Player Matchup

Heimdallr
Heimdallr
BaconMaster19
Heimdallr
Level 27
God Stats
4W - 1L
1,782 SR
Queue Stats
29W - 19L
1,571 Elo+
Solo
Odin
Odin
BadSauce
Odin
Level 11
God Stats
1W - 0L
1,775 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Bersan64
Khepri
Level 23
God Stats
5W - 3L
1,537 SR
Queue Stats
32W - 32L
1,365 Elo+
Party 2
Sol
Sol
Eneriea
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
bloody_killer29
Bakasura
Level 23
God Stats
2W - 0L
1,730 SR
Queue Stats
12W - 9L
1,565 Elo+
Party 2
Team Averages
Level 18
1,665 SR
1,500 Elo+

VS

Team Averages
Level 15
1,397 SR
1,451 Elo+
Janus
Janus
JDMSimon
Janus
Level 16
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 14L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
JoN4sK4chEL
Gilgamesh
Level 26
God Stats
1W - 8L
1,201 SR
Queue Stats
13W - 25L
1,334 Elo+
Party 1
Olorun
Olorun
MazasisLaidas
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,289 Elo+
Solo
Nemesis
Nemesis
WHGboss88
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,755 Elo+
Party 1
Cu Chulainn
Cu Chulainn
youremom123
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaconMaster19
Heimdallr
11
8 / 2 / 4
6,894
627
8,060
5,042
1,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odin
11
1 / 1 / 5
6,693
608
3,977
6,311
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Bersan64
Khepri
10
2 / 0 / 13
6,385
580
3,687
6,110
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
11
3 / 1 / 2
6,962
633
2,831
3,495
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
13
10 / 0 / 2
7,938
722
7,048
6,964
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JDMSimon
Janus
6
0 / 6 / 1
4,218
383
2,361
5,414
927
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JoN4sK4chEL
Gilgamesh
10
1 / 2 / 0
5,756
523
5,044
8,397
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 4 / 1
4,282
389
537
3,075
794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
WHGboss88
Nemesis
6
0 / 8 / 0
4,118
374
2,214
6,997
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
youremom123
Cu Chulainn
6
1 / 4 / 0
4,515
410
906
8,749
3,436
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
24
Kills
2
4
Deaths
24
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BaconMaster19
Heimdallr
8
2
4
5
W
Odin
1
1
5
3.5
W
Khepri
Bersan64
Khepri
2
0
13
8.5
W
Sol
3
1
2
4
L
Janus
JDMSimon
Janus
0
6
1
0.08
L
Gilgamesh
JoN4sK4chEL
Gilgamesh
1
2
0
0.5
L
0
4
1
0.13
L
Nemesis
WHGboss88
Nemesis
0
8
0
0
W
Bakasura
10
0
2
11
L
Cu Chulainn
youremom123
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
11,062
27,922
Taken
32,632
14,508
Mitigated
10,581
8,961
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BaconMaster19
Heimdallr
8,060
3,135
0
1,357
5,042
1,897
2,522
494
4,548
0
36,165
W
Odin
3,977
1,404
0
1,707
6,311
2,515
398
0
6,311
0
28,251
W
Khepri
Bersan64
Khepri
3,687
474
0
1,417
6,110
5,446
248
1,015
5,095
8,992
0
W
Sol
2,831
425
0
1,165
3,495
921
2,430
723
2,772
27,731
0
L
Janus
JDMSimon
Janus
2,361
382
0
0
5,414
927
0
1,471
3,486
10,102
0
L
Gilgamesh
JoN4sK4chEL
Gilgamesh
5,044
1,023
0
2,753
8,397
3,539
0
518
7,814
0
27,552
L
537
259
0
235
3,075
794
573
1,237
1,535
6,677
943
L
Nemesis
WHGboss88
Nemesis
2,214
1,232
0
185
6,997
1,885
0
1,287
5,309
0
8,466
W
Bakasura
7,048
4,775
0
3,315
6,964
3,729
195
619
6,345
0
43,048
L
Cu Chulainn
youremom123
Cu Chulainn
906
98
0
2,569
8,749
3,436
0
916
6,616
50
7,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,872
Gold Earned
22,889
308
Minions Killed
115
0
Camps Cleared
0
1,171,146
Distance Traveled
968,992
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,894
627
66
6
0
202,316
3
W
Odin
6,693
608
60
5
0
233,560
0
W
Khepri
6,385
580
14
1
0
228,958
2
W
Sol
6,962
633
71
6
0
224,763
2
L
Janus
4,218
383
12
1
0
164,001
3
L
Gilgamesh
5,756
523
62
6
0
239,092
0
L
Olorun
4,282
389
15
1
0
76,028
0
L
Nemesis
4,118
374
12
1
0
264,114
0
W
Bakasura
7,938
722
97
9
0
281,549
1
L
Cu Chulainn
4,515
410
14
1
0
225,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role