Player Matchup

Anubis
Anubis
MakeItMudslide
Anubis
Level 129
God Stats
125W - 106L
1,540 SR
Queue Stats
185W - 194L
1,485 Elo+
Solo
Bellona
Bellona
ModrnDayDiogenes
Bellona
Level 15
God Stats
4W - 6L
1,553 SR
Queue Stats
7W - 18L
1,447 Elo+
Solo
Rama
Rama
Solace10198
Rama
Level 25
God Stats
2W - 2L
1,567 SR
Queue Stats
60W - 66L
1,366 Elo+
Solo
Team Averages
Level 56
1,553 SR
1,433 Elo+

VS

Team Averages
Level 102
1,448 SR
1,488 Elo+
Bacchus
Bacchus
Ice3eaTzz
Bacchus
Level 99
God Stats
5W - 5L
1,358 SR
Queue Stats
151W - 211L
1,374 Elo+
Solo
Nu Wa
Nu Wa
Jeninjah
Nu Wa
Level 120
God Stats
28W - 29L
1,496 SR
Queue Stats
169W - 191L
1,491 Elo+
Party 1
Thor
Thor
SomeSlayer
Thor
Level 86
God Stats
14W - 5L
1,489 SR
Queue Stats
227W - 189L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 5
11,483
675
12,534
16,444
10,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 6 / 9
10,330
608
6,651
18,762
11,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 3 / 6
11,625
684
10,535
11,931
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ice3eaTzz
Bacchus
14
1 / 4 / 12
10,659
627
7,874
13,289
17,277
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Jeninjah
Nu Wa
17
8 / 1 / 4
12,335
726
15,924
6,935
2,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 7 / 8
11,830
696
16,016
15,411
7,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
12
Kills
14
14
Deaths
12
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ice3eaTzz
Bacchus
1
4
12
1.75
W
Nu Wa
Jeninjah
Nu Wa
8
1
4
10
L
6
5
5
1.7
L
1
6
9
0.92
L
5
3
6
2.67
W
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,720
Damage
39,814
47,137
Taken
35,635
25,463
Mitigated
27,011
12,012
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ice3eaTzz
Bacchus
7,874
355
1,026
1,351
13,289
17,277
611
2,846
10,443
19,335
0
W
Nu Wa
Jeninjah
Nu Wa
15,924
4,811
387
748
6,935
2,111
2,140
3,011
3,924
67,911
0
L
12,534
51
0
8,325
16,444
10,655
779
6,770
9,674
58,587
0
L
6,651
1,425
0
2,524
18,762
11,984
184
10,235
8,527
153
22,709
L
10,535
6,582
0
1,163
11,931
2,824
1,731
7,141
4,790
0
56,905
W
16,016
2,806
0
190
15,411
7,623
0
7,034
8,377
0
27,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
34,824
227
Minions Killed
160
7
Camps Cleared
6
833,897
Distance Traveled
916,768
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,659
627
34
2
1
314,525
2
W
Nu Wa
12,335
726
90
5
4
309,412
4
L
Anubis
11,483
675
86
5
4
276,631
4
L
Bellona
10,330
608
45
3
1
275,967
0
L
Rama
11,625
684
96
6
2
281,299
1
W
Thor
11,830
696
36
2
1
292,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role