Player Matchup

Hades
Hades
 
Hades
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Jairofrancaso
Jormungandr
Level 40
God Stats
4W - 7L
1,466 SR
Queue Stats
95W - 99L
1,521 Elo+
Party 2
Aphrodite
Aphrodite
Kaiizer19
Aphrodite
Level 35
God Stats
0W - 2L
1,285 SR
Queue Stats
94W - 86L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
PokePlay04
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,518 Elo+
Party 2
Team Averages
Level 49
1,450 SR
1,514 Elo+

VS

Team Averages
Level 71
1,685 SR
1,628 Elo+
Kali
Kali
Jkey
Kali
Level 153
God Stats
4W - 3L
1,456 SR
Queue Stats
225W - 187L
1,613 Elo+
Party 1
Merlin
Merlin
SylaAD
Merlin
Level 127
God Stats
35W - 22L
1,722 SR
Queue Stats
263W - 261L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
TheDarkLordAD
Sylvanus
Level 21
God Stats
3W - 0L
1,899 SR
Queue Stats
13W - 12L
1,677 Elo+
Party 1
Osiris
Osiris
kilfran
Osiris
Level 43
God Stats
13W - 12L
1,559 SR
Queue Stats
131W - 123L
1,451 Elo+
Solo
Izanami
Izanami
xXgolqmocheloXx
Izanami
Level 9
God Stats
16W - 4L
1,787 SR
Queue Stats
20W - 4L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 2 / 3
9,510
453
8,001
22,715
25,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
 
Anhur
14
4 / 7 / 1
9,399
448
7,532
17,790
4,465
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Jairofrancaso
Jormungandr
10
2 / 3 / 3
8,301
395
7,129
9,292
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Kaiizer19
Aphrodite
14
2 / 5 / 3
9,264
441
6,466
15,911
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
13
0 / 8 / 5
8,786
418
10,747
12,572
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Jkey
Kali
17
3 / 0 / 9
11,562
551
6,071
13,859
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
SylaAD
Merlin
19
10 / 2 / 7
12,827
611
19,680
10,295
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
TheDarkLordAD
Sylvanus
17
2 / 1 / 12
11,148
531
9,814
19,833
14,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
kilfran
Osiris
18
0 / 3 / 5
11,358
541
7,848
17,048
15,342
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 4 / 5
12,935
616
15,017
13,313
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
10
Kills
25
25
Deaths
10
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
3
1.75
L
Anhur
 
Anhur
4
7
1
0.64
L
Jormungandr
Jairofrancaso
Jormungandr
2
3
3
1.17
W
Kali
Jkey
Kali
3
0
9
7.5
L
Aphrodite
Kaiizer19
Aphrodite
2
5
3
0.7
L
Nu Wa
0
8
5
0.31
W
Merlin
SylaAD
Merlin
10
2
7
6.75
W
Sylvanus
TheDarkLordAD
Sylvanus
2
1
12
8
W
Osiris
kilfran
Osiris
0
3
5
0.83
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,875
Damage
58,430
78,280
Taken
74,348
44,182
Mitigated
45,256
22,581
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,001
1,811
297
4,408
22,715
25,518
1,513
7,026
15,689
50,727
0
L
Anhur
 
Anhur
7,532
3,876
0
3,034
17,790
4,465
1,741
4,122
13,668
0
49,733
L
Jormungandr
Jairofrancaso
Jormungandr
7,129
1,501
0
1,204
9,292
5,608
0
4,735
4,557
24,465
0
W
Kali
Jkey
Kali
6,071
2,763
0
6,007
13,859
5,793
0
5,693
8,090
0
72,409
L
Aphrodite
Kaiizer19
Aphrodite
6,466
1,491
4,973
7,710
15,911
5,669
1,545
6,359
9,552
44,238
0
L
Nu Wa
10,747
1,524
0
955
12,572
2,922
643
6,712
5,860
47,663
0
W
Merlin
SylaAD
Merlin
19,680
816
0
1,798
10,295
3,573
910
6,640
3,518
85,506
0
W
Sylvanus
TheDarkLordAD
Sylvanus
9,814
3,226
1,685
8,009
19,833
14,893
804
5,676
13,857
38,906
14,542
W
Osiris
kilfran
Osiris
7,848
1,840
0
4,030
17,048
15,342
425
9,754
7,264
8,680
63,413
W
15,017
9,843
0
2,521
13,313
5,655
4,904
5,250
7,901
0
102,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,260
Gold Earned
59,830
406
Minions Killed
586
0
Camps Cleared
0
1,657,155
Distance Traveled
2,041,017
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,510
453
88
4
0
366,939
3
L
Anhur
9,399
448
91
4
0
343,341
3
L
Jormungandr
8,301
395
42
2
0
246,542
3
W
Kali
11,562
551
103
5
0
408,999
2
L
Aphrodite
9,264
441
106
5
0
355,869
4
L
Nu Wa
8,786
418
79
4
0
344,464
6
W
Merlin
12,827
611
132
6
0
425,583
10
W
Sylvanus
11,148
531
74
4
0
419,687
6
W
Osiris
11,358
541
130
6
0
408,968
4
W
Izanami
12,935
616
147
7
0
377,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role