Player Matchup

Artemis
Artemis
Diamond I
BIizanci97
Artemis
Diamond I
Level 148
God Stats
16W - 11L
1,664 SR
Queue Stats
211W - 175L
2,524 MMR
Party 1
Fenrir
Fenrir
Diamond II
Bossnian07
Fenrir
Diamond II
Level 160
God Stats
22W - 18L
1,691 SR
Queue Stats
752W - 727L
2,387 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond I
Latham94
Kuzenbo
Diamond I
Level 160
God Stats
10W - 8L
1,647 SR
Queue Stats
381W - 366L
2,404 MMR
Solo
Vulcan
Vulcan
Diamond IV
ShadBee
Vulcan
Diamond IV
Level 45
God Stats
3W - 1L
1,715 SR
Queue Stats
57W - 24L
2,434 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond I
XRKYY
Ao Kuang
Diamond I
Level 81
God Stats
6W - 2L
1,605 SR
Queue Stats
191W - 165L
2,497 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,664 SR
2,449 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,655 SR
2,444 MMR
Ares
Ares
Diamond II
ARMAN-BYT
Ares
Diamond II
Level 160
God Stats
8W - 5L
1,779 SR
Queue Stats
563W - 560L
2,372 MMR
Solo
Medusa
Medusa
Masters
DirtyDonut
Medusa
Masters
Level 148
God Stats
40W - 38L
1,667 SR
Queue Stats
635W - 628L
2,363 MMR
Solo
Bastet
Bastet
Diamond II
OnlyADCMID
Bastet
Diamond II
Level 45
God Stats
6W - 2L
1,913 SR
Queue Stats
53W - 38L
2,450 MMR
Party 3
Cthulhu
Cthulhu
Diamond II
TqxicAlpha
Cthulhu
Diamond II
Level 84
God Stats
1W - 9L
1,350 SR
Queue Stats
218W - 215L
2,424 MMR
Solo
Janus
Janus
Diamond I
moumoun69lyon
Janus
Diamond I
Level 160
God Stats
22W - 28L
1,566 SR
Queue Stats
427W - 425L
2,612 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BIizanci97
Artemis
18
2 / 5 / 3
12,573
547
9,998
15,983
6,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Bossnian07
Fenrir
19
6 / 6 / 7
12,780
556
12,581
20,624
8,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Latham94
Kuzenbo
19
7 / 1 / 11
13,628
593
19,203
22,154
39,391
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
ShadBee
Vulcan
19
4 / 2 / 7
12,799
556
15,411
12,259
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
XRKYY
Ao Kuang
20
7 / 3 / 1
13,769
599
17,494
27,121
27,105
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
GilgameshMorgan Le FayKaliTiamatAthena

VS

Bans
OdinScyllaIzanamiPersephoneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 5 / 3
9,854
428
5,334
17,514
13,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
DirtyDonut
Medusa
17
2 / 6 / 3
10,555
459
13,215
17,972
6,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
OnlyADCMID
Bastet
19
10 / 5 / 1
12,327
536
16,396
23,190
9,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TqxicAlpha
Cthulhu
15
0 / 2 / 3
9,756
424
12,288
17,930
21,118
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 8 / 5
10,210
444
9,841
18,625
7,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
26
Kills
17
17
Deaths
26
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
2
5
3
0.7
W
Artemis
BIizanci97
Artemis
2
5
3
0.7
W
Fenrir
Bossnian07
Fenrir
6
6
7
1.58
L
Medusa
DirtyDonut
Medusa
2
6
3
0.58
W
Kuzenbo
Latham94
Kuzenbo
7
1
11
12.5
L
Bastet
OnlyADCMID
Bastet
10
5
1
2.1
W
Vulcan
ShadBee
Vulcan
4
2
7
3.75
L
Cthulhu
TqxicAlpha
Cthulhu
0
2
3
0.75
W
Ao Kuang
XRKYY
Ao Kuang
7
3
1
2.5
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,687
Damage
57,074
98,141
Taken
95,231
86,155
Mitigated
57,691
32,226
Healing
24,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,334
113
0
2,048
17,514
13,598
0
11,024
6,490
30,390
0
W
Artemis
BIizanci97
Artemis
9,998
4,444
0
5,153
15,983
6,550
4,873
4,425
11,558
0
95,751
W
Fenrir
Bossnian07
Fenrir
12,581
2,604
0
3,916
20,624
8,067
1,149
5,917
14,707
0
87,332
L
Medusa
DirtyDonut
Medusa
13,215
6,397
0
5,139
17,972
6,305
0
7,606
10,366
0
80,827
W
Kuzenbo
Latham94
Kuzenbo
19,203
5,195
0
3,705
22,154
39,391
289
5,398
15,405
59,066
0
L
Bastet
OnlyADCMID
Bastet
16,396
3,176
0
10,080
23,190
9,201
0
10,550
12,640
0
98,654
W
Vulcan
ShadBee
Vulcan
15,411
3,198
216
2,115
12,259
5,042
2,753
2,714
9,545
99,726
0
L
Cthulhu
TqxicAlpha
Cthulhu
12,288
2,166
0
4,285
17,930
21,118
187
12,143
5,787
61,307
0
W
Ao Kuang
XRKYY
Ao Kuang
17,494
5,027
0
17,121
27,121
27,105
993
10,864
16,257
98,059
0
L
9,841
205
0
3,365
18,625
7,469
0
10,785
7,840
65,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,549
Gold Earned
52,702
610
Minions Killed
595
0
Camps Cleared
0
2,244,759
Distance Traveled
2,098,223
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,854
428
54
2
0
368,772
0
W
Artemis
12,573
547
139
6
0
411,820
7
W
Fenrir
12,780
556
108
5
0
451,665
0
L
Medusa
10,555
459
146
6
0
395,507
9
W
Kuzenbo
13,628
593
61
3
0
449,389
2
L
Bastet
12,327
536
141
6
0
490,446
3
W
Vulcan
12,799
556
155
7
0
489,465
3
L
Cthulhu
9,756
424
119
5
0
418,305
0
W
Ao Kuang
13,769
599
147
6
0
442,420
8
L
Janus
10,210
444
135
6
0
425,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role