Player Matchup

Osiris
Osiris
Jkey
Osiris
Level 153
God Stats
3W - 5L
1,332 SR
Queue Stats
225W - 187L
1,602 Elo+
Party 3
King Arthur
King Arthur
MamaGovoritEbash
King Arthur
Level 35
God Stats
21W - 22L
1,502 SR
Queue Stats
102W - 85L
1,457 Elo+
Solo
Merlin
Merlin
SylaAD
Merlin
Level 127
God Stats
35W - 22L
1,703 SR
Queue Stats
263W - 261L
1,610 Elo+
Party 3
Sylvanus
Sylvanus
TheDarkLordAD
Sylvanus
Level 21
God Stats
3W - 0L
1,793 SR
Queue Stats
13W - 12L
1,658 Elo+
Party 3
Izanami
Izanami
xXgolqmocheloXx
Izanami
Level 8
God Stats
16W - 4L
1,762 SR
Queue Stats
20W - 4L
1,767 Elo+
Party 3
Team Averages
Level 69
1,618 SR
1,619 Elo+

VS

Team Averages
Level 62
1,659 SR
1,591 Elo+
Thanatos
Thanatos
DarkWarrior355
Thanatos
Level 40
God Stats
79W - 33L
1,768 SR
Queue Stats
160W - 91L
1,635 Elo+
Party 2
He Bo
He Bo
Durakk
He Bo
Level 131
God Stats
0W - 2L
1,496 SR
Queue Stats
247W - 233L
1,580 Elo+
Party 1
Tyr
Tyr
JoeEgho
Tyr
Level 48
God Stats
4W - 3L
1,809 SR
Queue Stats
73W - 60L
1,549 Elo+
Solo
Jormungandr
Jormungandr
gamingwoopie
Jormungandr
Level 60
God Stats
20W - 11L
1,621 SR
Queue Stats
684W - 725L
1,516 Elo+
Party 2
Neith
Neith
topmanjc
Neith
Level 31
God Stats
1W - 2L
1,601 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jkey
Osiris
19
7 / 2 / 4
12,705
605
12,609
13,963
12,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
MamaGovoritEbash
King Arthur
8
0 / 4 / 0
7,959
379
3,456
7,258
2,336
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
SylaAD
Merlin
19
4 / 2 / 9
12,110
577
17,007
10,489
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
TheDarkLordAD
Sylvanus
15
4 / 1 / 14
10,663
508
8,929
13,150
11,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 1 / 6
13,321
634
16,142
12,776
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
6 / 4 / 0
11,994
571
8,613
15,860
9,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Durakk
He Bo
14
3 / 6 / 1
9,039
430
7,722
13,888
4,221
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
14
1 / 2 / 5
9,160
436
8,126
17,064
11,600
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
gamingwoopie
Jormungandr
12
0 / 5 / 1
8,110
386
7,754
19,891
15,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
topmanjc
Neith
15
0 / 8 / 0
9,051
431
771
11,192
3,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
25
Kills
10
10
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
4
0
1.5
L
He Bo
Durakk
He Bo
3
6
1
0.58
W
Osiris
Jkey
Osiris
7
2
4
4.5
L
Tyr
1
2
5
1.75
W
King Arthur
MamaGovoritEbash
King Arthur
0
4
0
0
W
Merlin
SylaAD
Merlin
4
2
9
4.25
W
Sylvanus
TheDarkLordAD
Sylvanus
4
1
14
11
L
Jormungandr
gamingwoopie
Jormungandr
0
5
1
0.1
L
Neith
topmanjc
Neith
0
8
0
0
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,143
Damage
32,986
57,636
Taken
77,895
36,475
Mitigated
43,727
22,407
Healing
22,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,613
2,856
0
14,286
15,860
9,204
0
3,208
12,652
0
103,177
L
He Bo
Durakk
He Bo
7,722
188
186
3,118
13,888
4,221
40
7,091
6,797
60,139
0
W
Osiris
Jkey
Osiris
12,609
5,247
0
4,028
13,963
12,582
1,179
3,324
10,639
0
89,839
L
Tyr
8,126
1,216
0
3,019
17,064
11,600
264
3,989
13,075
0
49,761
W
King Arthur
MamaGovoritEbash
King Arthur
3,456
404
0
2,141
7,258
2,336
34
349
6,909
0
17,648
W
Merlin
SylaAD
Merlin
17,007
980
0
3,178
10,489
4,304
951
4,629
5,860
93,065
0
W
Sylvanus
TheDarkLordAD
Sylvanus
8,929
3,589
3,189
6,063
13,150
11,368
546
4,540
8,610
23,835
8,388
L
Jormungandr
gamingwoopie
Jormungandr
7,754
1,540
0
385
19,891
15,551
0
8,859
11,032
34,084
0
L
Neith
topmanjc
Neith
771
561
0
1,391
11,192
3,151
2,880
1,569
9,623
0
51,352
W
16,142
10,901
0
3,808
12,776
5,885
4,182
3,491
9,285
0
127,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,758
Gold Earned
47,354
550
Minions Killed
530
0
Camps Cleared
0
1,813,830
Distance Traveled
1,955,449
37
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,994
571
185
9
0
428,226
3
L
He Bo
9,039
430
103
5
0
360,970
4
W
Osiris
12,705
605
131
6
0
474,094
8
L
Tyr
9,160
436
80
4
0
415,394
3
W
King Arthur
7,959
379
40
2
0
158,436
3
W
Merlin
12,110
577
160
8
0
396,347
10
W
Sylvanus
10,663
508
43
2
0
405,427
11
L
Jormungandr
8,110
386
49
2
0
366,309
5
L
Neith
9,051
431
113
5
0
384,550
0
W
Izanami
13,321
634
176
8
0
379,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role