Player Matchup

Bellona
Bellona
CalTrach
Bellona
Level 30
God Stats
1W - 0L
1,155 SR
Queue Stats
11W - 12L
1,404 Elo+
Solo
Izanami
Izanami
IDeadAMan
Izanami
Level 4
God Stats
1W - 1L
1,770 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
MrKrector
Olorun
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 60L
1,519 Elo+
Solo
Team Averages
Level 13
1,475 SR
1,474 Elo+

VS

Team Averages
Level 22
1,370 SR
1,479 Elo+
Sol
Sol
Mfaulk97
Sol
Level 57
God Stats
2W - 5L
1,278 SR
Queue Stats
64W - 83L
1,437 Elo+
Solo
Cupid
Cupid
Shosetsy2727
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
dablchizburger
Achilles
Level 4
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CalTrach
Bellona
11
4 / 1 / 10
8,209
746
4,606
10,128
7,135
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
IDeadAMan
Izanami
13
7 / 1 / 9
9,131
830
11,257
8,672
3,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
MrKrector
Olorun
14
11 / 1 / 7
9,640
876
14,270
8,888
3,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,107
646
11,340
10,930
3,737
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 11 / 0
6,665
606
4,415
12,727
4,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
8
0 / 5 / 3
6,588
599
4,066
12,326
11,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
22
Kills
3
3
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
CalTrach
Bellona
4
1
10
9
W
Izanami
IDeadAMan
Izanami
7
1
9
11.5
L
2
6
1
0.42
W
Olorun
MrKrector
Olorun
11
1
7
14.5
L
1
11
0
0.09
L
Achilles
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,133
Damage
19,821
27,688
Taken
35,983
13,992
Mitigated
19,180
12,342
Healing
3,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CalTrach
Bellona
4,606
1,521
382
2,242
10,128
7,135
0
3,316
5,825
0
15,015
W
Izanami
IDeadAMan
Izanami
11,257
7,904
173
3,208
8,672
3,286
2,448
4,851
3,821
0
34,853
L
11,340
3,782
0
1,964
10,930
3,737
0
4,643
6,287
27,761
2,672
W
Olorun
MrKrector
Olorun
14,270
7,411
278
6,059
8,888
3,571
0
3,119
5,769
37,387
0
L
4,415
2,242
342
1,166
12,727
4,314
0
4,994
7,733
0
15,622
L
Achilles
4,066
1,584
0
431
12,326
11,129
0
5,197
7,129
0
11,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,980
Gold Earned
20,360
129
Minions Killed
68
7
Camps Cleared
1
607,792
Distance Traveled
524,232
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,209
746
18
2
1
218,410
3
W
Izanami
9,131
830
50
5
2
201,561
3
L
Sol
7,107
646
35
3
1
171,037
1
W
Olorun
9,640
876
61
6
4
187,821
2
L
Cupid
6,665
606
28
3
0
151,243
1
L
Achilles
6,588
599
5
0
0
201,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role