
L
8
8
4
1.25
W
Loki
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,992
Damage
50,238
68,514
Taken
65,249
49,521
Mitigated
54,173
28,359
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Arawigum
Olorun
29,428
16,725
2,087
15,324
22,810
9,673
3,334
14,347
8,463
103,355
0
L
Morgan Le Fay
ByEddyxx05
Morgan Le Fay
12,848
1,838
0
764
16,480
5,707
553
10,635
5,826
58,536
0
L
Kuzenbo
DaSimio
Kuzenbo
19,249
4,918
0
1,892
27,344
41,471
13
22,349
4,863
34,736
0
W
Cthulhu
16,451
1,045
346
7,655
29,017
33,898
0
12,284
16,733
40,444
0
L
18,141
12,875
0
6,616
21,425
6,995
1,345
13,394
7,945
0
57,083
W
Loki
11,113
2,627
0
2,947
16,687
5,950
275
6,154
10,533
0
75,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,661
Gold Earned
40,709
317
Minions Killed
197
13
Camps Cleared
5
1,038,746
Distance Traveled
1,042,586
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,644
782
195
10
1
346,891
5
L
Morgan Le Fay
12,319
616
85
4
3
340,370
3
L
Kuzenbo
13,975
699
20
1
0
382,012
2
W
Cthulhu
13,655
683
60
3
1
341,209
0
L
Hachiman
14,415
721
92
5
2
320,204
7
W
Loki
13,362
668
62
3
11
350,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role