Player Matchup

Chang'e
Chang'e
DocIsPotatoe
Chang'e
Level 29
God Stats
1W - 1L
1,458 SR
Queue Stats
22W - 12L
1,718 Elo+
Party 2
Thor
Thor
FajnyKartonn
Thor
Level 18
God Stats
1W - 0L
1,299 SR
Queue Stats
35W - 53L
1,404 Elo+
Solo
Sobek
Sobek
Shibefu
Sobek
Level 159
God Stats
1W - 0L
1,624 SR
Queue Stats
24W - 10L
1,737 Elo+
Party 2
Team Averages
Level 69
1,460 SR
1,620 Elo+

VS

Team Averages
Level 29
1,396 SR
1,549 Elo+
Charybdis
Charybdis
TheLostDuskull
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,396 Elo+
Solo
Scylla
Scylla
lovelysnowie
Scylla
Level 42
God Stats
8W - 8L
1,188 SR
Queue Stats
181W - 133L
1,565 Elo+
Party 1
Achilles
Achilles
solødin
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DocIsPotatoe
Chang'e
15
5 / 7 / 11
11,835
696
8,923
14,641
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
10 / 9 / 7
12,837
755
12,789
18,286
9,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Shibefu
Sobek
16
8 / 1 / 13
13,517
795
17,179
22,011
29,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TheLostDuskull
Charybdis
12
1 / 9 / 9
10,232
602
6,480
14,615
5,656
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
16
6 / 6 / 9
12,398
729
22,504
19,661
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
solødin
Achilles
16
10 / 8 / 5
13,088
770
16,077
23,272
23,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
23
Kills
17
17
Deaths
23
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DocIsPotatoe
Chang'e
5
7
11
1.5
W
10
9
7
1.5
W
Sobek
Shibefu
Sobek
8
1
13
14.5
L
Charybdis
TheLostDuskull
Charybdis
1
9
9
0.61
L
Scylla
6
6
9
1.75
L
Achilles
solødin
Achilles
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,891
Damage
45,061
54,938
Taken
57,548
44,381
Mitigated
36,661
18,265
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DocIsPotatoe
Chang'e
8,923
706
4,546
3,811
14,641
5,003
899
7,821
6,820
29,143
0
W
12,789
3,327
0
2,365
18,286
9,401
1,819
7,004
11,282
0
38,121
W
Sobek
Shibefu
Sobek
17,179
1,169
0
7,543
22,011
29,977
367
6,778
15,233
38,786
0
L
Charybdis
TheLostDuskull
Charybdis
6,480
3,031
0
1,144
14,615
5,656
715
6,871
7,744
0
20,280
L
Scylla
22,504
5,143
0
8,802
19,661
7,879
164
9,769
9,892
60,757
4,792
L
Achilles
solødin
Achilles
16,077
5,947
0
3,422
23,272
23,126
121
10,473
12,799
0
29,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
35,718
134
Minions Killed
156
6
Camps Cleared
8
909,250
Distance Traveled
838,439
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,835
696
54
3
1
281,572
5
W
Thor
12,837
755
46
3
4
259,716
5
W
Sobek
13,517
795
34
2
1
367,962
2
L
Charybdis
10,232
602
35
2
2
251,769
1
L
Scylla
12,398
729
94
6
4
300,835
4
L
Achilles
13,088
770
27
2
2
285,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role