Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Rengoku321
Eset
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Solo
Jormungandr
Jormungandr
Sogwild
Jormungandr
Level 25
God Stats
3W - 2L
1,753 SR
Queue Stats
61W - 55L
1,671 Elo+
Solo
Thor
Thor
TBDDBT5
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,624 Elo+
Solo
Osiris
Osiris
sndolh
Osiris
Level 24
God Stats
19W - 11L
1,718 SR
Queue Stats
291W - 256L
1,476 Elo+
Solo
Team Averages
Level 15
1,594 SR
1,499 Elo+

VS

Team Averages
Level 19
1,403 SR
1,516 Elo+
Gilgamesh
Gilgamesh
Galapagosss
Gilgamesh
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
GosuGopa
Sylvanus
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
110W - 54L
1,792 Elo+
Solo
Medusa
Medusa
MiniMingi
Medusa
Level 28
God Stats
23W - 17L
1,299 SR
Queue Stats
148W - 169L
1,320 Elo+
Solo
Fenrir
Fenrir
Snyyyder
Fenrir
Level 29
God Stats
6W - 3L
1,508 SR
Queue Stats
153W - 99L
1,681 Elo+
Solo
Bellona
Bellona
ghostlyshallow
Bellona
Level 5
God Stats
1W - 1L
1,209 SR
Queue Stats
7W - 7L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 1
5,905
591
4,084
3,436
1,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 4 / 1
4,219
422
721
3,892
812
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Sogwild
Jormungandr
9
1 / 1 / 5
5,568
557
5,458
4,243
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
TBDDBT5
Thor
4
0 / 3 / 0
3,958
396
425
5,429
978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
sndolh
Osiris
10
2 / 2 / 1
5,690
569
3,156
5,874
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Galapagosss
Gilgamesh
8
0 / 2 / 6
5,182
518
2,627
4,789
3,624
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
GosuGopa
Sylvanus
9
1 / 1 / 4
5,189
519
2,629
6,138
2,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
MiniMingi
Medusa
9
0 / 2 / 0
4,934
493
919
4,012
1,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Snyyyder
Fenrir
11
9 / 0 / 0
6,727
673
5,279
4,784
1,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 1 / 2
5,503
550
2,134
5,130
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
11
11
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
1
1
3.5
W
Gilgamesh
Galapagosss
Gilgamesh
0
2
6
1.5
W
Sylvanus
GosuGopa
Sylvanus
1
1
4
3
W
Medusa
MiniMingi
Medusa
0
2
0
0
L
0
4
1
0.13
W
Fenrir
Snyyyder
Fenrir
9
0
0
9
L
Jormungandr
Sogwild
Jormungandr
1
1
5
3.5
L
Thor
TBDDBT5
Thor
0
3
0
0
W
1
1
2
2
L
Osiris
sndolh
Osiris
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,844
Damage
13,588
22,874
Taken
24,853
9,635
Mitigated
11,616
4,828
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,084
2,502
0
1,137
3,436
1,021
497
839
2,597
0
34,353
W
Gilgamesh
Galapagosss
Gilgamesh
2,627
842
0
219
4,789
3,624
195
1,568
3,134
0
10,420
W
Sylvanus
GosuGopa
Sylvanus
2,629
697
1,348
1,575
6,138
2,092
0
1,661
4,467
19,991
0
W
Medusa
MiniMingi
Medusa
919
174
0
0
4,012
1,049
26
1,300
2,712
0
21,853
L
721
45
0
66
3,892
812
220
432
3,460
8,614
0
W
Fenrir
Snyyyder
Fenrir
5,279
1,303
0
567
4,784
1,549
0
395
4,389
0
38,402
L
Jormungandr
Sogwild
Jormungandr
5,458
1,511
0
1,568
4,243
2,558
0
745
3,498
20,226
0
L
Thor
TBDDBT5
Thor
425
49
0
110
5,429
978
0
0
5,429
0
10,848
W
2,134
689
0
2,338
5,130
3,302
791
1,158
3,972
0
24,699
L
Osiris
sndolh
Osiris
3,156
1,413
0
1,947
5,874
4,266
0
663
5,211
0
25,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,340
Gold Earned
27,535
207
Minions Killed
222
0
Camps Cleared
0
885,957
Distance Traveled
880,993
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,905
591
68
7
0
191,345
5
W
Gilgamesh
5,182
518
24
2
0
158,437
1
W
Sylvanus
5,189
519
33
3
0
180,460
1
W
Medusa
4,934
493
44
4
0
172,361
0
L
Eset
4,219
422
20
2
0
144,245
0
W
Fenrir
6,727
673
72
7
0
221,115
4
L
Jormungandr
5,568
557
31
3
0
197,866
7
L
Thor
3,958
396
25
3
0
171,847
0
W
Bellona
5,503
550
49
5
0
148,620
1
L
Osiris
5,690
569
63
6
0
180,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role