Player Matchup

Tiamat
Tiamat
BeTheNewGod
Tiamat
Level 26
God Stats
16W - 14L
1,481 SR
Queue Stats
92W - 91L
1,392 Elo+
Solo
Pele
Pele
Jolantina
Pele
Level 12
God Stats
23W - 21L
1,334 SR
Queue Stats
43W - 70L
1,348 Elo+
Party 1
Thanatos
Thanatos
Slayk3r
Thanatos
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,182 Elo+
Solo
Anubis
Anubis
XxxDragonZomber
Anubis
Level 29
God Stats
11W - 9L
1,500 SR
Queue Stats
178W - 208L
1,329 Elo+
Solo
Guan Yu
Guan Yu
ghost2k5x
Guan Yu
Level 13
God Stats
3W - 4L
1,414 SR
Queue Stats
94W - 98L
1,320 Elo+
Party 1
Team Averages
Level 20
1,446 SR
1,314 Elo+

VS

Team Averages
Level 20
1,462 SR
1,322 Elo+
Khepri
Khepri
Bersan64
Khepri
Level 23
God Stats
5W - 3L
1,604 SR
Queue Stats
32W - 32L
1,390 Elo+
Solo
Hachiman
Hachiman
SalazarBG
Hachiman
Level 28
God Stats
1W - 2L
1,275 SR
Queue Stats
34W - 28L
1,318 Elo+
Solo
Nemesis
Nemesis
ZenHeras
Nemesis
Level 18
God Stats
21W - 28L
1,520 SR
Queue Stats
67W - 85L
1,316 Elo+
Solo
Freya
Freya
adraadss02
Freya
Level 11
God Stats
0W - 3L
1,187 SR
Queue Stats
5W - 9L
1,275 Elo+
Solo
Bellona
Bellona
lyba11
Bellona
Level 18
God Stats
4W - 4L
1,723 SR
Queue Stats
192W - 193L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 7 / 9
23,152
565
22,856
28,087
17,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
20
4 / 7 / 8
22,437
547
19,691
35,667
20,809
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
Slayk3r
Thanatos
9
1 / 3 / 1
12,285
300
1,036
4,144
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 10 / 10
22,706
554
51,339
43,623
32,734
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
ghost2k5x
Guan Yu
20
2 / 10 / 3
19,187
468
15,484
40,517
51,866
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bersan64
Khepri
20
3 / 5 / 13
17,541
428
10,026
30,421
46,232
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
SalazarBG
Hachiman
20
9 / 9 / 8
21,816
532
34,960
40,468
15,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
ZenHeras
Nemesis
20
17 / 4 / 3
21,654
528
35,449
36,207
27,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
7
0 / 3 / 1
11,169
272
956
3,167
672
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
lyba11
Bellona
20
8 / 11 / 6
18,968
463
25,676
34,734
17,545
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
68
32
Kills
37
37
Deaths
32
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
10
7
9
2.07
L
Khepri
Bersan64
Khepri
3
5
13
1.9
W
Pele
4
7
8
1.14
L
Hachiman
SalazarBG
Hachiman
9
9
8
1.44
W
Thanatos
Slayk3r
Thanatos
1
3
1
0.5
W
15
10
10
2
L
Nemesis
ZenHeras
Nemesis
17
4
3
4.63
L
Freya
0
3
1
0.17
W
Guan Yu
ghost2k5x
Guan Yu
2
10
3
0.35
L
Bellona
lyba11
Bellona
8
11
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,406
Damage
107,067
152,038
Taken
144,997
123,892
Mitigated
107,277
48,304
Healing
24,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
22,856
1,779
360
10,406
28,087
17,070
2,434
3,350
24,118
130,147
0
L
Khepri
Bersan64
Khepri
10,026
1,401
862
3,800
30,421
46,232
728
21,242
9,179
44,055
0
W
Pele
19,691
7,261
0
5,245
35,667
20,809
5,256
2,707
32,387
0
245,216
L
Hachiman
SalazarBG
Hachiman
34,960
21,577
0
11,553
40,468
15,301
3,714
23,310
17,158
0
197,749
W
Thanatos
Slayk3r
Thanatos
1,036
272
0
2,034
4,144
1,413
304
165
3,937
0
13,138
W
51,339
2,134
552
23,788
43,623
32,734
1,505
7,394
35,328
190,513
0
L
Nemesis
ZenHeras
Nemesis
35,449
27,066
0
7,049
36,207
27,527
0
17,624
18,473
0
201,165
L
Freya
956
527
0
478
3,167
672
0
1,504
1,663
5,721
0
W
Guan Yu
ghost2k5x
Guan Yu
15,484
2,195
179
5,740
40,517
51,866
266
1,337
39,059
24,856
114,971
L
Bellona
lyba11
Bellona
25,676
8,404
0
1,113
34,734
17,545
3,442
16,423
18,009
2,052
131,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,767
Gold Earned
91,148
953
Minions Killed
784
0
Camps Cleared
0
3,060,048
Distance Traveled
2,975,733
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
23,152
565
228
6
0
739,530
9
L
Khepri
17,541
428
64
2
0
764,769
2
W
Pele
22,437
547
300
7
0
797,539
0
L
Hachiman
21,816
532
298
7
0
718,984
1
W
Thanatos
12,285
300
25
1
0
163,967
3
W
Anubis
22,706
554
181
4
0
611,582
0
L
Nemesis
21,654
528
209
5
0
765,048
10
L
Freya
11,169
272
10
0
0
76,470
0
W
Guan Yu
19,187
468
219
5
0
747,430
6
L
Bellona
18,968
463
203
5
0
650,462
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role