Player Matchup

Kali
Kali
 
Kali
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mikvarce
Anubis
Level 64
God Stats
16W - 19L
1,446 SR
Queue Stats
346W - 391L
1,419 Elo+
Solo
Janus
Janus
Prime_Deathless
Janus
Level 73
God Stats
2W - 6L
1,206 SR
Queue Stats
81W - 85L
1,475 Elo+
Solo
Horus
Horus
Skrda
Horus
Level 102
God Stats
1W - 0L
1,299 SR
Queue Stats
178W - 178L
1,472 Elo+
Solo
Chernobog
Chernobog
SnowGun03
Chernobog
Level 129
God Stats
4W - 4L
1,641 SR
Queue Stats
150W - 149L
1,440 Elo+
Solo
Team Averages
Level 102
1,419 SR
1,461 Elo+

VS

Team Averages
Level 96
1,587 SR
1,437 Elo+
Skadi
Skadi
 
Skadi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ARCHIM3DES
Guan Yu
Level 108
God Stats
4W - 6L
1,565 SR
Queue Stats
43W - 49L
1,520 Elo+
Solo
Thoth
Thoth
StemmedAxis
Thoth
Level 69
God Stats
59W - 61L
1,557 SR
Queue Stats
226W - 292L
1,486 Elo+
Solo
Geb
Geb
dam198
Geb
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 111L
1,244 Elo+
Solo
Fenrir
Fenrir
them9
Fenrir
Level 102
God Stats
11W - 6L
1,815 SR
Queue Stats
212W - 201L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
5 / 3 / 8
10,948
576
12,087
15,948
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Anubis
Mikvarce
Anubis
18
8 / 2 / 5
10,709
564
10,222
11,832
6,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 6 / 8
10,135
533
6,390
11,386
3,031
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Skrda
Horus
13
0 / 4 / 9
8,006
421
4,069
15,366
13,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
SnowGun03
Chernobog
17
5 / 3 / 8
10,646
560
9,558
10,992
3,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 2 / 3
9,981
525
8,116
10,745
3,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
ARCHIM3DES
Guan Yu
14
5 / 7 / 0
9,679
509
9,945
19,631
19,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 2
9,372
493
8,956
7,476
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
dam198
Geb
12
0 / 4 / 4
7,752
408
3,050
14,304
12,151
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
them9
Fenrir
15
6 / 4 / 4
9,423
496
10,621
13,960
6,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
21
Kills
18
18
Deaths
21
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
3
8
3
L
Skadi
 
Skadi
3
2
3
2.25
L
Guan Yu
ARCHIM3DES
Guan Yu
5
7
0
0.71
W
Anubis
Mikvarce
Anubis
8
2
5
5.25
W
3
6
8
1.17
W
Horus
Skrda
Horus
0
4
9
1.13
W
Chernobog
SnowGun03
Chernobog
5
3
8
3
L
4
4
2
1.25
L
Geb
dam198
Geb
0
4
4
0.5
L
Fenrir
them9
Fenrir
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
40,688
65,524
Taken
66,116
32,966
Mitigated
44,833
22,212
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
12,087
6,059
0
7,983
15,948
6,118
648
2,964
12,872
0
51,224
L
Skadi
 
Skadi
8,116
4,156
0
3,352
10,745
3,480
968
2,443
8,302
0
87,406
L
Guan Yu
ARCHIM3DES
Guan Yu
9,945
1,423
0
3,113
19,631
19,562
22
3,909
15,722
962
46,251
W
Anubis
Mikvarce
Anubis
10,222
540
372
7,270
11,832
6,735
1,224
3,337
8,233
65,196
0
W
6,390
702
0
1,812
11,386
3,031
389
703
10,657
55,437
0
W
Horus
Skrda
Horus
4,069
2,025
534
2,184
15,366
13,454
192
2,659
12,550
0
27,130
W
Chernobog
SnowGun03
Chernobog
9,558
5,853
0
2,057
10,992
3,628
3,406
2,749
8,159
0
68,090
L
8,956
91
0
1,125
7,476
2,761
672
2,769
4,707
56,210
0
L
Geb
dam198
Geb
3,050
458
402
2,026
14,304
12,151
0
4,457
9,847
24,313
0
L
Fenrir
them9
Fenrir
10,621
2,816
0
1,537
13,960
6,879
334
3,124
10,836
269
54,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,444
Gold Earned
46,207
446
Minions Killed
447
0
Camps Cleared
0
1,848,565
Distance Traveled
1,708,557
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,948
576
90
5
0
390,846
2
L
Skadi
9,981
525
132
7
0
330,218
3
L
Guan Yu
9,679
509
94
5
0
333,271
0
W
Anubis
10,709
564
109
6
0
343,142
0
W
Janus
10,135
533
103
5
0
344,532
1
W
Horus
8,006
421
31
2
0
370,079
5
W
Chernobog
10,646
560
113
6
0
399,966
7
L
Thoth
9,372
493
108
6
0
311,225
2
L
Geb
7,752
408
36
2
0
386,220
5
L
Fenrir
9,423
496
77
4
0
347,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role