Player Matchup

Bellona
Bellona
Alagranja
Bellona
Level 13
God Stats
1W - 1L
1,303 SR
Queue Stats
24W - 23L
1,284 Elo+
Party 2
Ne Zha
Ne Zha
Cametal
Ne Zha
Level 26
God Stats
6W - 6L
1,542 SR
Queue Stats
127W - 117L
1,495 Elo+
Solo
Janus
Janus
MuzzyMMCVII
Janus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,799 Elo+
Solo
Chaac
Chaac
SWH_sal-curto
Chaac
Level 14
God Stats
3W - 4L
1,302 SR
Queue Stats
34W - 35L
1,490 Elo+
Solo
Zeus
Zeus
ZenohXX
Zeus
Level 15
God Stats
26W - 22L
1,387 SR
Queue Stats
35W - 30L
1,322 Elo+
Party 2
Team Averages
Level 16
1,407 SR
1,478 Elo+

VS

Team Averages
Level 20
1,549 SR
1,493 Elo+
Ra
Ra
BRUCUTIUS
Ra
Level 24
God Stats
6W - 4L
1,587 SR
Queue Stats
43W - 45L
1,503 Elo+
Party 1
Mercury
Mercury
DeeJayAçerola
Mercury
Level 22
God Stats
11W - 13L
1,525 SR
Queue Stats
32W - 20L
1,509 Elo+
Solo
Odin
Odin
InmortalSamael
Odin
Level 11
God Stats
1W - 2L
1,512 SR
Queue Stats
10W - 17L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rayzinha
Tsukuyomi
Level 28
God Stats
0W - 2L
1,622 SR
Queue Stats
12W - 13L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
XiaoYan999
Ao Kuang
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 23L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alagranja
Bellona
20
9 / 9 / 15
15,828
1,131
25,203
25,137
24,887
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
Cametal
Ne Zha
20
3 / 8 / 16
14,595
1,043
16,048
19,103
9,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 8 / 12
14,143
1,010
10,220
11,556
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 6
12,824
916
4,864
9,276
8,399
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
ZenohXX
Zeus
20
11 / 8 / 13
15,654
1,118
22,558
13,245
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
11,106
793
440
2,522
804
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
17 / 6 / 6
18,150
1,296
23,700
24,110
8,965
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 16 / 14
14,931
1,067
13,169
31,394
32,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Rayzinha
Tsukuyomi
20
11 / 7 / 11
16,636
1,188
31,921
26,948
12,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
XiaoYan999
Ao Kuang
16
1 / 2 / 1
10,920
780
1,909
3,177
985
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
66
33
Kills
33
33
Deaths
33
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alagranja
Bellona
9
9
15
1.83
L
1
2
1
0.75
W
Ne Zha
Cametal
Ne Zha
3
8
16
1.38
L
17
6
6
3.33
L
3
16
14
0.63
W
6
8
12
1.5
L
Tsukuyomi
Rayzinha
Tsukuyomi
11
7
11
2.36
W
4
0
6
7
L
Ao Kuang
XiaoYan999
Ao Kuang
1
2
1
0.75
W
Zeus
ZenohXX
Zeus
11
8
13
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,893
Damage
71,139
78,317
Taken
88,151
52,628
Mitigated
56,095
4,592
Healing
1,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alagranja
Bellona
25,203
10,462
0
514
25,137
24,887
0
1,847
23,290
0
44,785
L
440
0
0
73
2,522
804
0
1,141
1,381
4,576
0
W
Ne Zha
Cametal
Ne Zha
16,048
4,728
0
1,128
19,103
9,427
0
1,014
18,089
0
41,642
L
23,700
16,002
0
775
24,110
8,965
0
9,100
15,010
0
65,647
L
13,169
2,919
0
0
31,394
32,808
0
13,670
17,724
6,575
24,656
W
10,220
75
0
121
11,556
4,128
0
33
11,523
25,058
0
L
Tsukuyomi
Rayzinha
Tsukuyomi
31,921
8,552
0
192
26,948
12,533
0
7,126
19,822
0
77,234
W
4,864
423
0
2,419
9,276
8,399
0
305
8,971
0
31,093
L
Ao Kuang
XiaoYan999
Ao Kuang
1,909
789
0
451
3,177
985
0
1,741
1,436
2,999
0
W
Zeus
ZenohXX
Zeus
22,558
3,099
0
410
13,245
5,787
0
1,283
11,962
51,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,044
Gold Earned
71,743
281
Minions Killed
238
8
Camps Cleared
6
1,024,746
Distance Traveled
906,311
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,828
1,131
60
4
1
228,757
0
L
Ra
11,106
793
6
0
0
35,941
0
W
Ne Zha
14,595
1,043
50
4
5
225,421
3
L
Mercury
18,150
1,296
92
7
4
348,814
0
L
Odin
14,931
1,067
35
3
0
206,856
1
W
Janus
14,143
1,010
31
2
1
193,278
0
L
Tsukuyomi
16,636
1,188
102
7
1
273,832
0
W
Chaac
12,824
916
67
5
1
187,520
0
L
Ao Kuang
10,920
780
3
0
1
40,868
0
W
Zeus
15,654
1,118
73
5
0
189,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role