Player Matchup

Danzaburou
Danzaburou
Beniit250
Danzaburou
Level 40
God Stats
15W - 19L
1,216 SR
Queue Stats
180W - 245L
1,299 Elo+
Solo
Odin
Odin
Blackhaunter15
Odin
Level 44
God Stats
17W - 15L
1,523 SR
Queue Stats
117W - 115L
1,544 Elo+
Solo
Anubis
Anubis
WhyAmIonline
Anubis
Level 120
God Stats
0W - 2L
1,268 SR
Queue Stats
40W - 38L
1,500 Elo+
Solo
Team Averages
Level 68
1,336 SR
1,448 Elo+

VS

Team Averages
Level 99
1,495 SR
1,411 Elo+
Ao Kuang
Ao Kuang
BIGGRAVYBUNS
Ao Kuang
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 164L
1,397 Elo+
Solo
Cthulhu
Cthulhu
XxNova_StormsxX
Cthulhu
Level 48
God Stats
18W - 19L
1,425 SR
Queue Stats
145W - 193L
1,312 Elo+
Solo
Izanami
Izanami
lee-roy1412
Izanami
Level 144
God Stats
4W - 1L
1,561 SR
Queue Stats
154W - 129L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beniit250
Danzaburou
13
6 / 6 / 6
10,969
645
13,208
15,482
4,986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 8
11,687
687
6,412
22,140
21,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
15
5 / 4 / 7
11,628
684
20,127
15,765
11,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BIGGRAVYBUNS
Ao Kuang
16
8 / 4 / 7
12,488
735
12,121
17,288
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 4 / 14
10,725
631
11,521
18,276
20,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
lee-roy1412
Izanami
16
7 / 5 / 8
12,599
741
21,587
15,704
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
13
Kills
15
15
Deaths
13
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BIGGRAVYBUNS
Ao Kuang
8
4
7
2.88
L
Danzaburou
Beniit250
Danzaburou
6
6
6
1.5
L
2
5
8
1.2
L
Anubis
5
4
7
2.13
W
0
4
14
1.75
W
Izanami
lee-roy1412
Izanami
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,747
Damage
45,229
53,387
Taken
51,268
37,864
Mitigated
31,612
17,398
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BIGGRAVYBUNS
Ao Kuang
12,121
2,944
0
4,229
17,288
5,387
1,641
7,745
9,543
28,569
0
L
Danzaburou
Beniit250
Danzaburou
13,208
4,985
0
3,963
15,482
4,986
969
7,130
7,832
0
30,056
L
6,412
1,714
164
5,054
22,140
21,202
0
8,163
12,667
389
17,376
L
Anubis
20,127
665
0
8,217
15,765
11,676
101
6,138
9,028
61,641
0
W
11,521
400
1,420
1,572
18,276
20,021
329
6,046
12,230
29,020
0
W
Izanami
lee-roy1412
Izanami
21,587
9,424
1,662
2,500
15,704
6,204
1,009
7,268
8,436
0
71,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,284
Gold Earned
35,812
162
Minions Killed
200
6
Camps Cleared
8
811,234
Distance Traveled
918,570
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,488
735
41
2
5
317,654
2
L
Danzaburou
10,969
645
44
3
3
246,706
3
L
Odin
11,687
687
18
1
0
288,142
1
L
Anubis
11,628
684
100
6
3
276,386
0
W
Cthulhu
10,725
631
43
3
1
301,617
3
W
Izanami
12,599
741
116
7
2
299,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role