Player Matchup

Cabrakan
Cabrakan
Brownielol
Cabrakan
Level 29
God Stats
6W - 3L
1,482 SR
Queue Stats
65W - 59L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
FoodEatsAJ
Kukulkan
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
118W - 83L
1,587 Elo+
Solo
Chaac
Chaac
Hinni__
Chaac
Level 28
God Stats
1W - 1L
1,379 SR
Queue Stats
40W - 46L
1,430 Elo+
Party 2
Medusa
Medusa
Keoptrus
Medusa
Level 18
God Stats
23W - 15L
1,611 SR
Queue Stats
24W - 18L
1,468 Elo+
Party 2
Loki
Loki
Tonser_
Loki
Level 29
God Stats
31W - 32L
1,470 SR
Queue Stats
61W - 53L
1,524 Elo+
Party 2
Team Averages
Level 21
1,488 SR
1,506 Elo+

VS

Team Averages
Level 15
1,635 SR
1,549 Elo+
Merlin
Merlin
Dan789
Merlin
Level 5
God Stats
2W - 6L
1,385 SR
Queue Stats
4W - 14L
1,598 Elo+
Solo
Apollo
Apollo
FeedingKoalas
Apollo
Level 8
God Stats
2W - 2L
1,832 SR
Queue Stats
40W - 11L
1,514 Elo+
Party 1
King Arthur
King Arthur
KrisspyChris
King Arthur
Level 25
God Stats
7W - 8L
1,789 SR
Queue Stats
20W - 21L
1,527 Elo+
Solo
Olorun
Olorun
TTVDekuBandit
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
一剑独尊
Sun Wukong
Level 28
God Stats
58W - 50L
1,670 SR
Queue Stats
144W - 144L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brownielol
Cabrakan
16
2 / 2 / 10
10,929
520
4,676
15,080
20,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
FoodEatsAJ
Kukulkan
19
7 / 4 / 8
12,330
587
17,742
11,026
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Hinni__
Chaac
16
0 / 2 / 6
9,872
470
5,584
12,213
12,121
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Keoptrus
Medusa
20
9 / 1 / 4
13,223
630
11,475
9,734
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
Tonser_
Loki
17
5 / 3 / 3
11,316
539
7,982
13,161
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dan789
Merlin
9
1 / 6 / 1
7,026
335
2,239
5,950
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 5 / 6
10,393
495
6,835
14,236
5,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
KrisspyChris
King Arthur
17
5 / 3 / 0
11,197
533
7,781
18,643
7,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 9 / 2
9,779
466
7,882
17,478
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
一剑独尊
Sun Wukong
17
3 / 2 / 1
10,789
514
11,322
17,116
8,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
23
Kills
12
12
Deaths
25
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Brownielol
Cabrakan
2
2
10
3.5
L
Merlin
Dan789
Merlin
1
6
1
0.25
L
1
5
6
0.8
W
Kukulkan
FoodEatsAJ
Kukulkan
7
4
8
2.75
W
Chaac
Hinni__
Chaac
0
2
6
1.5
W
Medusa
Keoptrus
Medusa
9
1
4
11
L
King Arthur
KrisspyChris
King Arthur
5
3
0
1.67
L
2
9
2
0.33
W
Loki
Tonser_
Loki
5
3
3
2.17
L
Sun Wukong
一剑独尊
Sun Wukong
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,459
Damage
36,059
61,214
Taken
73,423
46,512
Mitigated
30,209
14,630
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Brownielol
Cabrakan
4,676
778
0
1,534
15,080
20,439
0
2,155
12,925
30,495
0
L
Merlin
Dan789
Merlin
2,239
286
0
0
5,950
1,473
0
1,528
4,422
11,767
0
L
6,835
3,787
0
3,187
14,236
5,244
2,562
4,106
10,130
0
72,255
W
Kukulkan
FoodEatsAJ
Kukulkan
17,742
1,194
0
607
11,026
4,866
0
4,449
6,577
82,622
0
W
Chaac
Hinni__
Chaac
5,584
318
0
2,183
12,213
12,121
0
648
11,565
785
40,292
W
Medusa
Keoptrus
Medusa
11,475
5,929
0
6,224
9,734
4,759
4,443
1,568
8,166
0
118,222
L
King Arthur
KrisspyChris
King Arthur
7,781
2,344
0
1,884
18,643
7,539
0
4,592
14,051
0
88,415
L
7,882
4,399
0
2,248
17,478
7,033
2,298
10,126
7,352
42,333
5,709
W
Loki
Tonser_
Loki
7,982
2,287
0
4,082
13,161
4,327
0
367
12,794
0
77,025
L
Sun Wukong
一剑独尊
Sun Wukong
11,322
2,369
0
8,301
17,116
8,920
645
2,148
14,968
0
64,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,670
Gold Earned
49,184
535
Minions Killed
508
0
Camps Cleared
0
1,981,991
Distance Traveled
1,783,712
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,929
520
32
2
0
365,078
3
L
Merlin
7,026
335
15
1
0
227,384
0
L
Apollo
10,393
495
123
6
0
401,123
2
W
Kukulkan
12,330
587
138
7
0
402,714
12
W
Chaac
9,872
470
49
2
0
418,315
0
W
Medusa
13,223
630
189
9
0
401,073
0
L
King Arthur
11,197
533
139
7
0
404,587
1
L
Olorun
9,779
466
97
5
0
336,455
0
W
Loki
11,316
539
127
6
0
394,811
1
L
Sun Wukong
10,789
514
134
6
0
414,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role