Player Matchup

Chiron
Chiron
JustinTime4You
Chiron
Level 69
God Stats
3W - 3L
1,552 SR
Queue Stats
171W - 173L
1,459 Elo+
Party 1
Persephone
Persephone
Megalkarven
Persephone
Level 6
God Stats
11W - 5L
1,763 SR
Queue Stats
30W - 45L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Smäschi
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
Viprest
Zhong Kui
Level 62
God Stats
5W - 9L
1,445 SR
Queue Stats
375W - 400L
1,465 Elo+
Party 1
Sol
Sol
xXxChoconutsxXx
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 1
Team Averages
Level 30
1,552 SR
1,454 Elo+

VS

Team Averages
Level 15
1,531 SR
1,435 Elo+
Da Ji
Da Ji
Boreall21
Da Ji
Level 9
God Stats
6W - 8L
1,315 SR
Queue Stats
30W - 42L
1,253 Elo+
Solo
Guan Yu
Guan Yu
H0pees
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,621 Elo+
Party 2
Nu Wa
Nu Wa
Psyhoparty
Nu Wa
Level 26
God Stats
7W - 5L
1,680 SR
Queue Stats
51W - 42L
1,457 Elo+
Solo
Bellona
Bellona
Vaflioras
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,447 Elo+
Party 2
Merlin
Merlin
operat0r
Merlin
Level 29
God Stats
2W - 3L
1,663 SR
Queue Stats
17W - 22L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 22
14,932
1,149
28,502
17,164
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Megalkarven
Persephone
20
5 / 8 / 21
13,287
1,022
11,926
17,775
6,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Smäschi
Cthulhu
20
4 / 8 / 22
13,407
1,031
17,112
24,743
26,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Viprest
Zhong Kui
20
20 / 5 / 16
16,963
1,305
37,954
28,193
18,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 24
13,231
1,018
15,297
15,679
4,241
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Boreall21
Da Ji
20
12 / 12 / 12
15,421
1,186
21,446
25,347
10,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
H0pees
Guan Yu
20
3 / 6 / 13
12,395
953
10,358
26,731
26,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
20
5 / 8 / 17
13,694
1,053
22,740
17,774
7,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Vaflioras
Bellona
20
5 / 10 / 11
12,869
990
17,049
33,646
23,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
operat0r
Merlin
20
5 / 6 / 14
14,547
1,119
25,098
14,988
6,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
97
42
Kills
30
30
Deaths
42
105
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Boreall21
Da Ji
12
12
12
1.5
L
Guan Yu
H0pees
Guan Yu
3
6
13
1.58
W
10
5
22
4.2
W
Persephone
Megalkarven
Persephone
5
8
21
1.94
L
Nu Wa
5
8
17
1.69
W
Cthulhu
Smäschi
Cthulhu
4
8
22
1.88
L
Bellona
Vaflioras
Bellona
5
10
11
1.05
W
Zhong Kui
Viprest
Zhong Kui
20
5
16
5.6
L
Merlin
operat0r
Merlin
5
6
14
2
W
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,791
Damage
96,691
103,554
Taken
118,486
60,782
Mitigated
74,086
25,951
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Boreall21
Da Ji
21,446
8,417
0
616
25,347
10,564
0
18,803
6,544
0
26,261
L
Guan Yu
H0pees
Guan Yu
10,358
2,422
1,407
2,708
26,731
26,198
0
18,627
8,104
0
14,888
W
28,502
14,222
1,477
2,552
17,164
5,152
0
8,253
8,891
0
61,368
W
Persephone
Megalkarven
Persephone
11,926
2,058
0
1,053
17,775
6,395
0
7,344
10,423
33,923
0
L
Nu Wa
22,740
5,734
0
379
17,774
7,262
0
12,448
5,326
46,738
0
W
Cthulhu
Smäschi
Cthulhu
17,112
657
288
0
24,743
26,327
0
14,134
10,609
45,883
0
L
Bellona
Vaflioras
Bellona
17,049
3,282
0
318
33,646
23,606
0
21,737
11,909
1,089
36,726
W
Zhong Kui
Viprest
Zhong Kui
37,954
3,279
297
15,236
28,193
18,667
0
11,391
16,802
56,085
0
L
Merlin
operat0r
Merlin
25,098
1,168
0
640
14,988
6,456
0
10,674
4,314
89,166
0
W
15,297
7,115
0
5,048
15,679
4,241
0
7,802
7,877
41,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,820
Gold Earned
68,926
273
Minions Killed
245
3
Camps Cleared
3
1,122,034
Distance Traveled
1,271,464
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,421
1,186
9
1
2
247,164
0
L
Guan Yu
12,395
953
9
1
1
277,692
0
W
Chiron
14,932
1,149
64
5
1
231,991
0
W
Persephone
13,287
1,022
51
4
0
191,339
0
L
Nu Wa
13,694
1,053
39
3
0
241,258
0
W
Cthulhu
13,407
1,031
53
4
1
229,034
0
L
Bellona
12,869
990
33
3
0
267,992
2
W
Zhong Kui
16,963
1,305
42
3
1
225,644
0
L
Merlin
14,547
1,119
155
12
0
237,358
0
W
Sol
13,231
1,018
63
5
0
244,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role