Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BigO_oha
Charybdis
Level 143
God Stats
26W - 17L
1,575 SR
Queue Stats
760W - 743L
1,559 Elo+
Solo
Awilix
Awilix
Darkblade113
Awilix
Level 121
God Stats
8W - 11L
1,730 SR
Queue Stats
42W - 50L
1,539 Elo+
Party 1
Sobek
Sobek
SURREALISMxx_tv
Sobek
Level 159
God Stats
17W - 25L
1,530 SR
Queue Stats
482W - 510L
1,506 Elo+
Solo
Sylvanus
Sylvanus
brawlerbennett18
Sylvanus
Level 145
God Stats
7W - 10L
1,553 SR
Queue Stats
297W - 309L
1,555 Elo+
Party 1
Team Averages
Level 142
1,577 SR
1,532 Elo+

VS

Team Averages
Level 116
1,506 SR
1,523 Elo+
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ATX EL BILLY
Loki
Level 66
God Stats
30W - 30L
1,515 SR
Queue Stats
242W - 227L
1,500 Elo+
Solo
Anubis
Anubis
DoG Inuyasha
Anubis
Level 146
God Stats
9W - 9L
1,673 SR
Queue Stats
341W - 331L
1,565 Elo+
Solo
Amaterasu
Amaterasu
IGr00vyI
Amaterasu
Level 116
God Stats
3W - 7L
1,364 SR
Queue Stats
772W - 701L
1,518 Elo+
Solo
Ullr
Ullr
Potatocream62
Ullr
Level 105
God Stats
16W - 22L
1,480 SR
Queue Stats
218W - 230L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 10
8,298
553
10,882
6,569
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BigO_oha
Charybdis
14
6 / 3 / 1
8,292
553
5,506
8,491
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
14
8 / 1 / 4
9,124
608
5,072
7,667
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 2 / 7
7,396
493
4,839
11,809
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 1 / 1
8,874
592
6,860
8,124
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
4 / 4 / 2
6,889
459
5,207
9,730
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 7 / 0
5,019
335
1,018
5,907
1,307
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
4 / 6 / 1
8,147
543
8,360
14,092
6,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
IGr00vyI
Amaterasu
12
0 / 2 / 0
6,472
431
2,972
10,288
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 2
7,727
515
3,753
8,013
2,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
19
Kills
9
9
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
10
4
L
Awilix
 
Awilix
4
4
2
1.25
L
0
7
0
0
W
Charybdis
BigO_oha
Charybdis
6
3
1
2.17
W
Awilix
8
1
4
10
L
Anubis
4
6
1
0.75
L
Amaterasu
IGr00vyI
Amaterasu
0
2
0
0
L
1
2
2
1
W
1
2
7
2.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,159
Damage
21,310
42,660
Taken
48,030
24,677
Mitigated
20,510
16,320
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,882
1,932
0
841
6,569
1,634
1,527
3,472
3,097
45,883
0
L
Awilix
 
Awilix
5,207
2,354
0
1,588
9,730
3,040
0
3,336
6,394
0
21,888
L
1,018
455
0
0
5,907
1,307
0
1,173
4,734
0
13,527
W
Charybdis
BigO_oha
Charybdis
5,506
1,778
0
2,744
8,491
3,067
384
1,521
6,970
0
48,771
W
Awilix
5,072
1,427
0
3,238
7,667
2,568
220
1,173
6,494
0
47,976
L
Anubis
8,360
326
0
7,061
14,092
6,992
464
7,420
6,672
55,378
0
L
Amaterasu
IGr00vyI
Amaterasu
2,972
570
0
4,148
10,288
6,617
0
6,271
4,017
0
32,354
L
3,753
1,742
0
1,261
8,013
2,554
176
3,649
4,364
0
53,578
W
4,839
766
209
4,512
11,809
10,958
29
2,419
9,390
23,513
0
W
6,860
2,093
0
4,776
8,124
6,450
1,682
0
8,124
39,079
9,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
34,254
386
Minions Killed
341
0
Camps Cleared
0
1,317,890
Distance Traveled
1,247,554
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,298
553
74
5
0
263,929
6
L
Awilix
6,889
459
40
3
0
269,440
1
L
Loki
5,019
335
21
1
0
224,444
0
W
Charybdis
8,292
553
85
6
0
238,576
0
W
Awilix
9,124
608
87
6
0
299,211
5
L
Anubis
8,147
543
94
6
0
219,315
1
L
Amaterasu
6,472
431
74
5
0
282,394
0
L
Ullr
7,727
515
112
7
0
251,961
2
W
Sobek
7,396
493
33
2
0
260,301
5
W
Sylvanus
8,874
592
107
7
0
255,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role