Player Matchup

Chiron
Chiron
Ace8D
Chiron
Level 83
God Stats
5W - 3L
1,495 SR
Queue Stats
349W - 340L
1,453 Elo+
Solo
Jormungandr
Jormungandr
CanadianArmyMan
Jormungandr
Level 133
God Stats
2W - 1L
1,773 SR
Queue Stats
59W - 65L
1,459 Elo+
Solo
Chaac
Chaac
JCUBE420
Chaac
Level 91
God Stats
28W - 24L
1,470 SR
Queue Stats
404W - 517L
1,409 Elo+
Solo
Scylla
Scylla
SwimMirror91119
Scylla
Level 66
God Stats
5W - 1L
1,617 SR
Queue Stats
351W - 374L
1,414 Elo+
Solo
Ares
Ares
Zugg
Ares
Level 65
God Stats
3W - 3L
1,438 SR
Queue Stats
41W - 47L
1,410 Elo+
Solo
Team Averages
Level 88
1,559 SR
1,429 Elo+

VS

Team Averages
Level 110
1,599 SR
1,370 Elo+
Nu Wa
Nu Wa
Funkadelia
Nu Wa
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 135L
1,078 Elo+
Solo
Vamana
Vamana
V2Jay
Vamana
Level 81
God Stats
3W - 6L
1,500 SR
Queue Stats
400W - 451L
1,439 Elo+
Party 1
Charybdis
Charybdis
Yefk
Charybdis
Level 142
God Stats
20W - 26L
1,442 SR
Queue Stats
83W - 89L
1,378 Elo+
Solo
Arachne
Arachne
ylduke44
Arachne
Level 59
God Stats
55W - 31L
1,598 SR
Queue Stats
271W - 302L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
youregoingdown
Cthulhu
Level 159
God Stats
5W - 1L
1,957 SR
Queue Stats
175W - 181L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ace8D
Chiron
12
1 / 6 / 3
7,772
432
9,581
13,198
4,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
CanadianArmyMan
Jormungandr
14
1 / 3 / 5
8,685
483
8,845
13,049
6,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
JCUBE420
Chaac
14
2 / 4 / 2
8,633
480
8,443
17,011
15,452
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 6 / 2
8,392
466
6,152
11,159
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
Zugg
Ares
13
2 / 5 / 2
8,899
494
5,500
18,341
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 2 / 9
8,271
460
9,833
7,070
2,649
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
V2Jay
Vamana
14
3 / 1 / 4
8,666
481
7,231
11,360
8,409
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Yefk
Charybdis
14
6 / 4 / 5
8,724
485
11,725
12,965
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
ylduke44
Arachne
16
9 / 1 / 8
10,328
574
12,468
11,856
6,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 1 / 4
8,824
490
9,797
13,245
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
24
24
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
Ace8D
Chiron
1
6
3
0.42
L
Jormungandr
CanadianArmyMan
Jormungandr
1
3
5
1.17
W
Nu Wa
1
2
9
2.75
L
Chaac
JCUBE420
Chaac
2
4
2
0.75
L
3
6
2
0.67
W
Vamana
V2Jay
Vamana
3
1
4
5
W
Charybdis
Yefk
Charybdis
6
4
5
2.13
L
Ares
Zugg
Ares
2
5
2
0.6
W
Arachne
ylduke44
Arachne
9
1
8
13
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,521
Damage
51,054
72,758
Taken
56,496
44,736
Mitigated
33,254
11,941
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Ace8D
Chiron
9,581
3,722
1,041
2,566
13,198
4,598
297
4,014
9,112
0
56,874
L
Jormungandr
CanadianArmyMan
Jormungandr
8,845
1,671
81
1,403
13,049
6,915
0
4,022
9,027
65,799
0
W
Nu Wa
9,833
877
0
339
7,070
2,649
77
3,615
3,455
42,416
0
L
Chaac
JCUBE420
Chaac
8,443
489
0
4,250
17,011
15,452
0
4,529
12,482
4,491
52,304
L
6,152
964
0
750
11,159
3,712
0
3,108
8,051
41,806
0
W
Vamana
V2Jay
Vamana
7,231
2,544
0
3,755
11,360
8,409
334
1,572
9,788
0
38,694
W
Charybdis
Yefk
Charybdis
11,725
6,397
0
4,063
12,965
4,759
1,305
6,412
6,553
0
47,969
L
Ares
Zugg
Ares
5,500
185
0
1,850
18,341
14,059
405
3,901
14,440
20,136
0
W
Arachne
ylduke44
Arachne
12,468
8,794
0
4,244
11,856
6,521
0
3,641
8,215
0
65,448
W
9,797
661
190
1,530
13,245
10,916
217
6,567
6,678
43,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,381
Gold Earned
44,813
439
Minions Killed
388
0
Camps Cleared
0
1,564,679
Distance Traveled
1,768,562
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,772
432
101
6
0
300,642
5
L
Jormungandr
8,685
483
107
6
0
323,741
0
W
Nu Wa
8,271
460
79
4
0
343,728
7
L
Chaac
8,633
480
117
7
0
333,384
3
L
Scylla
8,392
466
85
5
0
285,794
0
W
Vamana
8,666
481
74
4
0
371,466
4
W
Charybdis
8,724
485
68
4
0
269,332
0
L
Ares
8,899
494
29
2
0
321,118
1
W
Arachne
10,328
574
100
6
0
434,365
8
W
Cthulhu
8,824
490
67
4
0
349,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role