Player Matchup

Anubis
Anubis
Depesz74
Anubis
Level 34
God Stats
19W - 10L
1,469 SR
Queue Stats
92W - 96L
1,365 Elo+
Party 2
Thanatos
Thanatos
Dosraky
Thanatos
Level 18
God Stats
3W - 6L
1,296 SR
Queue Stats
4W - 8L
1,287 Elo+
Solo
Hercules
Hercules
Mapaczq
Hercules
Level 29
God Stats
37W - 36L
1,395 SR
Queue Stats
75W - 81L
1,343 Elo+
Party 2
Charybdis
Charybdis
Michalos1113
Charybdis
Level 11
God Stats
20W - 9L
1,644 SR
Queue Stats
25W - 17L
1,360 Elo+
Party 2
Horus
Horus
icedragon112
Horus
Level 21
God Stats
10W - 6L
1,426 SR
Queue Stats
42W - 37L
1,355 Elo+
Solo
Team Averages
Level 23
1,446 SR
1,342 Elo+

VS

Team Averages
Level 29
1,480 SR
1,398 Elo+
Hachiman
Hachiman
Azazielcz
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 1
Bellona
Bellona
Oroczimar
Bellona
Level 11
God Stats
3W - 3L
1,510 SR
Queue Stats
41W - 45L
1,290 Elo+
Solo
Ra
Ra
QEnsija
Ra
Level 84
God Stats
0W - 1L
1,298 SR
Queue Stats
8W - 9L
1,435 Elo+
Party 1
Pele
Pele
Rotolis
Pele
Level 28
God Stats
3W - 4L
1,525 SR
Queue Stats
133W - 148L
1,492 Elo+
Solo
Fafnir
Fafnir
pestacier
Fafnir
Level 18
God Stats
2W - 6L
1,569 SR
Queue Stats
17W - 19L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Depesz74
Anubis
11
4 / 1 / 1
6,627
663
4,067
4,631
2,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Dosraky
Thanatos
11
6 / 1 / 0
6,592
659
4,226
6,267
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Mapaczq
Hercules
10
1 / 0 / 6
5,973
597
2,284
5,572
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Michalos1113
Charybdis
8
5 / 2 / 2
5,605
561
4,169
4,651
1,295
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 0 / 4
6,227
623
3,974
7,427
6,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azazielcz
Hachiman
5
0 / 4 / 0
3,861
386
2,012
4,452
821
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Oroczimar
Bellona
7
0 / 6 / 1
4,497
450
1,879
7,259
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 3 / 1
5,740
574
3,005
3,329
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Rotolis
Pele
10
1 / 1 / 3
5,756
576
2,775
5,043
1,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
pestacier
Fafnir
8
1 / 6 / 1
4,980
498
2,072
7,711
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
20
Kills
4
4
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Azazielcz
Hachiman
0
4
0
0
W
Anubis
Depesz74
Anubis
4
1
1
4.5
W
Thanatos
Dosraky
Thanatos
6
1
0
6
W
Hercules
Mapaczq
Hercules
1
0
6
4
W
Charybdis
Michalos1113
Charybdis
5
2
2
3
L
Bellona
Oroczimar
Bellona
0
6
1
0.08
L
2
3
1
0.83
L
Pele
Rotolis
Pele
1
1
3
2.5
W
4
0
4
6
L
Fafnir
pestacier
Fafnir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,720
Damage
11,743
28,548
Taken
27,794
15,834
Mitigated
11,335
13,112
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Azazielcz
Hachiman
2,012
1,586
0
0
4,452
821
0
0
4,452
0
6,311
W
Anubis
Depesz74
Anubis
4,067
304
0
2,422
4,631
2,259
1,096
590
4,041
34,244
0
W
Thanatos
Dosraky
Thanatos
4,226
1,094
0
5,531
6,267
2,357
0
1,242
5,025
0
37,702
W
Hercules
Mapaczq
Hercules
2,284
1,169
0
2,432
5,572
3,172
400
1,577
3,995
0
18,282
W
Charybdis
Michalos1113
Charybdis
4,169
2,795
0
1,641
4,651
1,295
657
1,479
3,172
0
22,457
L
Bellona
Oroczimar
Bellona
1,879
746
0
1,068
7,259
3,448
756
1,319
5,940
0
14,744
L
3,005
206
245
683
3,329
737
0
1,461
1,868
24,850
0
L
Pele
Rotolis
Pele
2,775
736
0
1,888
5,043
1,679
0
1,117
3,926
0
36,372
W
3,974
2,438
121
965
7,427
6,751
349
189
7,238
0
21,227
L
Fafnir
pestacier
Fafnir
2,072
1,107
0
573
7,711
4,650
0
232
7,479
6,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
24,834
254
Minions Killed
176
0
Camps Cleared
0
915,730
Distance Traveled
882,616
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,861
386
10
1
0
140,016
1
W
Anubis
6,627
663
73
7
0
149,748
0
W
Thanatos
6,592
659
60
6
0
187,935
1
W
Hercules
5,973
597
31
3
0
201,487
0
W
Charybdis
5,605
561
44
4
0
175,237
0
L
Bellona
4,497
450
27
3
0
171,407
4
L
Ra
5,740
574
59
6
0
208,058
0
L
Pele
5,756
576
67
7
0
179,574
4
W
Horus
6,227
623
46
5
0
201,323
2
L
Fafnir
4,980
498
13
1
0
183,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role