Player Matchup

Mercury
Mercury
Alagranja
Mercury
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 23L
1,318 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FernandoLimaWb
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,500 Elo+
Solo
Neith
Neith
IK-Ricardo
Neith
Level 5
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ZenohXX
Zeus
Level 15
God Stats
26W - 22L
1,430 SR
Queue Stats
35W - 30L
1,352 Elo+
Party 1
Nu Wa
Nu Wa
lSyed
Nu Wa
Level 29
God Stats
25W - 24L
1,791 SR
Queue Stats
60W - 79L
1,490 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,432 Elo+

VS

Team Averages
Level 13
1,358 SR
1,355 Elo+
Sun Wukong
Sun Wukong
Filipe_276
Sun Wukong
Level 12
God Stats
2W - 5L
1,143 SR
Queue Stats
7W - 19L
1,214 Elo+
Solo
Yemoja
Yemoja
Nocyampelota
Yemoja
Level 17
God Stats
0W - 2L
1,429 SR
Queue Stats
23W - 33L
1,707 Elo+
Solo
Artemis
Artemis
RothenX
Artemis
Level 18
God Stats
5W - 7L
1,223 SR
Queue Stats
68W - 52L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
kevynfortes
Gilgamesh
Level 15
God Stats
1W - 1L
1,844 SR
Queue Stats
15W - 19L
1,212 Elo+
Solo
Ra
Ra
xFOKII
Ra
Level 4
God Stats
5W - 4L
1,151 SR
Queue Stats
5W - 4L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alagranja
Mercury
20
8 / 10 / 20
14,329
1,102
23,322
18,594
8,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
FernandoLimaWb
Morgan Le Fay
20
4 / 5 / 22
12,510
962
14,223
12,243
6,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
1 / 8 / 19
12,117
932
10,297
16,718
7,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
ZenohXX
Zeus
20
10 / 2 / 15
14,219
1,094
25,414
9,230
3,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
lSyed
Nu Wa
20
18 / 1 / 17
17,434
1,341
45,034
13,419
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Filipe_276
Sun Wukong
20
1 / 10 / 16
12,084
930
7,851
41,918
16,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
20
1 / 4 / 15
12,023
925
5,564
13,000
13,905
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
RothenX
Artemis
20
8 / 8 / 10
13,673
1,052
21,128
20,368
5,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
kevynfortes
Gilgamesh
20
5 / 10 / 12
13,110
1,008
16,332
26,753
15,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
20
11 / 9 / 11
14,817
1,140
15,666
20,473
6,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
90
41
Kills
26
26
Deaths
41
93
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Mercury
Alagranja
Mercury
8
10
20
1.8
W
Morgan Le Fay
FernandoLimaWb
Morgan Le Fay
4
5
22
3
L
Sun Wukong
Filipe_276
Sun Wukong
1
10
16
0.9
W
Neith
1
8
19
1.31
L
Yemoja
1
4
15
2.13
L
Artemis
RothenX
Artemis
8
8
10
1.63
W
Zeus
ZenohXX
Zeus
10
2
15
8.75
L
Gilgamesh
kevynfortes
Gilgamesh
5
10
12
1.1
W
Nu Wa
lSyed
Nu Wa
18
1
17
26.5
L
Ra
11
9
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,290
Damage
66,541
70,204
Taken
122,512
31,219
Mitigated
57,124
8,594
Healing
22,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Alagranja
Mercury
23,322
11,310
0
0
18,594
8,291
0
7,030
11,564
0
38,869
W
Morgan Le Fay
FernandoLimaWb
Morgan Le Fay
14,223
2,469
0
1,928
12,243
6,172
0
2,237
9,869
31,540
0
L
Sun Wukong
Filipe_276
Sun Wukong
7,851
1,311
0
6,693
41,918
16,319
0
30,604
11,314
0
18,501
W
Neith
10,297
2,480
0
1,502
16,718
7,289
0
6,886
9,775
0
25,299
L
Yemoja
5,564
633
8,332
2,477
13,000
13,905
0
7,930
5,070
21,651
0
L
Artemis
RothenX
Artemis
21,128
9,250
0
2,811
20,368
5,032
0
13,369
6,999
0
62,739
W
Zeus
ZenohXX
Zeus
25,414
3,075
0
1,370
9,230
3,841
0
1,706
7,472
60,144
0
L
Gilgamesh
kevynfortes
Gilgamesh
16,332
2,994
0
1,268
26,753
15,859
0
19,064
7,689
0
40,298
W
Nu Wa
lSyed
Nu Wa
45,034
10,974
0
3,794
13,419
5,626
0
3,371
10,048
82,231
0
L
Ra
15,666
2,452
846
334
20,473
6,009
0
13,704
6,769
58,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,609
Gold Earned
65,707
264
Minions Killed
272
7
Camps Cleared
8
1,110,170
Distance Traveled
1,110,910
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,329
1,102
36
3
2
274,796
0
W
Morgan Le Fay
12,510
962
47
4
0
203,262
0
L
Sun Wukong
12,084
930
27
2
2
229,758
2
W
Neith
12,117
932
25
2
0
202,309
0
L
Yemoja
12,023
925
31
2
0
213,209
0
L
Artemis
13,673
1,052
79
6
4
210,593
0
W
Zeus
14,219
1,094
95
7
0
193,806
1
L
Gilgamesh
13,110
1,008
36
3
2
243,244
0
W
Nu Wa
17,434
1,341
61
5
5
235,997
0
L
Ra
14,817
1,140
99
8
0
214,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role