Player Matchup

Arachne
Arachne
AppaGang
Arachne
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 218L
1,547 Elo+
Party 1
Fenrir
Fenrir
MrFlarrt
Fenrir
Level 109
God Stats
15W - 9L
1,657 SR
Queue Stats
228W - 223L
1,488 Elo+
Party 1
Charybdis
Charybdis
XTriniRenegadeX
Charybdis
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 10L
1,211 Elo+
Party 1
Terra
Terra
triniboyson
Terra
Level 121
God Stats
13W - 8L
1,737 SR
Queue Stats
458W - 425L
1,506 Elo+
Party 1
Hera
Hera
yzsooks
Hera
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 342L
1,432 Elo+
Party 1
Team Averages
Level 90
1,579 SR
1,437 Elo+

VS

Team Averages
Level 47
1,417 SR
1,308 Elo+
Heimdallr
Heimdallr
Caiceedo
Heimdallr
Level 27
God Stats
18W - 16L
1,527 SR
Queue Stats
102W - 111L
1,352 Elo+
Party 3
Arachne
Arachne
Chrys_Santana84
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 113L
1,275 Elo+
Party 2
Zhong Kui
Zhong Kui
SolrackZitrev
Zhong Kui
Level 83
God Stats
14W - 15L
1,454 SR
Queue Stats
433W - 473L
1,414 Elo+
Party 3
Cthulhu
Cthulhu
corre_joaozinho
Cthulhu
Level 69
God Stats
6W - 11L
1,250 SR
Queue Stats
141W - 176L
1,243 Elo+
Party 2
Anubis
Anubis
yHunter__22
Anubis
Level 29
God Stats
6W - 4L
1,354 SR
Queue Stats
94W - 150L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AppaGang
Arachne
17
5 / 4 / 2
10,210
511
11,469
15,895
12,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
MrFlarrt
Fenrir
17
15 / 1 / 6
10,832
542
18,608
13,625
8,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
XTriniRenegadeX
Charybdis
13
1 / 4 / 4
8,098
405
1,653
7,774
2,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 4 / 9
8,493
425
7,931
16,906
12,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
yzsooks
Hera
14
1 / 3 / 6
8,769
438
7,824
10,130
3,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caiceedo
Heimdallr
14
1 / 8 / 5
8,969
448
8,944
14,288
5,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 8 / 2
9,173
459
5,966
15,200
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
SolrackZitrev
Zhong Kui
16
2 / 2 / 1
10,034
502
10,793
14,524
18,196
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
7 / 2 / 1
9,443
472
9,675
13,413
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
15
1 / 5 / 2
9,268
463
4,698
11,292
6,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
24
Kills
15
16
Deaths
25
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
AppaGang
Arachne
5
4
2
1.5
L
Heimdallr
Caiceedo
Heimdallr
1
8
5
0.44
L
4
8
2
0.63
W
Fenrir
MrFlarrt
Fenrir
15
1
6
18
L
Zhong Kui
SolrackZitrev
Zhong Kui
2
2
1
1.25
W
Charybdis
XTriniRenegadeX
Charybdis
1
4
4
0.75
L
7
2
1
3.75
W
2
4
9
1.63
L
Anubis
1
5
2
0.4
W
Hera
yzsooks
Hera
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,485
Damage
40,076
64,330
Taken
68,717
39,359
Mitigated
50,775
17,443
Healing
19,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AppaGang
Arachne
11,469
8,691
0
6,154
15,895
12,338
18
6,845
9,050
0
66,614
L
Heimdallr
Caiceedo
Heimdallr
8,944
4,523
0
2,146
14,288
5,175
1,286
2,856
11,432
0
56,391
L
5,966
4,696
0
2,270
15,200
5,243
219
2,951
12,249
0
41,985
W
Fenrir
MrFlarrt
Fenrir
18,608
5,088
0
3,229
13,625
8,273
0
4,904
8,721
0
60,071
L
Zhong Kui
SolrackZitrev
Zhong Kui
10,793
1,865
401
7,810
14,524
18,196
440
3,184
11,259
70,662
0
W
Charybdis
XTriniRenegadeX
Charybdis
1,653
1,060
0
20
7,774
2,248
774
989
6,785
0
26,640
L
9,675
470
867
2,592
13,413
15,822
269
2,906
10,507
33,999
0
W
7,931
1,612
1,423
3,960
16,906
12,977
0
7,421
9,485
24,920
0
L
Anubis
4,698
247
0
3,414
11,292
6,339
56
3,777
7,515
60,717
0
W
Hera
yzsooks
Hera
7,824
2,381
0
2,657
10,130
3,523
300
5,007
5,123
54,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,402
Gold Earned
46,887
349
Minions Killed
467
0
Camps Cleared
0
1,850,643
Distance Traveled
1,679,668
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,210
511
94
5
0
380,946
2
L
Heimdallr
8,969
448
102
5
0
306,012
1
L
Arachne
9,173
459
57
3
0
370,167
0
W
Fenrir
10,832
542
71
4
0
453,917
2
L
Zhong Kui
10,034
502
157
8
0
325,782
1
W
Charybdis
8,098
405
62
3
0
325,423
2
L
Cthulhu
9,443
472
49
2
0
363,028
2
W
Terra
8,493
425
23
1
0
379,418
1
L
Anubis
9,268
463
102
5
0
314,679
1
W
Hera
8,769
438
99
5
0
310,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role