Player Matchup

Pele
Pele
BigWillie_Dangle
Pele
Level 24
God Stats
8W - 11L
1,435 SR
Queue Stats
114W - 114L
1,263 Elo+
Party 1
Rama
Rama
LordBigMoney
Rama
Level 18
God Stats
5W - 4L
1,571 SR
Queue Stats
92W - 111L
1,287 Elo+
Solo
Raijin
Raijin
NeoXtreme22
Raijin
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 10L
1,196 Elo+
Party 1
Thanatos
Thanatos
YJiin
Thanatos
Level 18
God Stats
3W - 2L
1,540 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Chronos
Chronos
iMajima-
Chronos
Level 23
God Stats
4W - 1L
1,670 SR
Queue Stats
19W - 14L
1,391 Elo+
Party 2
Team Averages
Level 18
1,543 SR
1,327 Elo+

VS

Team Averages
Level 8
1,381 SR
1,367 Elo+
Khepri
Khepri
F4D3DCL0UDS
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,232 Elo+
Party 3
Bakasura
Bakasura
MisFitWolf3864
Bakasura
Level 7
God Stats
1W - 4L
1,085 SR
Queue Stats
32W - 29L
1,319 Elo+
Party 3
Odin
Odin
callonn
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Sol
Sol
elfactor73
Sol
Level 14
God Stats
21W - 12L
1,578 SR
Queue Stats
129W - 121L
1,284 Elo+
Solo
Neith
Neith
miebaa
Neith
Level 9
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 13
12,263
533
10,747
15,767
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
10 / 3 / 8
13,636
593
11,507
11,309
4,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
17
13 / 6 / 15
11,945
519
15,422
12,791
4,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
YJiin
Thanatos
18
13 / 4 / 17
13,245
576
15,066
18,468
7,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
iMajima-
Chronos
20
7 / 0 / 8
13,083
569
15,800
15,908
6,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 11 / 4
9,195
400
11,208
25,706
11,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
14
5 / 18 / 3
10,680
464
11,723
21,727
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
callonn
Odin
10
0 / 13 / 0
7,140
310
2,255
16,356
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
5 / 6 / 2
9,067
394
7,240
7,620
1,806
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
miebaa
Neith
14
3 / 8 / 3
10,159
442
5,434
11,461
2,133
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
25
54
Kills
13
15
Deaths
56
61
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
2
13
8.75
L
Khepri
0
11
4
0.18
W
10
3
8
4.67
L
Bakasura
5
18
3
0.36
W
Raijin
13
6
15
3.42
W
Thanatos
YJiin
Thanatos
13
4
17
5.38
L
Odin
callonn
Odin
0
13
0
0
L
5
6
2
1
W
Chronos
iMajima-
Chronos
7
0
8
11
L
Neith
miebaa
Neith
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,542
Damage
37,860
74,243
Taken
82,870
30,837
Mitigated
25,799
34,848
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,747
2,145
0
4,143
15,767
7,330
734
3,352
12,232
0
80,808
L
Khepri
11,208
1,367
0
2,276
25,706
11,549
0
14,865
10,841
49,280
0
W
11,507
9,368
0
3,753
11,309
4,291
8,679
3,016
8,033
0
84,479
L
Bakasura
11,723
7,263
0
801
21,727
6,510
1,672
5,962
15,765
0
32,766
W
Raijin
15,422
2,461
0
678
12,791
4,691
309
2,615
9,720
35,176
0
W
Thanatos
YJiin
Thanatos
15,066
6,619
0
16,084
18,468
7,635
334
4,432
13,496
0
72,922
L
Odin
callonn
Odin
2,255
1,138
0
835
16,356
3,801
0
5,266
11,090
0
17,557
L
7,240
2,965
0
1,119
7,620
1,806
212
1,039
6,581
30,808
0
W
Chronos
iMajima-
Chronos
15,800
9,276
178
10,012
15,908
6,890
2,998
5,033
10,735
92,487
0
L
Neith
miebaa
Neith
5,434
2,205
0
1,493
11,461
2,133
0
4,090
7,371
0
25,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,172
Gold Earned
46,241
576
Minions Killed
259
0
Camps Cleared
0
1,974,681
Distance Traveled
1,488,912
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,263
533
108
5
0
427,210
2
L
Khepri
9,195
400
73
3
0
343,576
0
W
Rama
13,636
593
152
7
0
388,747
0
L
Bakasura
10,680
464
54
2
0
361,080
1
W
Raijin
11,945
519
60
3
0
372,646
0
W
Thanatos
13,245
576
102
4
0
435,667
1
L
Odin
7,140
310
31
1
0
295,849
1
L
Sol
9,067
394
60
3
0
214,251
2
W
Chronos
13,083
569
154
7
0
350,411
0
L
Neith
10,159
442
41
2
0
274,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role