Player Matchup

Cernunnos
Cernunnos
Brossz__
Cernunnos
Level 106
God Stats
21W - 14L
1,606 SR
Queue Stats
682W - 700L
1,401 Elo+
Party 2
Fenrir
Fenrir
FilipS1218537
Fenrir
Level 17
God Stats
6W - 5L
1,537 SR
Queue Stats
30W - 34L
1,315 Elo+
Solo
Ymir
Ymir
InSomNIacdeux
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artio
Artio
Psychoaralex
Artio
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Wullows
Baba Yaga
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,529 SR
1,443 Elo+

VS

Team Averages
Level 18
1,377 SR
1,240 Elo+
Ymir
Ymir
CruelTheHUNt3r
Ymir
Level 18
God Stats
3W - 5L
1,327 SR
Queue Stats
44W - 66L
1,085 Elo+
Party 1
Set
Set
MARLUSI 8692
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,339 Elo+
Party 1
Gilgamesh
Gilgamesh
ManZanO_xp96
Gilgamesh
Level 26
God Stats
6W - 4L
1,375 SR
Queue Stats
52W - 63L
1,346 Elo+
Solo
Nox
Nox
puniscer
Nox
Level 18
God Stats
4W - 4L
1,680 SR
Queue Stats
62W - 89L
1,148 Elo+
Party 1
Arachne
Arachne
slem610
Arachne
Level 23
God Stats
3W - 6L
1,005 SR
Queue Stats
42W - 64L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brossz__
Cernunnos
13
17 / 2 / 2
9,013
601
13,441
7,812
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 4 / 2
7,346
490
5,710
8,170
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 12
6,249
417
1,642
7,480
4,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 1 / 15
7,170
478
1,508
6,786
4,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Wullows
Baba Yaga
16
7 / 1 / 4
9,452
630
9,116
6,883
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 3
6,039
403
5,237
12,531
4,986
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 11 / 4
5,939
396
2,807
9,997
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ManZanO_xp96
Gilgamesh
13
7 / 1 / 1
8,321
555
5,029
7,561
3,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 6 / 3
6,361
424
2,995
7,594
2,064
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
slem610
Arachne
9
0 / 3 / 1
5,941
396
2,334
7,590
1,751
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
30
Kills
10
11
Deaths
31
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Brossz__
Cernunnos
17
2
2
9
L
1
10
3
0.25
W
5
4
2
1.5
W
0
3
12
2
L
1
11
4
0.27
L
Gilgamesh
ManZanO_xp96
Gilgamesh
7
1
1
7.5
W
1
1
15
8.5
W
Baba Yaga
Wullows
Baba Yaga
7
1
4
9
L
1
6
3
0.42
L
Arachne
slem610
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,417
Damage
18,402
37,131
Taken
45,273
18,435
Mitigated
15,807
6,021
Healing
2,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Brossz__
Cernunnos
13,441
8,751
0
2,831
7,812
3,161
2,294
1,612
6,200
0
54,175
L
5,237
2,019
0
18
12,531
4,986
0
3,512
9,019
22,079
0
W
5,710
1,659
0
389
8,170
2,733
0
769
7,401
0
36,970
W
1,642
628
0
312
7,480
4,763
373
2,056
5,424
10,919
0
L
2,807
796
0
139
9,997
3,367
308
1,516
8,481
0
19,115
L
Gilgamesh
ManZanO_xp96
Gilgamesh
5,029
991
0
903
7,561
3,639
0
1,466
6,095
0
28,503
W
1,508
411
325
480
6,786
4,991
291
2,665
4,121
8,263
0
W
Baba Yaga
Wullows
Baba Yaga
9,116
1,227
0
1,684
6,883
2,787
0
1,130
5,753
78,230
0
L
2,995
331
0
0
7,594
2,064
0
4,231
3,363
18,848
0
L
Arachne
slem610
Arachne
2,334
1,872
0
1,192
7,590
1,751
264
1,541
6,049
0
25,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,230
Gold Earned
32,601
311
Minions Killed
198
0
Camps Cleared
0
1,329,943
Distance Traveled
1,303,426
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,013
601
100
7
0
254,301
1
L
Ymir
6,039
403
24
2
0
239,936
0
W
Fenrir
7,346
490
49
3
0
286,014
2
W
Ymir
6,249
417
11
1
0
223,739
1
L
Set
5,939
396
28
2
0
281,986
0
L
Gilgamesh
8,321
555
57
4
0
280,592
0
W
Artio
7,170
478
17
1
0
284,942
0
W
Baba Yaga
9,452
630
134
9
0
280,947
6
L
Nox
6,361
424
33
2
0
266,263
0
L
Arachne
5,941
396
56
4
0
234,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role