Player Matchup

Izanami
Izanami
LoNeR_3
Izanami
Level 28
God Stats
0W - 2L
1,188 SR
Queue Stats
8W - 11L
1,418 Elo+
Solo
Neith
Neith
WhyNotTurtles
Neith
Level 28
God Stats
133W - 145L
1,461 SR
Queue Stats
166W - 196L
1,351 Elo+
Solo
Poseidon
Poseidon
casanova382
Poseidon
Level 110
God Stats
2W - 1L
1,528 SR
Queue Stats
91W - 91L
1,437 Elo+
Solo
Team Averages
Level 55
1,392 SR
1,402 Elo+

VS

Team Averages
Level 35
1,457 SR
1,349 Elo+
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BadderElk661504
Artemis
Level 29
God Stats
10W - 11L
1,542 SR
Queue Stats
19W - 24L
1,292 Elo+
Solo
Hercules
Hercules
alfdel4
Hercules
Level 49
God Stats
3W - 2L
1,329 SR
Queue Stats
6W - 11L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LoNeR_3
Izanami
9
0 / 6 / 3
6,316
632
1,855
6,709
1,968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 2
8,331
833
4,778
7,311
2,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
casanova382
Poseidon
11
2 / 6 / 3
7,810
781
10,261
7,331
1,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 3 / 8
8,374
837
8,242
11,497
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 2 / 5
8,163
816
5,951
6,728
2,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
alfdel4
Hercules
12
3 / 1 / 9
7,805
781
3,602
9,673
4,813
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
14
14
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
8
3
W
6
2
5
4.25
L
Izanami
LoNeR_3
Izanami
0
6
3
0.25
L
4
2
2
2.5
W
Hercules
alfdel4
Hercules
3
1
9
7.5
L
Poseidon
casanova382
Poseidon
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,894
Damage
17,795
21,351
Taken
27,898
6,321
Mitigated
11,190
3,368
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,242
3,239
168
3,255
11,497
3,995
1,197
4,502
6,995
44,193
0
W
5,951
3,203
0
1,949
6,728
2,382
1,312
2,305
4,423
0
22,095
L
Izanami
LoNeR_3
Izanami
1,855
1,437
134
738
6,709
1,968
686
2,334
4,375
0
10,929
L
4,778
1,349
0
2,106
7,311
2,524
708
2,736
4,575
0
14,995
W
Hercules
alfdel4
Hercules
3,602
474
0
2,273
9,673
4,813
138
4,050
5,623
0
10,916
L
Poseidon
casanova382
Poseidon
10,261
569
0
390
7,331
1,829
437
3,340
3,991
24,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,457
Gold Earned
24,342
78
Minions Killed
115
1
Camps Cleared
8
413,324
Distance Traveled
537,138
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,374
837
72
7
6
177,427
1
W
Artemis
8,163
816
28
3
2
176,494
0
L
Izanami
6,316
632
26
3
1
94,095
0
L
Neith
8,331
833
25
3
0
170,385
2
W
Hercules
7,805
781
15
2
0
183,217
3
L
Poseidon
7,810
781
27
3
0
148,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role