Player Matchup

Erlang Shen
Erlang Shen
Ariiees
Erlang Shen
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
226W - 248L
1,521 Elo+
Solo
Ymir
Ymir
Olhos_Da_Morte_I
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,424 Elo+
Solo
Nox
Nox
toxxxon
Nox
Level 146
God Stats
9W - 2L
1,500 SR
Queue Stats
101W - 81L
1,517 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,487 Elo+

VS

Team Averages
Level 130
1,639 SR
1,514 Elo+
Ah Muzen Cab
Ah Muzen Cab
Lottrick
Ah Muzen Cab
Level 138
God Stats
4W - 2L
1,692 SR
Queue Stats
72W - 69L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
Nacho_Delelis_05
Kukulkan
Level 107
God Stats
2W - 0L
1,527 SR
Queue Stats
31W - 45L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
Vendr1ck
Gilgamesh
Level 144
God Stats
21W - 12L
1,697 SR
Queue Stats
61W - 56L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ariiees
Erlang Shen
13
7 / 5 / 3
10,393
693
14,832
16,861
9,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 7
9,343
623
4,360
15,661
14,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
13
4 / 4 / 2
9,502
633
10,082
10,188
4,302
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lottrick
Ah Muzen Cab
16
7 / 2 / 7
11,567
771
18,429
10,818
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 6 / 3
9,923
662
8,081
9,211
2,775
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Vendr1ck
Gilgamesh
13
4 / 5 / 6
10,124
675
9,675
16,668
11,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
13
Kills
14
14
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Ariiees
Erlang Shen
7
5
3
1.7
W
Ah Muzen Cab
Lottrick
Ah Muzen Cab
7
2
7
5.25
W
3
6
3
0.75
L
2
5
7
1.1
W
Gilgamesh
Vendr1ck
Gilgamesh
4
5
6
1.4
L
Nox
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,274
Damage
36,185
42,710
Taken
36,697
27,687
Mitigated
18,892
3,144
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Ariiees
Erlang Shen
14,832
8,838
0
1,742
16,861
9,246
1,009
2,875
13,986
0
29,028
W
Ah Muzen Cab
Lottrick
Ah Muzen Cab
18,429
8,115
0
2,914
10,818
4,267
1,948
3,406
7,412
149
52,590
W
8,081
519
0
980
9,211
2,775
683
5,379
3,832
39,874
0
L
4,360
495
0
323
15,661
14,139
334
4,918
10,743
12,500
0
W
Gilgamesh
Vendr1ck
Gilgamesh
9,675
2,396
0
1,395
16,668
11,850
204
6,137
10,531
0
29,655
L
Nox
10,082
427
0
1,079
10,188
4,302
376
914
9,274
44,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
31,614
159
Minions Killed
186
4
Camps Cleared
9
751,084
Distance Traveled
813,658
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,393
693
42
3
2
265,047
1
W
Ah Muzen Cab
11,567
771
88
6
2
285,631
1
W
Kukulkan
9,923
662
67
4
3
249,689
5
L
Ymir
9,343
623
39
3
0
238,080
1
W
Gilgamesh
10,124
675
31
2
4
278,338
2
L
Nox
9,502
633
78
5
2
247,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role