Player Matchup

Cerberus
Cerberus
IlJackll
Cerberus
Level 16
God Stats
3W - 14L
1,248 SR
Queue Stats
9W - 20L
1,204 Elo+
Party 2
Hel
Hel
jormugadlutz
Hel
Level 22
God Stats
2W - 4L
1,331 SR
Queue Stats
26W - 33L
1,265 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sseeaallyy
Tsukuyomi
Level 8
God Stats
3W - 2L
1,556 SR
Queue Stats
10W - 15L
1,284 Elo+
Solo
Team Averages
Level 15
1,378 SR
1,251 Elo+

VS

Team Averages
Level 21
1,552 SR
1,276 Elo+
Eset
Eset
Crosbyhapf
Eset
Level 18
God Stats
12W - 15L
1,500 SR
Queue Stats
170W - 258L
1,264 Elo+
Party 1
Hou Yi
Hou Yi
RoNNu66
Hou Yi
Level 26
God Stats
17W - 14L
1,655 SR
Queue Stats
479W - 574L
1,336 Elo+
Party 1
Cabrakan
Cabrakan
Skrok
Cabrakan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IlJackll
Cerberus
15
4 / 12 / 5
13,198
600
11,152
29,229
41,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 4 / 9
13,580
617
12,095
19,738
14,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
sseeaallyy
Tsukuyomi
17
5 / 9 / 5
13,390
609
17,832
20,894
10,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 18
13,480
613
17,258
16,547
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
RoNNu66
Hou Yi
18
14 / 4 / 11
15,330
697
26,207
20,762
7,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Skrok
Cabrakan
17
8 / 2 / 13
14,533
661
19,980
20,125
30,424
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
12
Kills
25
25
Deaths
13
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
7
18
1.71
L
Cerberus
IlJackll
Cerberus
4
12
5
0.54
W
Hou Yi
RoNNu66
Hou Yi
14
4
11
4.88
W
Cabrakan
Skrok
Cabrakan
8
2
13
7.25
L
3
4
9
1.88
L
Tsukuyomi
sseeaallyy
Tsukuyomi
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,079
Damage
63,445
69,861
Taken
57,434
66,730
Mitigated
43,473
19,691
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,258
2,731
979
3,333
16,547
5,059
419
6,787
9,760
42,950
0
L
Cerberus
IlJackll
Cerberus
11,152
979
0
3,028
29,229
41,633
0
13,297
15,932
28,407
0
W
Hou Yi
RoNNu66
Hou Yi
26,207
13,772
0
4,042
20,762
7,990
2,321
7,578
13,184
0
88,387
W
Cabrakan
Skrok
Cabrakan
19,980
1,930
0
3,917
20,125
30,424
534
9,470
10,546
46,983
0
L
12,095
508
7,116
7,550
19,738
14,742
325
12,405
7,333
36,941
0
L
Tsukuyomi
sseeaallyy
Tsukuyomi
17,832
5,592
0
1,997
20,894
10,355
921
11,964
8,930
0
54,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,168
Gold Earned
43,343
179
Minions Killed
207
6
Camps Cleared
8
997,136
Distance Traveled
1,026,964
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,480
613
45
2
2
325,804
3
L
Cerberus
13,198
600
58
3
0
284,456
3
W
Hou Yi
15,330
697
116
5
5
344,621
7
W
Cabrakan
14,533
661
46
2
1
356,539
7
L
Hel
13,580
617
58
3
0
358,706
2
L
Tsukuyomi
13,390
609
63
3
6
353,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role