Player Matchup

Hou Yi
Hou Yi
HiddenL3m0nHaze
Hou Yi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 45L
1,300 Elo+
Party 1
Scylla
Scylla
KawaiiCawem
Scylla
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,079 Elo+
Solo
Nike
Nike
KazGriffin
Nike
Level 29
God Stats
0W - 1L
1,453 SR
Queue Stats
65W - 90L
1,379 Elo+
Solo
Hel
Hel
blisszful
Hel
Level 17
God Stats
4W - 11L
1,180 SR
Queue Stats
41W - 50L
1,300 Elo+
Party 1
Xing Tian
Xing Tian
soultakerJJ
Xing Tian
Level 29
God Stats
4W - 7L
1,099 SR
Queue Stats
231W - 251L
1,388 Elo+
Solo
Team Averages
Level 20
1,346 SR
1,289 Elo+

VS

Team Averages
Level 18
1,537 SR
1,408 Elo+
Thor
Thor
Denerguto
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
Nightwing075
Neith
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Ra
Ra
OG_sl1ck
Ra
Level 3
God Stats
3W - 1L
1,479 SR
Queue Stats
3W - 2L
1,362 Elo+
Party 2
King Arthur
King Arthur
SageeAndreti
King Arthur
Level 15
God Stats
4W - 6L
1,468 SR
Queue Stats
47W - 56L
1,245 Elo+
Solo
Horus
Horus
noobmastef69
Horus
Level 69
God Stats
2W - 0L
1,737 SR
Queue Stats
240W - 244L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 1
4,084
681
2,314
3,373
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
1
0 / 0 / 0
2,691
449
0
0
0
6
2 / 0 / 0
4,041
674
1,629
4,017
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

5
1 / 3 / 3
3,493
582
1,495
2,634
1,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
soultakerJJ
Xing Tian
5
0 / 1 / 3
3,348
558
826
3,473
900
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
1 / 1 / 2
4,016
669
765
2,404
563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 1
3,563
594
1,062
2,283
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
4 / 1 / 0
4,477
746
3,086
2,505
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SageeAndreti
King Arthur
6
0 / 2 / 0
3,717
620
1,051
3,261
1,193
4
0 / 2 / 5
3,653
609
1,225
4,171
1,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
5
5
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
1
1
2
2
L
3
1
1
3.5
L
Scylla
0
0
0
0
L
2
0
0
2
W
0
0
1
0.5
W
4
1
0
4
W
King Arthur
SageeAndreti
King Arthur
0
2
0
0
L
1
3
3
0.83
W
0
2
5
1.25
L
Xing Tian
soultakerJJ
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,264
Damage
7,189
13,497
Taken
14,624
4,065
Mitigated
4,033
4,822
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
765
104
0
0
2,404
563
662
282
2,122
0
11,125
L
2,314
1,019
0
1,571
3,373
869
0
883
2,388
0
12,311
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
1,629
111
0
2,120
4,017
1,135
52
0
4,017
0
12,701
W
1,062
317
0
1,331
2,283
657
0
144
2,139
0
13,062
W
3,086
567
367
1,007
2,505
556
451
690
1,815
17,061
0
W
King Arthur
SageeAndreti
King Arthur
1,051
120
0
1,004
3,261
1,193
311
0
3,261
0
11,153
L
1,495
94
280
357
2,634
1,161
0
798
1,694
6,982
0
W
1,225
638
35
141
4,171
1,064
335
1,205
2,966
0
4,218
L
Xing Tian
soultakerJJ
Xing Tian
826
153
0
494
3,473
900
0
1,033
2,312
3,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,657
Gold Earned
19,426
78
Minions Killed
107
0
Camps Cleared
0
434,719
Distance Traveled
574,335
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,016
669
27
5
0
123,315
0
L
Hou Yi
4,084
681
35
6
0
104,453
2
L
Scylla
2,691
449
0
0
0
0
0
L
Nike
4,041
674
29
5
0
115,779
2
W
Neith
3,563
594
25
4
0
122,227
0
W
Ra
4,477
746
26
4
0
93,380
2
W
King Arthur
3,717
620
23
4
0
113,549
0
L
Hel
3,493
582
6
1
0
101,622
0
W
Horus
3,653
609
6
1
0
121,864
1
L
Xing Tian
3,348
558
8
1
0
112,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role