Player Matchup

Janus
Janus
JackyLopez
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,429 Elo+
Solo
Freya
Freya
LadyDimitres
Freya
Level 27
God Stats
4W - 2L
1,592 SR
Queue Stats
138W - 109L
1,505 Elo+
Solo
Bellona
Bellona
PossibleBeast
Bellona
Level 18
God Stats
17W - 20L
1,416 SR
Queue Stats
32W - 51L
1,259 Elo+
Solo
Hel
Hel
Scummy-Steve
Hel
Level 27
God Stats
24W - 14L
1,652 SR
Queue Stats
114W - 110L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheOneTruePwny
Tsukuyomi
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 25
1,532 SR
1,439 Elo+

VS

Team Averages
Level 17
1,453 SR
1,452 Elo+
Yemoja
Yemoja
A__r_i_a__N
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Krenshi
Bakasura
Level 29
God Stats
0W - 2L
1,354 SR
Queue Stats
74W - 63L
1,514 Elo+
Solo
Achilles
Achilles
MAXIMUS5110
Achilles
Level 26
God Stats
75W - 56L
1,520 SR
Queue Stats
116W - 94L
1,506 Elo+
Solo
Izanami
Izanami
NaMax07
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,474 Elo+
Solo
Neith
Neith
yclwwf
Neith
Level 18
God Stats
26W - 34L
1,391 SR
Queue Stats
40W - 61L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
0 / 3 / 17
10,837
903
4,822
6,181
2,231
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
19 / 2 / 12
15,366
1,281
38,249
18,111
10,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
19
6 / 5 / 15
12,675
1,056
25,678
17,366
14,269
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 2 / 21
14,050
1,171
23,790
14,472
12,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
TheOneTruePwny
Tsukuyomi
19
7 / 1 / 9
12,484
1,040
11,159
10,717
5,355
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 12 / 7
11,090
924
2,670
24,352
29,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Krenshi
Bakasura
17
5 / 9 / 5
12,027
1,002
19,284
27,514
10,752
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MAXIMUS5110
Achilles
18
2 / 10 / 9
11,517
960
16,382
29,291
28,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
NaMax07
Izanami
17
5 / 10 / 2
12,048
1,004
17,708
25,567
9,769
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
yclwwf
Neith
17
0 / 1 / 8
10,019
835
2,567
7,625
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
44
41
Kills
13
13
Deaths
42
74
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
12
7
0.38
W
Janus
0
3
17
2.83
L
Bakasura
Krenshi
Bakasura
5
9
5
0.83
W
19
2
12
12.5
L
Achilles
MAXIMUS5110
Achilles
2
10
9
0.65
L
Izanami
NaMax07
Izanami
5
10
2
0.6
W
Bellona
6
5
15
2.7
W
9
2
21
9.75
W
Tsukuyomi
TheOneTruePwny
Tsukuyomi
7
1
9
11.5
L
Neith
yclwwf
Neith
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,698
Damage
58,611
66,847
Taken
114,349
44,381
Mitigated
81,346
26,837
Healing
2,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,670
1,341
749
0
24,352
29,455
0
11,473
12,613
12,347
0
W
Janus
4,822
839
0
0
6,181
2,231
0
619
4,945
9,803
0
L
Bakasura
Krenshi
Bakasura
19,284
15,232
0
290
27,514
10,752
0
16,051
11,253
0
24,241
W
38,249
14,733
0
9,882
18,111
10,188
0
819
15,884
58,154
4,368
L
Achilles
MAXIMUS5110
Achilles
16,382
5,727
0
1,504
29,291
28,655
0
15,833
11,223
734
39,849
L
Izanami
NaMax07
Izanami
17,708
12,553
0
138
25,567
9,769
0
13,793
11,632
0
55,003
W
Bellona
25,678
12,970
0
509
17,366
14,269
0
445
15,786
537
38,983
W
23,790
2,650
7,484
7,475
14,472
12,338
0
521
13,396
52,288
0
W
Tsukuyomi
TheOneTruePwny
Tsukuyomi
11,159
4,836
0
1,487
10,717
5,355
0
934
9,643
0
35,260
L
Neith
yclwwf
Neith
2,567
941
0
0
7,625
2,715
0
6,145
1,402
0
4,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,412
Gold Earned
56,701
223
Minions Killed
180
8
Camps Cleared
7
1,085,699
Distance Traveled
918,899
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,090
924
8
1
0
161,409
0
W
Janus
10,837
903
17
1
0
157,785
0
L
Bakasura
12,027
1,002
19
2
5
223,133
0
W
Freya
15,366
1,281
67
6
3
227,085
0
L
Achilles
11,517
960
58
5
0
194,384
7
L
Izanami
12,048
1,004
92
8
2
177,245
0
W
Bellona
12,675
1,056
19
2
4
251,754
1
W
Hel
14,050
1,171
73
6
1
243,301
0
W
Tsukuyomi
12,484
1,040
47
4
0
205,774
0
L
Neith
10,019
835
3
0
0
162,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role