Player Matchup

Izanami
Izanami
Ivanuwuismine
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MAVIAY
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
OP3D
Neith
Level 8
God Stats
43W - 32L
1,472 SR
Queue Stats
45W - 37L
1,455 Elo+
Party 1
Ymir
Ymir
andreauwuismine
Ymir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Thanatos
Thanatos
smygmusic123
Thanatos
Level 24
God Stats
3W - 7L
1,448 SR
Queue Stats
66W - 59L
1,436 Elo+
Party 1
Team Averages
Level 9
1,484 SR
1,478 Elo+

VS

Team Averages
Level 27
1,519 SR
1,369 Elo+
Odin
Odin
FarrongSar
Odin
Level 7
God Stats
7W - 8L
1,260 SR
Queue Stats
15W - 19L
1,038 Elo+
Solo
Scylla
Scylla
FluyNew
Scylla
Level 5
God Stats
6W - 3L
1,565 SR
Queue Stats
20W - 13L
1,338 Elo+
Solo
Hachiman
Hachiman
Pure7865
Hachiman
Level 21
God Stats
6W - 1L
1,692 SR
Queue Stats
11W - 7L
1,433 Elo+
Solo
Ymir
Ymir
diegopc69
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,497 Elo+
Party 3
Nemesis
Nemesis
lilkizo
Nemesis
Level 96
God Stats
20W - 15L
1,579 SR
Queue Stats
288W - 292L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 8 / 1
7,425
464
5,935
10,283
3,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
MAVIAY
Nu Wa
6
1 / 3 / 1
5,750
359
1,966
2,777
709
Neith
OP3D
Neith
13
4 / 4 / 1
8,047
503
7,948
11,540
3,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 1
6,983
436
3,034
12,708
6,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
smygmusic123
Thanatos
11
1 / 6 / 2
7,304
457
2,479
11,151
4,065
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 1
9,088
568
7,091
7,546
5,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
FluyNew
Scylla
14
10 / 0 / 4
9,768
611
10,456
8,860
3,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Pure7865
Hachiman
13
4 / 2 / 2
8,476
530
7,107
6,089
1,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
1 / 2 / 2
7,831
489
781
9,150
3,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
lilkizo
Nemesis
15
4 / 2 / 9
9,728
608
8,715
12,333
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
27
27
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
2
1
4.25
W
Scylla
FluyNew
Scylla
10
0
4
12
L
Izanami
1
8
1
0.19
L
Nu Wa
MAVIAY
Nu Wa
1
3
1
0.5
L
Neith
OP3D
Neith
4
4
1
1.13
W
Hachiman
Pure7865
Hachiman
4
2
2
2.5
L
1
6
1
0.25
W
Ymir
1
2
2
1
W
Nemesis
lilkizo
Nemesis
4
2
9
4.25
L
Thanatos
smygmusic123
Thanatos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,362
Damage
34,150
48,459
Taken
43,978
17,501
Mitigated
19,063
13,030
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,091
2,090
0
1,005
7,546
5,070
899
2,090
5,456
5,989
27,095
W
Scylla
FluyNew
Scylla
10,456
2,206
171
3,921
8,860
3,832
544
845
8,015
49,168
0
L
Izanami
5,935
4,324
0
754
10,283
3,042
258
3,693
6,324
0
48,285
L
Nu Wa
MAVIAY
Nu Wa
1,966
910
0
80
2,777
709
0
1,525
1,252
7,092
0
L
Neith
OP3D
Neith
7,948
4,168
0
4,675
11,540
3,441
866
1,701
9,839
0
53,655
W
Hachiman
Pure7865
Hachiman
7,107
2,745
0
2,626
6,089
1,730
2,728
857
5,232
0
43,551
L
3,034
669
0
0
12,708
6,244
105
2,114
10,233
20,959
0
W
Ymir
781
134
0
0
9,150
3,815
594
664
8,486
22,625
0
W
Nemesis
lilkizo
Nemesis
8,715
5,750
0
1,757
12,333
4,616
578
544
11,789
0
72,677
L
Thanatos
smygmusic123
Thanatos
2,479
647
0
7,521
11,151
4,065
0
2,990
8,161
0
35,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,509
Gold Earned
44,891
299
Minions Killed
387
0
Camps Cleared
0
1,191,185
Distance Traveled
1,453,642
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,088
568
67
4
0
260,059
1
W
Scylla
9,768
611
80
5
0
302,929
1
L
Izanami
7,425
464
103
6
0
243,899
2
L
Nu Wa
5,750
359
8
1
0
139,421
0
L
Neith
8,047
503
98
6
0
259,299
1
W
Hachiman
8,476
530
89
6
0
269,314
5
L
Ymir
6,983
436
36
2
0
268,523
3
W
Ymir
7,831
489
41
3
0
279,805
0
W
Nemesis
9,728
608
110
7
0
341,535
0
L
Thanatos
7,304
457
54
3
0
280,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role