Player Matchup

Chiron
Chiron
HivernFox
Chiron
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 126L
1,371 Elo+
Solo
Cerberus
Cerberus
P51na
Cerberus
Level 107
God Stats
10W - 4L
1,746 SR
Queue Stats
561W - 545L
1,466 Elo+
Solo
Sylvanus
Sylvanus
PeacefulUnicorn
Sylvanus
Level 122
God Stats
0W - 1L
1,495 SR
Queue Stats
119W - 94L
1,475 Elo+
Party 1
Hera
Hera
Retr1eval
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Janus
Janus
SpasticVyz
Janus
Level 25
God Stats
1W - 2L
1,448 SR
Queue Stats
61W - 91L
1,427 Elo+
Solo
Team Averages
Level 61
1,538 SR
1,448 Elo+

VS

Team Averages
Level 99
1,396 SR
1,416 Elo+
Discordia
Discordia
AlexCrouch
Discordia
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,600 Elo+
Party 3
Scylla
Scylla
Ardarik
Scylla
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,446 Elo+
Party 3
Chaac
Chaac
Camy1
Chaac
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 2
Ratatoskr
Ratatoskr
Sandycastle
Ratatoskr
Level 107
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 2
Ymir
Ymir
ZozAnas
Ymir
Level 119
God Stats
2W - 4L
1,176 SR
Queue Stats
249W - 286L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HivernFox
Chiron
15
2 / 6 / 13
9,778
575
7,002
22,978
15,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
P51na
Cerberus
16
2 / 8 / 15
10,383
611
9,300
36,513
34,620
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
19
8 / 4 / 11
11,993
705
19,002
29,509
23,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
18
3 / 7 / 14
11,029
649
21,277
20,499
9,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
19
7 / 2 / 8
11,866
698
19,926
11,507
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexCrouch
Discordia
18
3 / 4 / 15
11,316
666
20,734
10,305
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Ardarik
Scylla
20
14 / 4 / 11
14,487
852
38,517
13,831
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Camy1
Chaac
18
4 / 5 / 15
11,611
683
26,391
32,267
24,533
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Sandycastle
Ratatoskr
18
3 / 6 / 17
11,599
682
13,765
17,627
10,567
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
ZozAnas
Ymir
18
3 / 3 / 19
11,251
662
10,473
21,265
26,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
104
22
Kills
27
27
Deaths
22
61
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlexCrouch
Discordia
3
4
15
2.63
W
Scylla
Ardarik
Scylla
14
4
11
4.88
W
Chaac
Camy1
Chaac
4
5
15
2.3
L
Chiron
HivernFox
Chiron
2
6
13
1.42
L
Cerberus
P51na
Cerberus
2
8
15
1.19
L
Sylvanus
8
4
11
3.38
L
Hera
3
7
14
1.43
W
Ratatoskr
Sandycastle
Ratatoskr
3
6
17
1.92
L
Janus
7
2
8
5.5
W
Ymir
ZozAnas
Ymir
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,507
Damage
109,880
121,006
Taken
95,295
87,152
Mitigated
72,594
56,879
Healing
39,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlexCrouch
Discordia
20,734
1,307
3,095
1,238
10,305
4,465
1,074
8,069
2,096
41,543
0
W
Scylla
Ardarik
Scylla
38,517
3,252
2,904
3,723
13,831
6,112
1,996
10,718
2,796
66,970
0
W
Chaac
Camy1
Chaac
26,391
3,720
757
13,111
32,267
24,533
658
21,835
10,039
0
40,488
L
Chiron
HivernFox
Chiron
7,002
2,815
4,771
3,551
22,978
15,223
347
11,586
10,796
0
12,826
L
Cerberus
P51na
Cerberus
9,300
562
2,352
7,626
36,513
34,620
0
21,345
14,305
21,824
0
L
Sylvanus
19,002
3,331
15,192
13,097
29,509
23,453
495
16,929
12,198
29,751
0
L
Hera
21,277
5,306
2,433
2,272
20,499
9,116
147
13,148
7,030
38,652
0
W
Ratatoskr
Sandycastle
Ratatoskr
13,765
1,519
2,874
3,804
17,627
10,567
1,350
13,249
4,166
0
30,919
L
Janus
19,926
137
2,644
2,941
11,507
4,740
477
6,716
4,334
48,781
0
W
Ymir
ZozAnas
Ymir
10,473
119
3,420
4,350
21,265
26,917
831
14,372
6,693
21,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,049
Gold Earned
60,264
185
Minions Killed
181
0
Camps Cleared
0
1,311,744
Distance Traveled
1,635,420
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,316
666
28
2
0
305,896
0
W
Scylla
14,487
852
64
4
0
326,282
1
W
Chaac
11,611
683
31
2
0
348,653
3
L
Chiron
9,778
575
14
1
0
280,465
0
L
Cerberus
10,383
611
38
2
0
235,216
1
L
Sylvanus
11,993
705
14
1
0
253,891
0
L
Hera
11,029
649
34
2
0
258,829
0
W
Ratatoskr
11,599
682
48
3
0
349,176
3
L
Janus
11,866
698
85
5
0
283,343
2
W
Ymir
11,251
662
10
1
0
305,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role