Player Matchup

Ymir
Ymir
aguuusi_08
Ymir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 24L
1,234 Elo+
Party 1
Izanami
Izanami
angel_251204
Izanami
Level 16
God Stats
1W - 6L
1,252 SR
Queue Stats
37W - 43L
1,186 Elo+
Party 1
Tyr
Tyr
skoolboyy101
Tyr
Level 121
God Stats
328W - 324L
1,497 SR
Queue Stats
417W - 406L
1,464 Elo+
Solo
Team Averages
Level 51
1,416 SR
1,295 Elo+

VS

Team Averages
Level 58
1,473 SR
1,410 Elo+
Kukulkan
Kukulkan
Asdo-25
Kukulkan
Level 85
God Stats
2W - 2L
1,310 SR
Queue Stats
84W - 103L
1,465 Elo+
Solo
Artemis
Artemis
IMPIXEL 8165
Artemis
Level 65
God Stats
9W - 6L
1,538 SR
Queue Stats
230W - 284L
1,437 Elo+
Solo
Xing Tian
Xing Tian
sentinalquake
Xing Tian
Level 25
God Stats
7W - 3L
1,570 SR
Queue Stats
14W - 18L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
12,719
553
7,099
29,430
36,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
angel_251204
Izanami
14
0 / 10 / 5
11,836
515
15,419
22,751
8,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 2 / 2
12,677
551
21,228
37,324
29,919
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asdo-25
Kukulkan
20
13 / 0 / 6
16,136
702
29,861
11,618
5,678
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
IMPIXEL 8165
Artemis
18
6 / 4 / 7
14,491
630
28,094
15,286
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
sentinalquake
Xing Tian
14
0 / 3 / 13
13,139
571
11,235
29,698
37,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
19
19
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Asdo-25
Kukulkan
13
0
6
16
W
Artemis
IMPIXEL 8165
Artemis
6
4
7
2.38
L
3
7
2
0.57
L
Izanami
angel_251204
Izanami
0
10
5
0.25
W
Xing Tian
sentinalquake
Xing Tian
0
3
13
2.17
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,746
Damage
69,190
89,505
Taken
56,602
75,116
Mitigated
51,311
15,987
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Asdo-25
Kukulkan
29,861
1,796
88
4,517
11,618
5,678
925
619
10,999
98,003
0
W
Artemis
IMPIXEL 8165
Artemis
28,094
12,679
0
1,009
15,286
8,504
1,182
1,305
13,981
0
71,044
L
7,099
1,129
0
961
29,430
36,720
105
13,702
15,311
29,195
0
L
Izanami
angel_251204
Izanami
15,419
9,252
0
4,160
22,751
8,477
168
13,444
8,899
0
65,487
W
Xing Tian
sentinalquake
Xing Tian
11,235
1,526
0
4,788
29,698
37,129
798
6,515
23,183
30,324
2,988
L
21,228
1,252
0
10,866
37,324
29,919
0
12,324
24,649
0
57,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,232
Gold Earned
43,766
209
Minions Killed
257
4
Camps Cleared
15
1,125,623
Distance Traveled
1,224,881
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,136
702
155
7
6
421,684
1
W
Artemis
14,491
630
60
3
6
387,213
3
L
Ymir
12,719
553
48
2
0
329,787
0
L
Izanami
11,836
515
89
4
3
328,819
1
W
Xing Tian
13,139
571
42
2
3
415,984
1
L
Tyr
12,677
551
72
3
1
467,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role