Player Matchup

Heimdallr
Heimdallr
BigBoiBrye
Heimdallr
Level 23
God Stats
4W - 1L
1,854 SR
Queue Stats
102W - 74L
1,693 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hevelmonster
Morgan Le Fay
Level 22
God Stats
6W - 3L
1,524 SR
Queue Stats
35W - 15L
1,743 Elo+
Party 1
Horus
Horus
erkiturkey
Horus
Level 160
God Stats
1W - 0L
1,611 SR
Queue Stats
172W - 184L
1,674 Elo+
Party 1
Team Averages
Level 68
1,663 SR
1,703 Elo+

VS

Team Averages
Level 66
1,829 SR
1,582 Elo+
Tsukuyomi
Tsukuyomi
DwarfnarTinyAxe
Tsukuyomi
Level 160
God Stats
8W - 3L
1,818 SR
Queue Stats
397W - 292L
1,746 Elo+
Solo
Cthulhu
Cthulhu
HunneeBadger
Cthulhu
Level 22
God Stats
0W - 1L
1,824 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
KDriuss
Merlin
Level 17
God Stats
0W - 2L
1,847 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigBoiBrye
Heimdallr
15
8 / 6 / 5
11,782
693
13,759
13,570
5,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Hevelmonster
Morgan Le Fay
17
8 / 2 / 9
12,641
744
17,858
11,953
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
15
3 / 1 / 15
12,538
738
9,047
21,717
30,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DwarfnarTinyAxe
Tsukuyomi
14
3 / 4 / 5
10,421
613
19,068
20,533
11,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HunneeBadger
Cthulhu
13
4 / 9 / 4
10,618
625
8,720
19,185
21,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
KDriuss
Merlin
15
2 / 6 / 5
10,534
620
8,110
9,935
3,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
19
Kills
9
9
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigBoiBrye
Heimdallr
8
6
5
1.75
L
Tsukuyomi
DwarfnarTinyAxe
Tsukuyomi
3
4
5
1.38
W
Morgan Le Fay
Hevelmonster
Morgan Le Fay
8
2
9
6.25
L
Cthulhu
HunneeBadger
Cthulhu
4
9
4
0.67
L
Merlin
KDriuss
Merlin
2
6
5
0.75
W
Horus
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,664
Damage
35,898
47,240
Taken
49,653
42,063
Mitigated
36,462
14,418
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigBoiBrye
Heimdallr
13,759
8,368
0
500
13,570
5,816
447
4,911
7,979
0
38,253
L
Tsukuyomi
DwarfnarTinyAxe
Tsukuyomi
19,068
3,668
0
2,944
20,533
11,805
0
6,614
13,919
0
40,213
W
Morgan Le Fay
Hevelmonster
Morgan Le Fay
17,858
1,505
249
3,488
11,953
5,557
654
3,968
7,533
62,676
0
L
Cthulhu
HunneeBadger
Cthulhu
8,720
723
742
960
19,185
21,033
0
6,747
12,438
26,802
0
L
Merlin
KDriuss
Merlin
8,110
411
0
117
9,935
3,624
280
5,185
4,750
45,644
0
W
Horus
9,047
3,787
2,802
7,379
21,717
30,690
225
8,454
12,372
0
17,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,961
Gold Earned
31,573
189
Minions Killed
193
7
Camps Cleared
7
981,247
Distance Traveled
927,618
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,782
693
76
4
1
303,306
5
L
Tsukuyomi
10,421
613
44
3
5
380,684
6
W
Morgan Le Fay
12,641
744
98
6
3
337,744
5
L
Cthulhu
10,618
625
53
3
0
270,654
5
L
Merlin
10,534
620
96
6
2
276,280
1
W
Horus
12,538
738
15
1
3
340,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role