Player Matchup

Thanatos
Thanatos
Ayleonus
Thanatos
Level 111
God Stats
10W - 9L
1,618 SR
Queue Stats
1,353W - 1,318L
1,675 Elo+
Solo
Chronos
Chronos
NoPlayerID
Chronos
Level 160
God Stats
2W - 1L
1,423 SR
Queue Stats
151W - 120L
1,606 Elo+
Party 2
Kuzenbo
Kuzenbo
TokyoTokyoDrift
Kuzenbo
Level 98
God Stats
1W - 1L
1,585 SR
Queue Stats
203W - 146L
1,618 Elo+
Solo
Zhong Kui
Zhong Kui
methist1565
Zhong Kui
Level 141
God Stats
1W - 0L
1,591 SR
Queue Stats
65W - 62L
1,574 Elo+
Solo
Guan Yu
Guan Yu
zGodKaidoo
Guan Yu
Level 148
God Stats
13W - 19L
1,506 SR
Queue Stats
277W - 261L
1,567 Elo+
Party 2
Team Averages
Level 132
1,545 SR
1,608 Elo+

VS

Team Averages
Level 133
1,644 SR
1,660 Elo+
Thoth
Thoth
Fréeze
Thoth
Level 136
God Stats
3W - 4L
1,479 SR
Queue Stats
159W - 115L
1,722 Elo+
Party 1
Terra
Terra
IDawzy
Terra
Level 120
God Stats
6W - 4L
1,624 SR
Queue Stats
293W - 237L
1,650 Elo+
Party 1
Skadi
Skadi
NopeXD01
Skadi
Level 124
God Stats
6W - 3L
2,064 SR
Queue Stats
289W - 218L
1,644 Elo+
Party 1
Bakasura
Bakasura
SeVen7BzH
Bakasura
Level 156
God Stats
5W - 4L
1,736 SR
Queue Stats
167W - 134L
1,656 Elo+
Solo
Artio
Artio
threadus
Artio
Level 128
God Stats
0W - 2L
1,315 SR
Queue Stats
477W - 404L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayleonus
Thanatos
12
5 / 2 / 4
7,421
618
4,097
7,627
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
NoPlayerID
Chronos
13
3 / 0 / 2
7,604
634
4,705
5,315
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 0 / 2
7,358
613
4,002
6,034
5,213
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
methist1565
Zhong Kui
13
3 / 1 / 4
7,517
626
5,082
5,487
3,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
zGodKaidoo
Guan Yu
10
0 / 5 / 6
6,017
501
2,458
9,677
4,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fréeze
Thoth
10
1 / 4 / 2
6,018
502
2,837
4,849
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
IDawzy
Terra
9
0 / 1 / 5
5,922
494
2,191
8,500
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
NopeXD01
Skadi
12
4 / 3 / 1
7,417
618
4,360
6,481
1,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
SeVen7BzH
Bakasura
11
2 / 3 / 1
6,602
550
2,823
7,896
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
threadus
Artio
11
1 / 3 / 0
6,318
527
2,356
7,087
3,153
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
8
8
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ayleonus
Thanatos
5
2
4
3.5
L
Thoth
Fréeze
Thoth
1
4
2
0.5
L
Terra
IDawzy
Terra
0
1
5
2.5
W
Chronos
NoPlayerID
Chronos
3
0
2
4
L
Skadi
NopeXD01
Skadi
4
3
1
1.5
L
Bakasura
SeVen7BzH
Bakasura
2
3
1
0.83
W
3
0
2
4
W
Zhong Kui
methist1565
Zhong Kui
3
1
4
5
L
Artio
threadus
Artio
1
3
0
0.33
W
Guan Yu
zGodKaidoo
Guan Yu
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,344
Damage
14,567
34,140
Taken
34,813
18,634
Mitigated
13,529
19,505
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ayleonus
Thanatos
4,097
901
0
7,358
7,627
3,044
0
169
7,063
0
43,467
L
Thoth
Fréeze
Thoth
2,837
187
0
624
4,849
1,240
278
2,480
2,369
36,530
0
L
Terra
IDawzy
Terra
2,191
714
330
1,731
8,500
5,145
0
2,794
5,706
18,819
0
W
Chronos
NoPlayerID
Chronos
4,705
1,630
0
2,010
5,315
1,886
0
859
4,456
46,385
4,699
L
Skadi
NopeXD01
Skadi
4,360
2,408
0
1,410
6,481
1,787
0
2,471
4,010
0
52,091
L
Bakasura
SeVen7BzH
Bakasura
2,823
1,928
0
1,775
7,896
2,204
0
2,426
5,470
0
32,905
W
4,002
1,610
0
3,744
6,034
5,213
103
2,355
3,632
35,882
0
W
Zhong Kui
methist1565
Zhong Kui
5,082
517
0
3,899
5,487
3,801
869
1,651
3,645
47,170
0
L
Artio
threadus
Artio
2,356
180
0
2,590
7,087
3,153
0
3,036
4,051
27,907
0
W
Guan Yu
zGodKaidoo
Guan Yu
2,458
439
970
1,524
9,677
4,690
0
2,350
7,302
0
19,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,917
Gold Earned
32,277
375
Minions Killed
329
0
Camps Cleared
0
1,224,509
Distance Traveled
1,191,426
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,421
618
62
5
0
246,536
2
L
Thoth
6,018
502
65
5
0
230,645
2
L
Terra
5,922
494
29
2
0
226,774
9
W
Chronos
7,604
634
100
8
0
241,514
4
L
Skadi
7,417
618
89
7
0
222,804
4
L
Bakasura
6,602
550
77
6
0
274,467
3
W
Kuzenbo
7,358
613
79
7
0
234,572
3
W
Zhong Kui
7,517
626
99
8
0
244,925
5
L
Artio
6,318
527
69
6
0
236,736
2
W
Guan Yu
6,017
501
35
3
0
256,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role