Player Matchup

Serqet
Serqet
Nino ChanUwU
Serqet
Level 144
God Stats
18W - 31L
1,412 SR
Queue Stats
471W - 397L
1,628 Elo+
Solo
Chaac
Chaac
SessioTrejo247
Chaac
Level 135
God Stats
2W - 6L
1,624 SR
Queue Stats
48W - 46L
1,763 Elo+
Solo
Ah Puch
Ah Puch
SquadBear69
Ah Puch
Level 141
God Stats
7W - 15L
1,546 SR
Queue Stats
337W - 390L
1,566 Elo+
Solo
Team Averages
Level 140
1,527 SR
1,653 Elo+

VS

Team Averages
Level 88
1,750 SR
1,777 Elo+
Neith
Neith
BOOGALOO9901
Neith
Level 43
God Stats
243W - 112L
1,730 SR
Queue Stats
244W - 115L
1,734 Elo+
Party 1
Hera
Hera
casual9hg
Hera
Level 156
God Stats
5W - 2L
1,797 SR
Queue Stats
380W - 161L
1,715 Elo+
Party 1
Hercules
Hercules
xSickWinnerx
Hercules
Level 65
God Stats
1W - 0L
1,724 SR
Queue Stats
7W - 0L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 5 / 3
8,343
642
6,611
9,681
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 3 / 3
9,020
694
8,283
18,654
11,056
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
SquadBear69
Ah Puch
11
4 / 7 / 5
8,730
672
10,719
16,035
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 7
8,566
659
5,910
9,565
3,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
14
8 / 3 / 3
10,005
770
16,052
6,988
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
xSickWinnerx
Hercules
14
4 / 2 / 10
9,753
750
15,436
13,819
12,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
15
15
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
L
Serqet
2
5
3
0.7
L
4
3
3
1.83
L
Ah Puch
SquadBear69
Ah Puch
4
7
5
0.93
W
Hera
8
3
3
3.17
W
Hercules
xSickWinnerx
Hercules
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,613
Damage
37,398
44,370
Taken
30,372
25,371
Mitigated
18,740
11,983
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,910
1,889
0
852
9,565
3,333
156
3,423
5,459
0
21,998
L
Serqet
6,611
1,320
0
1,095
9,681
8,089
0
2,644
6,807
0
24,649
L
8,283
2,698
0
5,318
18,654
11,056
0
8,293
9,686
0
26,998
L
Ah Puch
SquadBear69
Ah Puch
10,719
473
63
5,507
16,035
6,226
0
4,874
10,828
34,297
0
W
Hera
16,052
2,270
0
757
6,988
2,780
0
1,850
4,929
39,792
0
W
Hercules
xSickWinnerx
Hercules
15,436
4,539
0
5,925
13,819
12,627
94
5,902
7,494
0
30,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,093
Gold Earned
28,324
150
Minions Killed
161
5
Camps Cleared
7
772,319
Distance Traveled
756,612
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,566
659
47
4
1
206,886
0
L
Serqet
8,343
642
41
3
5
260,982
5
L
Chaac
9,020
694
52
4
0
268,444
1
L
Ah Puch
8,730
672
57
4
0
242,893
3
W
Hera
10,005
770
70
5
4
251,965
1
W
Hercules
9,753
750
44
3
2
297,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role