Player Matchup

Merlin
Merlin
BergLoda
Merlin
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,427 Elo+
Party 1
Yemoja
Yemoja
ConspirasyTheory
Yemoja
Level 16
God Stats
2W - 0L
1,707 SR
Queue Stats
11W - 9L
1,366 Elo+
Solo
Ratatoskr
Ratatoskr
Rolyftw
Ratatoskr
Level 25
God Stats
2W - 1L
1,582 SR
Queue Stats
5W - 3L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SapunManute
Tsukuyomi
Level 3
God Stats
5W - 1L
1,755 SR
Queue Stats
6W - 2L
1,614 Elo+
Party 1
Rama
Rama
SirWilliamThe3rd
Rama
Level 8
God Stats
21W - 20L
1,470 SR
Queue Stats
133W - 122L
1,329 Elo+
Solo
Team Averages
Level 14
1,603 SR
1,433 Elo+

VS

Team Averages
Level 13
1,404 SR
1,380 Elo+
Zeus
Zeus
Allisma
Zeus
Level 29
God Stats
1W - 1L
1,760 SR
Queue Stats
225W - 205L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
CLYDEMONKE
Sun Wukong
Level 4
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Chernobog
Chernobog
jødeburger
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
wsmii
Bellona
Level 27
God Stats
1W - 3L
1,254 SR
Queue Stats
11W - 22L
1,468 Elo+
Solo
Neith
Neith
zanexdk
Neith
Level 3
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BergLoda
Merlin
18
6 / 5 / 19
11,395
1,140
16,470
9,818
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 3 / 23
10,409
1,041
3,670
6,481
5,414
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Rolyftw
Ratatoskr
18
10 / 3 / 13
11,322
1,132
10,409
9,837
6,830
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
SapunManute
Tsukuyomi
18
8 / 3 / 16
11,983
1,198
19,621
10,144
4,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 2 / 16
11,576
1,158
9,371
8,841
3,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Allisma
Zeus
17
3 / 13 / 10
11,324
1,132
16,238
23,036
6,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
CLYDEMONKE
Sun Wukong
14
1 / 3 / 2
8,312
831
1,688
3,496
1,432
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
jødeburger
Chernobog
14
3 / 4 / 5
9,141
914
1,903
4,195
1,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
wsmii
Bellona
15
8 / 12 / 3
11,482
1,148
17,888
29,569
31,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
zanexdk
Neith
14
1 / 3 / 6
8,647
865
1,771
2,721
847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
42
35
Kills
16
16
Deaths
35
87
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
Allisma
Zeus
3
13
10
0.62
W
Merlin
BergLoda
Merlin
6
5
19
3.1
L
Sun Wukong
CLYDEMONKE
Sun Wukong
1
3
2
0.67
W
1
3
23
4.17
W
Ratatoskr
Rolyftw
Ratatoskr
10
3
13
5.5
W
Tsukuyomi
SapunManute
Tsukuyomi
8
3
16
5.33
W
10
2
16
9
L
Chernobog
jødeburger
Chernobog
3
4
5
1.38
L
Bellona
wsmii
Bellona
8
12
3
0.79
L
Neith
zanexdk
Neith
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,541
Damage
39,488
45,121
Taken
63,017
23,560
Mitigated
42,343
7,046
Healing
1,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Allisma
Zeus
16,238
2,206
0
296
23,036
6,851
0
7,182
15,854
28,728
0
W
Merlin
BergLoda
Merlin
16,470
2,108
0
237
9,818
4,060
0
3,216
6,602
38,717
0
L
Sun Wukong
CLYDEMONKE
Sun Wukong
1,688
145
0
78
3,496
1,432
0
1,211
2,285
0
2,471
W
3,670
1,020
4,694
629
6,481
5,414
0
1,439
5,042
10,818
0
W
Ratatoskr
Rolyftw
Ratatoskr
10,409
4,006
0
168
9,837
6,830
0
4,514
5,323
0
20,639
W
Tsukuyomi
SapunManute
Tsukuyomi
19,621
6,159
0
168
10,144
4,243
0
3,396
6,748
0
40,823
W
9,371
8,333
0
1,150
8,841
3,013
0
3,673
5,168
0
21,167
L
Chernobog
jødeburger
Chernobog
1,903
1,140
0
199
4,195
1,290
0
1,120
3,075
0
4,701
L
Bellona
wsmii
Bellona
17,888
6,508
0
528
29,569
31,923
0
9,559
19,892
0
30,815
L
Neith
zanexdk
Neith
1,771
754
0
41
2,721
847
0
950
1,771
0
5,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,685
Gold Earned
48,906
170
Minions Killed
67
4
Camps Cleared
2
907,343
Distance Traveled
496,078
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,324
1,132
38
4
0
117,717
0
W
Merlin
11,395
1,140
49
5
0
162,813
0
L
Sun Wukong
8,312
831
1
0
0
58,254
0
W
Yemoja
10,409
1,041
9
1
0
161,569
0
W
Ratatoskr
11,322
1,132
24
2
3
205,748
2
W
Tsukuyomi
11,983
1,198
62
6
0
193,655
2
W
Rama
11,576
1,158
26
3
1
183,558
0
L
Chernobog
9,141
914
6
1
0
73,830
0
L
Bellona
11,482
1,148
16
2
2
197,313
0
L
Neith
8,647
865
6
1
0
48,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role